23 problem(s) found in 3915 milliseconds (displaying 23 problem(s)). [COMMENTDATE>=20200919 AND CPLUS AND A='Holladay, Edgar D.'] [download as LaTeX]
1. Ke4 Kb2 2. Db5+ Kc2 3. Kd5 e4+ 4. Kc4 d3#
Keywords: Symmetrical position
Genre: h#
Computer test: (Popeye C-Version 3.52 (2048 KB))
FEN: 8/8/8/8/3P4/1KPqPk2/3P4/8
Input: Hans-Jürgen Schäfer, 1997-09-01
Last update: hpr, 1999-10-28 more...
Genre: h#
Computer test: (Popeye C-Version 3.52 (2048 KB))
FEN: 8/8/8/8/3P4/1KPqPk2/3P4/8
Input: Hans-Jürgen Schäfer, 1997-09-01
Last update: hpr, 1999-10-28 more...
a) 1. ... Lf3 2. Ka8 Kc7#
klären Lösung
Rosalie Fay: b) 1 ... Le5+ 2 Ka7 Lf3 3 Ka8 Kb6#
C+: Popeye Windows-64Bit v4.69
Keywords: Echo mates (reflected a1h8); Oneliner (does it count if the line is not a rank or file?) (2020-09-24)
A.Buchanan: Hah well spotted Rosie - I guess the line only has to be straight :-) (2020-09-25)
comment
Rosalie Fay: b) 1 ... Le5+ 2 Ka7 Lf3 3 Ka8 Kb6#
C+: Popeye Windows-64Bit v4.69
Keywords: Echo mates (reflected a1h8); Oneliner (does it count if the line is not a rank or file?) (2020-09-24)
A.Buchanan: Hah well spotted Rosie - I guess the line only has to be straight :-) (2020-09-25)
comment
3 - P0570721
Edgar D. Holladay
7655 Ideal-Mate Review 61 01-03/1996
Ehrende Erwähnung
(2+2) C+
s=5
Längstzüger
Duplex
b) Verschiebung a1 nach c1
Edgar D. Holladay
7655 Ideal-Mate Review 61 01-03/1996
Ehrende Erwähnung
(2+2) C+
s=5
Längstzüger
Duplex
b) Verschiebung a1 nach c1
a) 1. Kc2 Dg1 2. Kb3 Da7 3. De5+ Kc6 4. Dc3+ Dc5 5. Ka4 Dxc3=
a) 1. ... Kc6 Dh8 2. Kb5 Da1 3. De3+ Kc2 4. Dc5+ Dc3 5. Ka4 Dxc5=
b) 1. Dd3+ Ke6 2. Kg4 Da1 3. Dd6+ Kf7 4. Df4+ Df6 5. Kh5 Dxf4=
b) 1. ... Dd5+ Ke2 2. Kg4 Da7 3. Dd2+ Kf1 4. Df4+ Df2 5. Kh3 Dxf4=
a) 1. ... Kc6 Dh8 2. Kb5 Da1 3. De3+ Kc2 4. Dc5+ Dc3 5. Ka4 Dxc5=
b) 1. Dd3+ Ke6 2. Kg4 Da1 3. Dd6+ Kf7 4. Df4+ Df6 5. Kh5 Dxf4=
b) 1. ... Dd5+ Ke2 2. Kg4 Da7 3. Dd2+ Kf1 4. Df4+ Df2 5. Kh3 Dxf4=
Keywords: Aristocrat, Minimal, Miniature, Maximummer
Genre: Fairies
Computer test: Alybadix
FEN: 8/8/8/2qk4/8/2QK4/8/8
Input: Torsten Linss, 1999-04-07
Last update: Alfred Pfeiffer, 2022-01-31 more...
Genre: Fairies
Computer test: Alybadix
FEN: 8/8/8/2qk4/8/2QK4/8/8
Input: Torsten Linss, 1999-04-07
Last update: Alfred Pfeiffer, 2022-01-31 more...
1. Df4! droht 2. De5#
1. ... Lc7 2. Lf7#
1. ... Sf3 2. Df5#
1. ... Sd3 2. Sd4#
1. ... Dxf4 2. Sexf4#
1. ... Lc7 2. Lf7#
1. ... Sf3 2. Df5#
1. ... Sd3 2. Sd4#
1. ... Dxf4 2. Sexf4#
Keywords: Brian Stephenson Collection (3292), Sacrifice key, Line closing (dreifach)
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 2nRBR2/r5pK/4k1N1/bp5p/4P3/2p1Q1p1/4N3/3rnq2
Reprints: Chess Problems: Introduction to an Art 1963
341 FIDE Album 1945-1955 , p. 74, 1964
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-22 more...
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 2nRBR2/r5pK/4k1N1/bp5p/4P3/2p1Q1p1/4N3/3rnq2
Reprints: Chess Problems: Introduction to an Art 1963
341 FIDE Album 1945-1955 , p. 74, 1964
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-22 more...
1. Dd5! Tg1 2. f8=S#
1. ... Tg8 2. fxg8=D#
1. ... Txf7+ 2. Dxf7#
1. ... Dxh5 2. Dxh5#
1. ... Kh8 2. Txh6#
1. ... Kg6 2. Df5#
1. ... Tg8 2. fxg8=D#
1. ... Txf7+ 2. Dxf7#
1. ... Dxh5 2. Dxh5#
1. ... Kh8 2. Txh6#
1. ... Kg6 2. Df5#
Keywords: Brian Stephenson Collection (4933), Zugzwang-Goal, Provoked check, pin-mate, under-promotion in mating move (S), Promotion in the mating move (D)
Genre: 2#
Computer test: SCHRECKE: popeye 4.87
FEN: 8/K2Q1Prk/7q/7R/8/8/1B6/8
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-22 more...
Genre: 2#
Computer test: SCHRECKE: popeye 4.87
FEN: 8/K2Q1Prk/7q/7R/8/8/1B6/8
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-22 more...
1. Sf4! droht 2. Sh6#
1. ... e3+ 2. Sd5#
1. ... Lxf4 2. Txf4#
1. ... Kxf5 2. Le6#
1. ... Sxf5 2. Lxh5#
1. ... e3+ 2. Sd5#
1. ... Lxf4 2. Txf4#
1. ... Kxf5 2. Le6#
1. ... Sxf5 2. Lxh5#
Keywords: Brian Stephenson Collection (12425), Figurenopfer (wS), discovered checkmate, Block (sS), Provoked check
Genre: 2#
Computer test: SCHRECKE: popeye 4.87
FEN: 6r1/1q2nBPp/1P3B2/4PN1p/R3p1k1/6PN/6K1/2b2R2
Reprints: FIDE Album 1959-1961 1966
200 Spectacular Chess Problems , p. 77, 1967
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-22 more...
Genre: 2#
Computer test: SCHRECKE: popeye 4.87
FEN: 6r1/1q2nBPp/1P3B2/4PN1p/R3p1k1/6PN/6K1/2b2R2
Reprints: FIDE Album 1959-1961 1966
200 Spectacular Chess Problems , p. 77, 1967
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-22 more...
1. Seg2! Dxa4 2. Dd5#
1. ... Dc4 2. Dxc4#
1. ... Dd4 2. Dc2#
1. ... Sb8,Sc5 2. Txb4#
1. ... Dc4 2. Dxc4#
1. ... Dd4 2. Dc2#
1. ... Sb8,Sc5 2. Txb4#
Keywords: Brian Stephenson Collection (19225), Zugzwang-Goal, pin-mate
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 8/8/n7/4p3/Rq2k2N/1Q2P3/B7/1K2N3
Reprints: 157 The American Two-move Chess Problem , p. 72, 1965
259 FIDE Album 1914-1944/I , p. 59, 1971
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 8/8/n7/4p3/Rq2k2N/1Q2P3/B7/1K2N3
Reprints: 157 The American Two-move Chess Problem , p. 72, 1965
259 FIDE Album 1914-1944/I , p. 59, 1971
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
1. Tb5! droht 2. Ld5#
1. ... Le4,Txf3 2. Te5#
1. ... Te4 2. Lg4#
1. ... Tc5 2. Sxd4#
1. ... Lc5 2. Sc7#
1. ... Sc5 2. Txb6#
1. ... Le4,Txf3 2. Te5#
1. ... Te4 2. Lg4#
1. ... Tc5 2. Sxd4#
1. ... Lc5 2. Sc7#
1. ... Sc5 2. Txb6#
Keywords: Brian Stephenson Collection (19376), Square vacation (Schlüssel), Grimshaw
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 4N3/1n3RK1/1b2k3/3R2p1/2rp1B2/3brB2/4N3/8
Reprints: 166 The American Two-move Chess Problem , p. 74, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 4N3/1n3RK1/1b2k3/3R2p1/2rp1B2/3brB2/4N3/8
Reprints: 166 The American Two-move Chess Problem , p. 74, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
9 - P1034557
Edgar D. Holladay
American Chess Bulletin 1944
Informal Tourney, 1944
2. ehrende Erwähnung
(10+7) C+
#2
Edgar D. Holladay
American Chess Bulletin 1944
Informal Tourney, 1944
2. ehrende Erwähnung
(10+7) C+
#2
1. Dg8! c5 2. Sd6#
1. ... Lxe5 2. Sg5#
1. ... Sd4 2. e4#
1. ... Sc5 2. Td6#
1. ... Lxe5 2. Sg5#
1. ... Sd4 2. e4#
1. ... Sc5 2. Td6#
Keywords: Brian Stephenson Collection (19477), Battery creation, discovered checkmate, Blocknutzung, Pawn mate, Theme B2 (dreifach)
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 1n1KQ3/4BN1B/r1p2R1P/3kN2R/8/1n2P1b1/6r1/8
Reprints: 169 The American Two-move Chess Problem , p. 75, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 1n1KQ3/4BN1B/r1p2R1P/3kN2R/8/1n2P1b1/6r1/8
Reprints: 169 The American Two-move Chess Problem , p. 75, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
10 - P1034993
Edgar D. Holladay
American Chess Bulletin 1945
Informal Tourney, 1945
4. Lob
(9+6) C+
#2
Edgar D. Holladay
American Chess Bulletin 1945
Informal Tourney, 1945
4. Lob
(9+6) C+
#2
1. Sf8! droht 2. Tf5#
1. ... Tb5 2. Sd7#
1. ... Lb5 2. Se2#
1. ... Tb5 2. Sd7#
1. ... Lb5 2. Se2#
Keywords: Brian Stephenson Collection (19920), Grimshaw
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 8/1r6/3PNkPP/R7/b2N3K/5p1p/7r/BB6
Reprints: 181 The American Two-move Chess Problem , p. 78, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 8/1r6/3PNkPP/R7/b2N3K/5p1p/7r/BB6
Reprints: 181 The American Two-move Chess Problem , p. 78, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
11 - P1035296
Edgar D. Holladay
British Chess Federation 1948-1949
Tourney Nr. 60
2. ehrende Erwähnung
(8+10) C+
#2
Edgar D. Holladay
British Chess Federation 1948-1949
Tourney Nr. 60
2. ehrende Erwähnung
(8+10) C+
#2
1. Lc1! droht 2. Lb2#
1. ... Lxe6+ 2. Sxe6#
1. ... Sdf5 2. Df7#
1. ... Se4 2. Tf7#
1. ... Sef5 2. De5#
1. ... Sd5 2. Lh6#
1. ... Sg4 2. Dg8#
1. ... Lxe6+ 2. Sxe6#
1. ... Sdf5 2. Df7#
1. ... Se4 2. Tf7#
1. ... Sef5 2. De5#
1. ... Sd5 2. Lh6#
1. ... Sg4 2. Dg8#
Keywords: Brian Stephenson Collection (20226), Line closing
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 2brB2R/4p1k1/1r1nQ1N1/2N5/1p6/4n1pK/3B4/5Rb1
Reprints: 192 The American Two-move Chess Problem , p. 80, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 2brB2R/4p1k1/1r1nQ1N1/2N5/1p6/4n1pK/3B4/5Rb1
Reprints: 192 The American Two-move Chess Problem , p. 80, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-23 more...
1. Te3! dxe3 2. Dd1#
1. ... d3 2. Txd3#
1. ... Dxh5 2. Se7#
1. ... Sg4 2. Dh1#
1. ... Sf3 2. Dxf3#
1. ... De5 2. Sf4#
1. ... Lb8,Lg3 2. Sb6#
1. ... d3 2. Txd3#
1. ... Dxh5 2. Se7#
1. ... Sg4 2. Dh1#
1. ... Sf3 2. Dxf3#
1. ... De5 2. Sf4#
1. ... Lb8,Lg3 2. Sb6#
Keywords: Brian Stephenson Collection (21094), Sacrifice key, Line closing, Zugzwang-Goal, pin-mate, Deckungsverlust
Genre: 2#
Computer test: Juel: Popeye 4.61
FEN: 4R1K1/2b5/6Np/pB1k2qQ/N2pR3/B7/7n/8
Reprints: 131 FIDE Album 1956-1958 , p. 39, 1961
210 The American Two-move Chess Problem , p. 85, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-22 more...
Genre: 2#
Computer test: Juel: Popeye 4.61
FEN: 4R1K1/2b5/6Np/pB1k2qQ/N2pR3/B7/7n/8
Reprints: 131 FIDE Album 1956-1958 , p. 39, 1961
210 The American Two-move Chess Problem , p. 85, 1965
Input: Brian Stephenson, 2004-08-12
Last update: Dieter Berlin, 2024-01-22 more...
Yuri Bilokin: you can see h#3 1.b2 Ka3 2.b1=R Ka2 3.Rc1 Se3# (2022-12-10)
Henrik Juel: I think it is cooked, because of the solution in 3.0 moves
It might be saved by changing the stipulation to something like
h# in excactly 3.5 moves, 2 solutions
I am surprised to find that both Popeye 4.51 and 4.61 miss this grave flaw (4.79 is no better)
So Popeye is no better for helpmates than Euclide and Natch are for proof games: You must test for shorter solutions explicitely; the programs do not provide them (2022-12-10)
A.Buchanan: Hi Henrik I’m a bit confused. Are you saying set play for a helpmate is always a cook? For a h#3.5, Popeye certainly picks up all solutions of the form h#2.5 but will only find a h#3.0 if set play flag is enabled. Helpmate analyser has the same philosophy. When they talk of “short solution” for helpmate, I think they mean premature ending not “delayed start”. (2022-12-10)
A.Buchanan: A premature ending must still end with a white move, which is why the engines only pick up those solutions which differ from the intended one by a whole number of moves (2022-12-10)
A.Buchanan: I agree the sloppy old Codex is ambiguous on this, as on many things, but this is certainly the interpretation that I believe others hold. If not, it would be impossible e.g. to begin a solution with a pure tempo move (2022-12-10)
Ladislav Packa: Andrew, I agree with you. In this particular problem, for example, just add bPb5 and it's a correct H#3,5*. (2022-12-11)
A.Buchanan: Hi Ladislav. Thanks but I don’t think you do agree with me. I say the current problem is fine indeed excellent. No fix is needed - adding that unit loses miniature and means one mate is no longer ideal. I tried to explain to Henrik why engine developers take the stance they do, but he hasn’t responded. To me this is not a controversial point - it’s kind of obvious (2022-12-13)
Henrik Juel: Hello Andrew
You are probably correct in saying that the helpmate solvers only search for solutions with the right side starting (e.g. White in a h#3.5) (unless the set play is explicitely asked for also)
I still think that here the solution in 3.0 is a cook, and Ladislav seemms to agree... (2022-12-13)
A.Buchanan: Hi Henrik. Would you say that a #2 where the diagram position is a zugzwang is unsound? It’s exactly the same logic as you are applying here. I’m a bit surprised you take this position. There is no artistic gain - it merely prevents blocks cool stuff e.g. any key in a h# from being a tempo move. My view is that across all genres, set play is a completely separate concern from short solutions. A composer is allowed to constrain the problem by saying implicitly who has the move. With respect, I think Ladislav is confused. (2022-12-13)
Ladislav Packa: Andrew: it was just an example, I didn't want to fix the problem. It was to support your claim that the shorter solution is something like a set play.
Henrik: you are not right. I am giving a specific example, P1355854. It's really humorous that this problem was originally kicked out of the tournament because it also has a shorter solution h#3.... (2022-12-13)
more ...
comment
Henrik Juel: I think it is cooked, because of the solution in 3.0 moves
It might be saved by changing the stipulation to something like
h# in excactly 3.5 moves, 2 solutions
I am surprised to find that both Popeye 4.51 and 4.61 miss this grave flaw (4.79 is no better)
So Popeye is no better for helpmates than Euclide and Natch are for proof games: You must test for shorter solutions explicitely; the programs do not provide them (2022-12-10)
A.Buchanan: Hi Henrik I’m a bit confused. Are you saying set play for a helpmate is always a cook? For a h#3.5, Popeye certainly picks up all solutions of the form h#2.5 but will only find a h#3.0 if set play flag is enabled. Helpmate analyser has the same philosophy. When they talk of “short solution” for helpmate, I think they mean premature ending not “delayed start”. (2022-12-10)
A.Buchanan: A premature ending must still end with a white move, which is why the engines only pick up those solutions which differ from the intended one by a whole number of moves (2022-12-10)
A.Buchanan: I agree the sloppy old Codex is ambiguous on this, as on many things, but this is certainly the interpretation that I believe others hold. If not, it would be impossible e.g. to begin a solution with a pure tempo move (2022-12-10)
Ladislav Packa: Andrew, I agree with you. In this particular problem, for example, just add bPb5 and it's a correct H#3,5*. (2022-12-11)
A.Buchanan: Hi Ladislav. Thanks but I don’t think you do agree with me. I say the current problem is fine indeed excellent. No fix is needed - adding that unit loses miniature and means one mate is no longer ideal. I tried to explain to Henrik why engine developers take the stance they do, but he hasn’t responded. To me this is not a controversial point - it’s kind of obvious (2022-12-13)
Henrik Juel: Hello Andrew
You are probably correct in saying that the helpmate solvers only search for solutions with the right side starting (e.g. White in a h#3.5) (unless the set play is explicitely asked for also)
I still think that here the solution in 3.0 is a cook, and Ladislav seemms to agree... (2022-12-13)
A.Buchanan: Hi Henrik. Would you say that a #2 where the diagram position is a zugzwang is unsound? It’s exactly the same logic as you are applying here. I’m a bit surprised you take this position. There is no artistic gain - it merely prevents blocks cool stuff e.g. any key in a h# from being a tempo move. My view is that across all genres, set play is a completely separate concern from short solutions. A composer is allowed to constrain the problem by saying implicitly who has the move. With respect, I think Ladislav is confused. (2022-12-13)
Ladislav Packa: Andrew: it was just an example, I didn't want to fix the problem. It was to support your claim that the shorter solution is something like a set play.
Henrik: you are not right. I am giving a specific example, P1355854. It's really humorous that this problem was originally kicked out of the tournament because it also has a shorter solution h#3.... (2022-12-13)
more ...
comment
1. Le5! Kb6 2. Txc7 Ka5 3. Ta7+ Kb6 4. Ta6#
Keywords: Miniature Collection (0327985), Aristocrat, Minimal (b), Miniature, Flight taking (Schlüssel), Ideal mate
Genre: n#
Computer test: A. Baumann: Gustav 4.2a
FEN: 2R5/2n5/2k5/2N5/2K5/2B5/8/8
Input: Zuncke/Bruder, 2010-09-11
Last update: Dieter Berlin, 2024-03-28 more...
Genre: n#
Computer test: A. Baumann: Gustav 4.2a
FEN: 2R5/2n5/2k5/2N5/2K5/2B5/8/8
Input: Zuncke/Bruder, 2010-09-11
Last update: Dieter Berlin, 2024-03-28 more...
1. Kf3! Kxf5 2. Td5#
1. Sh4! Kxd4 2. Sf3#
1. Sh4! Kxd4 2. Sf3#
Keywords: Miniature Collection (0312991), Aristocrat, Miniature, Model mate
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 8/8/2Q5/4kN2/3R4/8/4K3/8
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2024-01-22 more...
Genre: 2#
Computer test: SCHRECKE: popeye 4.89
FEN: 8/8/2Q5/4kN2/3R4/8/4K3/8
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2024-01-22 more...
a) 1. Tc2 Ke8 2. Tc8#
b) 1. Kd6 Kc8,Ke8 2. Tb2,Tf2 Kd8 3. Tb8,Tf8#
b) 1. Kd6 Kc8,Ke8 2. Tb2,Tf2 Kd8 3. Tb8,Tf8#
T12-2 AS+21 FW TX1 IM
vf: a1<>h1, Albert H. Kniest, 09.10.1964, Diagramme und Figuren
SCHRECKE: a)+b): C+, popeye 4.87
Kniest: P1143106 (2021-10-06)
comment
vf: a1<>h1, Albert H. Kniest, 09.10.1964, Diagramme und Figuren
SCHRECKE: a)+b): C+, popeye 4.87
Kniest: P1143106 (2021-10-06)
comment
Keywords: Miniature Collection (0315444), Rex solus (s), Aristocrat, Minimal, Miniature
Genre: 2#, 3#
Computer test: SCHRECKE: a)+b): C+,popeye 4.87
FEN: 3k4/8/4K3/8/8/8/6R1/8
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2024-01-22 more...
Genre: 2#, 3#
Computer test: SCHRECKE: a)+b): C+,popeye 4.87
FEN: 3k4/8/4K3/8/8/8/6R1/8
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2024-01-22 more...
17 - P1156619
Edgar D. Holladay
2653 Ideal-Mate Review 28 04/1988
(3+1) C+
#2
b) wKd6; c) wKe2; d) wKg3; e) wKc4; f) wKc5
Edgar D. Holladay
2653 Ideal-Mate Review 28 04/1988
(3+1) C+
#2
b) wKd6; c) wKe2; d) wKg3; e) wKc4; f) wKc5
a) 1. Td7! Kf4 2. Td4#;
b) 1. Tb3!
c) 1. Kd2!
d) 1. Td7!
e) 1. Kc3!
f) 1. Tb3!
b) 1. Tb3!
c) 1. Kd2!
d) 1. Td7!
e) 1. Kc3!
f) 1. Tb3!
Keywords: Miniature Collection (0313850), Aristocrat, Miniature, Rex solus
Genre: 2#
Computer test: Juel: Popeye 4.61
FEN: 8/5R2/8/1R6/4k3/8/5K2/8
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2024-01-23 more...
Genre: 2#
Computer test: Juel: Popeye 4.61
FEN: 8/5R2/8/1R6/4k3/8/5K2/8
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2024-01-23 more...
a) 1. Tc6 Kd3 2. Td5#
b) 1. Te4+ Kc3 2. Ke2 Kxc2 3. Tc4#
b) 1. Te4+ Kc3 2. Ke2 Kxc2 3. Tc4#
Keywords: Miniature Collection (0312873), Rex solus (s), Aristocrat, Miniature
Genre: 2#, 3#
Computer test: SCHRECKE: popeye 4.87
FEN: 8/8/4R3/1R6/3k4/5K2/8/8
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2024-01-22 more...
Genre: 2#, 3#
Computer test: SCHRECKE: popeye 4.87
FEN: 8/8/4R3/1R6/3k4/5K2/8/8
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2024-01-22 more...
1. Th1! Kf4 2. Tg1 Ke4 3. Td1 Kf4 4. Td4#
T12T
vf: Bei Teschner: A. C. Holliday
vgl. Otto Simon Meissling, P1160831
Henrik Juel: C+ Popeye 4.61 (2022-06-07)
comment
vf: Bei Teschner: A. C. Holliday
vgl. Otto Simon Meissling, P1160831
Henrik Juel: C+ Popeye 4.61 (2022-06-07)
comment
Keywords: Miniature Collection (0081795), Alleinunterhalter (wT), Minimal, Miniature
Genre: n#
Computer test: Popeye 4.61
FEN: 8/8/5K2/7p/6kN/8/5P1R/8
Reprints: 228 Ausgewählte Schachaufgaben [Teschner] 1981
Input: Felber, Volker, 2010-09-12
Last update: Dieter Berlin, 2022-06-08 more...
Genre: n#
Computer test: Popeye 4.61
FEN: 8/8/5K2/7p/6kN/8/5P1R/8
Reprints: 228 Ausgewählte Schachaufgaben [Teschner] 1981
Input: Felber, Volker, 2010-09-12
Last update: Dieter Berlin, 2022-06-08 more...
a) 1. Le4! Kg5 2. Sg4 Kf4 3. Te8 Kg5 4. Kg3 Kh5 5. Te5#
b) 1. Tg8! Kxh6 2. Le4 Kh5 3. Kg3 Kh6 4. Kf4 Kh5 5. Th8#
b) 1. Tg8! Kxh6 2. Le4 Kh5 3. Kg3 Kh6 4. Kf4 Kh5 5. Th8#
Keywords: Miniature Collection (0328109), Aristocrat, Miniature, Rex solus, Flight taking (Schlüssel (a)), Model mate (a+b), Flight giving sacrifice key ((b))
Genre: n#
Computer test: SCHRECKE: Gustav 4.2e
FEN: 7R/8/7N/7k/8/7K/8/7B
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2023-12-03 more...
Genre: n#
Computer test: SCHRECKE: Gustav 4.2e
FEN: 7R/8/7N/7k/8/7K/8/7B
Input: Zuncke/Bruder, 2010-09-12
Last update: Dieter Berlin, 2023-12-03 more...
1. Df3! droht 2. Dg4+ Dxg4#
1. ... Txf3 2. g4+ (Sh6?) Dxg4#
1. ... exf3 2. Sh6+ (g4?) Dxh6#
1. ... Dxf3+ 2. g4+ Dxg4#
1. ... Sxh7 2. Sh6+ Txh6#
1. ... Txf3 2. g4+ (Sh6?) Dxg4#
1. ... exf3 2. Sh6+ (g4?) Dxh6#
1. ... Dxf3+ 2. g4+ Dxg4#
1. ... Sxh7 2. Sh6+ Txh6#
Keywords: Dual avoidance
Genre: s#
Computer test: SCHRECKE: popeye 4.89
FEN: 5nN1/7B/4p1r1/3Npk1K/R3pq2/4r1P1/5Q2/2B5
Input: Frank Müller, 2012-06-17
Last update: Dieter Berlin, 2024-02-14 more...
Genre: s#
Computer test: SCHRECKE: popeye 4.89
FEN: 5nN1/7B/4p1r1/3Npk1K/R3pq2/4r1P1/5Q2/2B5
Input: Frank Müller, 2012-06-17
Last update: Dieter Berlin, 2024-02-14 more...
22 - P1400545
Edgar D. Holladay
92 To Alain White , p. 50, 1945
Alain C. White
zum 65. Geburtstag
(10+9) C+
#2
Edgar D. Holladay
92 To Alain White , p. 50, 1945
Alain C. White
zum 65. Geburtstag
(10+9) C+
#2
1. Tf4+! S3d4 2. b3#
1. ... S5d4 2. La6#
1. ... Td4 2. Dd5#
1. ... Te4 2. Se5#
1. ... Dd4 2. De2#
1. ... De4 2. Sxe3#
1. ... S5d4 2. La6#
1. ... Td4 2. Dd5#
1. ... Te4 2. Se5#
1. ... Dd4 2. De2#
1. ... De4 2. Sxe3#
1. De6! droht 2. Dxe7#
1. ... Sf5 2. Dg8#
1. ... Ld8 2. Lxd7#
1. ... Kd8 2. Dxd7#
1. ... 0-0-0 2. Txc7#
1. ... Sf5 2. Dg8#
1. ... Ld8 2. Lxd7#
1. ... Kd8 2. Dxd7#
1. ... 0-0-0 2. Txc7#
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https://pdb.dieschwalbe.de/search.jsp?expression=COMMENTDATE%3E%3D20200919+AND+CPLUS++AND+A%3D%27Holladay%2C+Edgar+D.%27
The problems of this query have been registered by the following contributors:
Hans-Jürgen Schäfer (1)hpr (2)
Torsten Linss (1)
Brian Stephenson (9)
Zuncke/Bruder (6)
Felber, Volker (1)
Frank Müller (1)
Dieter Berlin (2)
comment