Die Schwalbe

21 problem(s) found in 2852 milliseconds (displaying 21 problem(s)). [COMMENTDATE>=20200919 AND NOT K='Hilfsrückzüger' AND CPLUS AND K='goldenes Zeitalter'] [download as LaTeX]

1 - P1375654
Andrew Buchanan
(2) MatPlus.net Forum 09/05/2020
in memory of Wilhelm Steinitz
P1375654
(13+14) C+
PG in 8.0 (-:
1. f4 a5 2. f5 a4 3. f6 a3 4. fxe7 axb2 5. exf8=B! bxa1=L 6. Lb2 Ke7! 7. Lf6+ Ke6! 8. Sc3 Dxf8!
play all play one stop play next play all
Henrik Juel: The solution is almost given away by the keywords
1.f4 a5 2.f5 a4 3.f6 a3 4.fxe7 axb2 5.exf8! bxa1=L 6.Lb2 Ke7 7.Lf6+ Ke6 8.Sc3 Dxf8
Even though Black captures the white man on f8, promotion to DTLS will not work
First Schnoebelen with dummy pawn as the captured man, I would think
Very good, Andrew (2020-05-08)
Henrik Juel: Another first:
Never before was a problem commented in the PDB before it was published... (2020-05-08)
James Malcom: When Andrew messaged me this asking about a PG with two dummies, I came back almost right away with the same idea, albeit in a flawed form-1. a4 f5 2. a5 f4 3. a6 f3 4. axb7 fxe2 5. bxa8=Q exd1 6. Ke2 e6 7. Ke3 Qg5+ 8. Kd4 Qxg2 9. Qf3 Qxh1 10. Qxd1. Great minds think alike after all! The best way. I think, to have two dummies is to have one per side and have both kings make the same journey. An idea to make it all unique is the problem though. (2020-05-08)
A.Buchanan: Haha Henrik thank you. Well I'm in lockdown in Singapore, and it was 9-May already when I posted in Matplus. (2020-05-09)
A.Buchanan: Can claim that this is not Schnoebelen because the pawn wasn't promoted! Just remained as a pawn! But I'm sure the Schnoebelen theme was interpreted in a looser sense in 1860s. Although exponents in that era would have been baffled as to *why* the theme was termed "Schnoebelen", as Philippe was not yet born. (2020-05-09)
Henrik Juel: I am sorry to learn about the Singapore lockdown, but here the merriment has no bounds (apart from the notational dilemma: exf8 is not a promotion and still the PDB animation requires exf8=B) (2020-05-09)
Olaf Jenkner: If you consider each pawn move onto the 8th rank as a promotion then we have the Schnoebelen. (2020-05-09)
A.Buchanan: This is not "non-standard material", removing that keyword. (2022-01-26)
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Keywords: Unique Proof Game, Schnoebelen Theme (B), Phoenix (l), Prentos Theme (B), Ceriani-Frolkin Theme (B), Dummy Pawn, Golden Age (Dummy Pawn), Promotion (Bl)
Genre: Retro
Computer test: Jacobi v0.7.4 2020-05-08
FEN: rnb2qnr/1ppp1ppp/4kB2/8/8/2N5/P1PPP1PP/b2QKBNR
Input: A.Buchanan, 2020-05-08
Last update: A.Buchanan, 2023-08-04 more...
2 - P1377133
Robert Norman
Jens Kristiansen

Far off Chess 13/12/2008
RN, Version JK
P1377133
(3+6) C+
#4
1. Kf7! droht 2. Txh5#
1. ... Sd6+,Sd8+ 2. g7+ Kh7 3. g8=D+ Kh6 4. Dg7#
play all play one stop play next play all
A beautiful version of P1377131

http://faroffchess.blogspot.com/2008/12/in-twilight-zone-of-chess-rules.html

"Ok, you may say that this is all old stuff, very entertaining but with no relevance for nowadays chess. So? Well, look at this endgame study which circulated among the chess insiders in the 80s:

White to move and win - my version (from memory)

I believe I have read somewhere that the composer is from Dar-Es-Salaam, but I can not find sources for that.

The solution is: 1. Kf7, Nd6+ 2. g7+!, Kh7 3. g8D+ and mate next move.

Then you may object that white is in check, in fact a double check, when he unaffectedly moves his little pawn at the second move. Yes, he is in check BEFORE the move, but is he after? You see, at that time the rules stated that the king is in check "...when the square it occupies is threatened by one or TWO of the opponents pieces." So the check is elegantly parried by making the kings square threatened by THREE pieces!

Relax, nowadays the rules state that the square in question must be threatened by "... if one or more of the opponents pieces."
James Malcom: What is the Winchloe solution then, even with duals? Of course, as an endgame study, it is still correct. (2020-11-13)
A.Buchanan: As a #4, WinChloe gives: 1.Rf7! [2.T×h5‡]
1…Cd8+ 2.g7+ Rh7 3.g8=D+ Rh6 4.Dg7‡
1…Cd6+ 2.g7+ Rh7 3.g8=D+ Rh6 4.Dg7‡
Switchback blanc
Switchback de Pion
Echecs croisés
Guidelli
Echec double
Batterie noire
Auto-clouage indirect
Déclouage indirect
Promotion
Clé désampliative (2020-11-26)
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comment
Keywords: Golden Age, Joke, Bosma, Promotion (D)
Genre: n#, Fairies
Computer test: C+ WinChloe v3.51
FEN: 7k/rn6/5KP1/p1p4b/8/8/8/7R
Input: James Malcom, 2020-06-20
Last update: A.Buchanan, 2024-02-01 more...
3 - P1379376
James Malcom
(30) MatPlus.net Forum 26/8/2020
P1379376
(13+13) C+
BP in 11.0
(-:
1. f4 b5 2. f5 b4 3. f6 b3 4. fxe7 bxc2 5. exf8=B cxb1=L 6. Da4 Ke7 7. Dh4+ Ke6 8. g4 Se7 9. Lg2 Txf8 10. Lb7 Sc6 11. Lxc8 Tb8
play all play one stop play next play all
Henrik Juel: What is the joke, James?
Natch 3.1 found no solution (2020-08-26)
James Malcom: The solution has now been added in, Henrik.

This PG has two purposes.
1) It is another exploration of what themes be realized with the dummy pawn involves.
2) It is also to push the boundaries of how long a dummy pawn PG can be made. (2020-08-27)
Henrik Juel: Thanks, James
Apparently you also extended the proof game; the one I tested was in 10.5
The solution shows the Schnoebelen theme, by the way (2020-08-27)
Henrik Juel: You forgot to remove wPf2 from the diagram position (2020-08-27)
James Malcom: Removed, and yes I did manage to find a way to extend it by a ply, in theme for its purpose. The version is also C+. (2020-08-27)
A.Buchanan: I think sLb1 is kind of anti-Belfort Any way to replace it with a Phoenix/Prenix knight? (2020-08-27)
Henrik Juel: Strictly speaking, this is not Belfort, which requires two units to stand away
As Andrew suggests, if sLb1 were a black knight, we would have Belfort (2020-08-27)
A.Buchanan: It's limiting to just talk about Belfort Theme - one historical tourney which had a fiddly constraint about the number of pieces exhibiting the property. Want really to talk more generally about Belfort *Effect*, which is a property of a single unit (2022-01-26)
comment
Keywords: Belfort (L), Dummy Pawn, Schnoebelen Theme, Golden Age (Dummy Pawn), Ceriani-Frolkin Theme (B), Prentos Theme (B), Unique Proof Game, Non-standard material (l)
Genre: Retro
Computer test: Jacobi v.0.7.5
FEN: 1rBq1r2/p1ppnppp/2n1k3/8/6PQ/8/PP1PP2P/RbB1K1NR
Input: James Malcom, 2020-08-26
Last update: A.Buchanan, 2023-08-04 more...
4 - P1379502
Andrew Buchanan
1127 Julias Fairies 19/09/2016
P1379502
(2+2) C+
h=3
Chess4E71
1. h1 Kf2 2. Kh3 Sf7 3. Kh2 Sg5=
play all play one stop play next play all
Author's solution: Schema problem to show the idea. At first glance, h=3 seems completely impossible, even without the confusing fact that Black to move is apparently checking White. But this absurdity is what renders the problem solvable.

Law A1.2 tells us that if the player to move is already apparently checking or even checkmating the opposing king, then he is not allowed to capture that king, and must make another move. The assessment whether the opponent is actually checked or mated is made only when the opponent has the move. In normal chess, such a position is illegal, but it is no more and no less illegal than say wBa1 wPb2. Law A1.2, tells us that we can still play chess. (See Lese Majeste)

In Chess4E71 such "illegal" checks can clearly occur, but only in the starting position. Therefore no moves have been made in the game so far. In particular, bPh3 has never moved. Now Article 3.7b of the Laws of Chess says: "on its first move the pawn [...] may advance two squares along the same file, provided that both squares are unoccupied. So 1. h3-h1! is legal.

Now what happens to the pawn when it arrives on h1? Again we consult the Laws. Article 3.7e says: "When a player, having the move, plays a pawn to the rank furthest from its starting position, he must exchange that pawn as part of the same move for a new queen, rook, bishop or knight of the same colour on the intended square of arrival." The pawn began on the 3rd rank, so it would only promote when it reaches the furthest rank, namely the 8th rank (which it never can attain, under orthodox rules, but that's irrelevant). When it arrives on the 1st rank, it merely remains a pawn. I can almost hear the groans :-)

The rest of the problem solves itself. Or an engine does.

The recognition that BTM is delivering check in what must be the starting position is hardly retro reasoning, so the Article 17A bell does not sound to awake the demon of the Dead Position rule from his slumbers. Hence with a forward stipulation, we don't worry that there is no mate possible after B1 move.
Henrik Juel: groan (2020-08-30)
A.Buchanan: Hark, what’s that I hear? :-) (2020-08-31)
James Malcom: Hark, I hear the angels groan! Oh snark, I head their echos spawn!:-) (2020-08-31)
A.Buchanan: Jacobi does not yet support dummy pawns, alas (2021-05-11)
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Keywords: Chess4E71, Lese Majeste, Dummy Pawn, Minimal, Miniature, Dead Position (not!), Golden Age (Dummy Pawn)
Genre: Fairies
Computer test: HC+ Popeye v4.87. No solution in diagram position for h#3 & 1 solution after key as h#2.5. Only other solution might be if B2 or B3 is h1 without promotion. But bK can only be without a move if in corner or adjacent to bP, which cannot happen after 1. Kg5,Kh5?
FEN: 8/8/7N/8/7k/7p/6K1/8
Input: A.Buchanan, 2020-08-30
Last update: A.Buchanan, 2023-08-04 more...
5 - P1380245
Fritz Porten
Wiener Morgenzeitung 08/06/1924
P1380245
(10+5) C+
#4
1. exf8=D,T? Patt!
1. exf8=L? Sxf6! 2. Sxf6 Patt
1. exf8=S? Sxf6! 2. Sxf6 Kxg7 3. Le5 Patt

1. exf8=B! Sxf6+ 2. Sxf6 Kxg7 3. Le5 Kg6 4. Dg3#
play all play one stop play next play all
Das tapfere Bäuerlein
In Reih und Glied stand das Bäuerlein und wartete ungeduldig auf den Beginn der Schlacht. Endlich gings los. Kampfesmutig schoß es vor, e2-e4; es war ja ein stolzer Königsbauer. Bald war es im Zentrum des Gefechts und hielt den schwersten Angriffen stand. Rechts und links fielen seine Brüder, sogar Offiziere fanden den Heldentod, aber unerschütterlich drang das Bäuerlein vorwärts, e4-e5 hurrah!
Diesem kühnen Vorstoß war es hauptsächlich zu verdanken, daß die feindliche Armee geschlagen wurde. Der schwarze König hatte sich mit dem Rest seiner Getreuen in die äußerste Ecke des Schlachtfeldes zurückgezogen, seine Lage war trostlos [Diagramm].
In ihrer Verzweiflung warf sich die edle schwarze Dame den heranstürmenden weißen Truppen entgegen, um vielleicht noch durch ein Pattmanöver die ihrigen zu retten.
Das tapfere Bäuerlein war inzwischen bis auf die 7. Reihe vorgedrungen. Nun stand es vor der größten Aufgabe seines Lebens. Es sollte die feindliche Dame, die mächtige schwarze Königin gefangen nehmen. Dies wäre aber auch sein letzter Triumph gewesen, denn auf der 8. Reihe würde ihm sein Feldherr sicher den Abschied geben und für einen Offizier eintauschen. Die weißen Offiziere atmeten auf, der gemeine Bauer, der sich durch seine mutigen Taten der besonderen Gunst des Feldherrn erfreute, war ihnen schon lange ein Dorn im Auge.
Der Feldherr, der große Schachmeister, überlegte diesmal sehr lange.
Spielte er 1. exf=D so patt
oder 1. exf=T so patt
oder 1. exf=L so Sxf6+ 2. Sxf6 patt
oder 1. exf=S so Sxf6+ 2. Sxf6 Kxg7 3. L-e5 patt
Also kein Offizier konnte ihm jetzt zweckmäßig dienen, so entschloß er sich denn, den braven Bauer noch auf der 8. Reihe beizubehalten und, siehe da, er erreichte dadurch auf schnellste Weise den Sieg:
1. exf=B!! Sxf6
2. Sxf6 Kxg7
3. L-e5 K-g6
4. D-g3 matt
So war das tapfere Bäuerlein das einzige in der Geschichte des Schachspiels, das noch auf der letzten Reihe mit vollem Recht seine Wesensart beibehielt. Ehre seinem Angedenken!
James Malcom: Thank you for this marvelous find, Mario! This is another ingenious directmate in this field!. The stalemating ideas are very unique and pleasing. (2020-09-26)
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Keywords: Dummy Pawn, Golden Age (Dummy Pawn)
Genre: n#
Computer test: Popeye 4.85
FEN: 5qnk/4PpRN/5P2/8/p3K3/Q7/P5PB/7R
Input: Mario Richter, 2020-09-25
Last update: A.Buchanan, 2023-08-04 more...
6 - P1381345
James Malcom
(36) MatPlus.net Forum 14/10/2020
P1381345
(13+11) C+
BP in 9.5
(-:
1. f4 h5 2. f5 h4 3. f6 h3 4. fxe7 hxg2 5. exf8=B gxh1=T 6. Lg2 Ke7 7. Lxb7 Ke6 8. Lxa8 Se7 9. Lb7 Txf8 10. Lxc8
play all play one stop play next play all
http://matplus.net/start.php?px=1603899391&app=forum&act=posts&tid=2475&fid=gen&page=1
James Malcom: The point of this PG was to make a true Belfort, after the lone bishop in P1379376 was pointed out to not be a true Belfort. (2020-10-28)
A.Buchanan: Belfort is not in the Encyclopedia! (2020-10-30)
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Keywords: Schnoebelen Theme (B), Dummy Pawn, Golden Age (Dummy Pawn), Belfort (Lt), Prenix (t), Prentos Theme (B), Ceriani-Frolkin Theme (B), Unique Proof Game
Genre: Retro
Computer test: Jacobi v.0.7.5
FEN: 1nBq1r2/p1ppnpp1/4k3/8/8/8/PPPPP2P/RNBQK1Nr
Input: James Malcom, 2020-10-28
Last update: A.Buchanan, 2023-08-04 more...
7 - P1384934
James Malcom
PDB Website 04/01/2020
P1384934
(5+8) C+
h#2
1. b1=B! Lxa3 2. c1=B! Dxc3#
play all play one stop play next play all
more ...
comment
Keywords: Dummy Pawn, Golden Age (Dummy Pawn), konsekutive Umwandlungen 2 (bb)
Genre: h#
Computer test: Popeye 4.79
FEN: 8/8/8/8/p2Q4/r1pKP3/ppp1P3/k1Bb4
Input: James Malcom, 2021-01-04
Last update: A.Buchanan, 2023-08-04 more...
8 - P1393307
James Malcom
1627 Julias Fairies 22/06/2021
P1393307
(13+14) C+
BP in 18.0 (-:
Dummy Pawn Promotion
1. a4 f5 2. Ta3 f4 3. Th3 f3 4. g3 fxe2 5. Lg2 exd1=B 6. Lc6 dxc6 7. Ke2 Lg4+ 8. Ke3 e6 9. Se2 Lb4 10. Txd1 Lc3 11. dxc3 Sf6 12. Td5 Tf8 13. Ta5 Tf7 14. Ta6 Td7 15. a5 Td1 16. Ld2 Tg1 17. Le1 Tg2 18. Sd2 Dd3+
play all play one stop play next play all
Henrik Juel: What is the (-: trick, James? (2021-08-30)
James Malcom: Nothing special; merely the usual. (2021-08-30)
Henrik Juel: Ah, the old dummy pawn...
Why not spell it out in the stipulation? Not everybody knows 'the usual', and I had forgotten all about it (2021-08-30)
James Malcom: Done! (2021-08-31)
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Keywords: Dummy Pawn, Move Length Record, Schnoebelen Theme, Golden Age (Dummy Pawn), Prentos Theme (B), Ceriani-Frolkin Theme (B), Unique Proof Game
Genre: Retro
Computer test: Jacobi v0.7.5 in 24 hours by Michael Caullaud
FEN: rn2k3/ppp3pp/R1p1pn2/P7/6b1/2PqK1PR/1PPNNPrP/4B3
Input: James Malcom, 2021-08-30
Last update: A.Buchanan, 2023-08-04 more...
9 - P1393313
Michel Caillaud
James Malcom

1639 Julias Fairies 07/30/2021
P1393313
(14+13) C+
BP in 11.0
Dummy Pawn Promotion & Royal Dynasty
1. d4 a5 2. d5 a4 3. d6 a3 4. dxe7 Ta4 5. exf8=B Dh4 6. g4 Ke7 7. g5 Ke6 8. g6 Se7 9. gxh7 Txf8 10. h8=K Tg4 11. f4 Dxh8
play all play one stop play next play all
2 “special” Schnoebelen promotions in a single line
Henrik Juel: Definition of the Royal Dynasty condition from Schwalbe
Königsdynastie: Im Diagramm kann jede Partei keinen, einen oder mehrere Könige haben. Ein König ist genau dann königlich, wenn er der einzige König seiner Partei ist. Eine Bauernumwandlung in einen König (derselben Partei) ist erlaubt. Ein König darf nur dann rochieren, wenn er königlich ist und nicht gezogen hat, seit er zuletzt königlich wurde. Die anderen für die Rochade vorgeschriebenen Bedingungen bestehen weiter.
In this problem 10.h8=K makes both white kings non-royal, so 11.f4 is not an illegal self-check
The black king is royal throughout, so 5.exf8=KDTLS? would have given a disturbing check to him, leaving just 5.e8=B
It is nice that both conditions are invisible in the diagram, but they should be mentioned in the stipulation, I think (2021-08-30)
Henrik Juel: Euclide 1.01 reports no solutions in orthodox chess (2021-08-30)
Henrik Juel: in my first comment you should read 5.exf8=B, of course, not 5.e8=B (2021-08-30)
James Malcom: I forget to add the C+, and thank you for your comments. (2021-08-31)
Henrik Juel: Jacobi 0.7.5 in Heuristic Mode found the solution in 35 seconds
A full test required 917 seconds (2021-08-31)
Henrik Juel: Here is a way to use Jacobi:
1. Open the homepage https://wismuth.com/jacobi/latest/solver.html
2. Copy the following two lines to the rectangle for Text representation:
stipulation dia11.0 forsyth 1sb2r1q/1pppspp1/4k3/8/5Pr1/p7/PPP1P2P/RSBQKBSR
condition RoyalDynasty PromOnly P S B R Q K
3. Click on 'Set problem from text'
4. Click on Start (with Heuristic Mode marked, if you just want to find the solution)
5. When Jacobi ends, click on the solution to view it in the Game editor
. (2021-08-31)
James Malcom: For those who advocate N for knight, use "EnglishN" to avoid changing the FEN each time. (2021-08-31)
Henrik Juel: That sounds good, James
Exactly how do you do that? Where do you write EnglishN?
There is an output option called English-N, is that it?
Is there a similar trick to use in Popeye? (2021-08-31)
Henrik Juel: This works in Jacobi, but note the s in promonly
englishn
stipulation dia11.0 forsyth 1nb2r1q/1pppnpp1/4k3/8/5Pr1/p7/PPP1P2P/RNBQKBNR
cond RoyalDynasty PromOnly P s B R Q K
And what about Popeye? (2021-08-31)
James Malcom: Popeye is S only as far as I know. (2021-08-31)
comment
Keywords: Dummy Pawn, Royal Dynasty, Promotion (BK), Schnoebelen Theme (BK), Unique Proof Game, Prentos Theme (BK), Ceriani-Frolkin Theme (BK), Golden Age (Dummy Pawn)
Genre: Retro, Fairies
Computer test: Jacobi v0.7.5
FEN: 1nb2r1q/1pppnpp1/4k3/8/5Pr1/p7/PPP1P2P/RNBQKBNR
Input: James Malcom, 2021-08-30
Last update: A.Buchanan, 2023-08-04 more...
10 - P1398474
James Malcom
PDB Website 16/1/2022
P1398474
(5+3) C+
h#2
1. g1=B Lf3 2. f1=B Td2#
play all play one stop play next play all
Better economy than P1384934
SCHRECKE: Die Idee ist als Miniatur darstellbar!
W: Kh4,Ta1,Ld1,Sg1 (4) - S: Kh2,Be2,Bf2 (3)
Lösung: 1.e1B Lf3 2.f:g1B Ta2# (2022-01-25)
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Keywords: Dummy Pawn, Golden Age (Dummy Pawn)
Genre: h#
Computer test: C+, popeye 4.87, bedingung UWnur D T L S B
FEN: 8/8/8/8/3RP2K/4P3/5ppk/7B
Input: James Malcom, 2022-01-16
Last update: A.Buchanan, 2023-08-04 more...
11 - P1398644
Andrew Buchanan
PDB Website 26/01/2022
to James Malcom
P1398644
(4+8) C+
h#3 (-:
1. e1=B Lf3 2. d1=B Le3 3. f1=B Tb2#
play all play one stop play next play all
AB: economy record for 3 Dummy Pawns in h#. Meredith. Black moves open 6 lines, White moves close 3 lines.
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Keywords: Dummy Pawn, Golden Age (Dummy Pawn)
Genre: h#
Computer test: C+ Popeye 4.79
FEN: 8/8/1Rb1qr2/8/7K/8/3ppp1k/r1BB4
Input: A.Buchanan, 2022-01-26
Last update: A.Buchanan, 2023-08-04 more...
12 - P1398666
James Malcom
Michael Schreckenbach
Andrew Buchanan

PDB Website 26/01/2022
P1398666
(4+3) C+
h#2 (-:
1. g1=B Lf3 2. e1=B Te2#
play all play one stop play next play all
AB: economy record for 2 Dummy Pawns in h#. Miniature. Aimless promotion.
Henrik Juel: wPg3 prevents cooks like 1.Kg1 Kg3 2.e1=DTLSB Txe1# (2022-01-27)
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Keywords: Dummy Pawn, Golden Age (Dummy Pawn), Miniature, Tempo Move (Promotion)
Genre: h#
Computer test: C+ Popeye 4.79
FEN: 8/8/8/8/4R2K/6P1/4p1pk/7B
Input: A.Buchanan, 2022-01-27
Last update: A.Buchanan, 2023-08-04 more...
13 - P1400191
James Malcom
Andrew Buchanan

PDB Website 02/04/2022
P1400191
(8+7) C+
r#4
1. bxa8=B! f1=B 2. e8=B d1=B 3. Le1 Sc2 4. Lb1 Te3#
play all play one stop play next play all
More economical version of P1375039
James Malcom: I had a thought looking at this again. Does n7/1P2P3/Q3P3/1r6/N1k1KP2/Pr6/B2p1p2/n7 work to save another piece? (2022-04-02)
A.Buchanan: James, yes your version does save another unit for your lovely idea. Beyond this, a version n7/1P2P3/Q7/Br6/2kPKP2/1r6/B2p1p2/n7 saves another unit, and forces a unique order on the Black promotions too. To avoid distracting unachievable threats, set NoThreat as well as the usual NoShortVariations. Your composition has driven me finally to report a long-standing Olive bug that cruelly punishes we Dummy Pawn enthusiasts: https://github.com/dturevski/olive-gui/issues/54. (2022-04-03)
James Malcom: Thanks for the verification and shaving off a unit, Andrew. (2022-04-03)
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Keywords: Dummy Pawn, Golden Age (Dummy Pawn), Superseded by (P1411297)
Genre: Fairies, r#
Computer test: Henrik Juel: C+ Popeye 4.87 (2022-04-02)
FEN: n7/1P2P3/Q7/Br6/2kPKP2/1r6/B2p1p2/n7
Input: James Malcom, 2022-04-02
Last update: A.Buchanan, 2023-12-14 more...
14 - P1408361
Andrew Buchanan
2 Problemas 36, p. 1189, 10/2021
P1408361
(15+13) C+
PG in 8.0
1. e4 Sf6 2. Ke2 Sd5 3. exd5 g5 4. d6 Lh6 5. dxc7 0-0 6. cxb8 Da5 7. Ke3 g4+ 8. f4 gxf3ep+
play all play one stop play next play all
Objective: record achievement of task. Promotion can be to either minor officer, but prefer to keep the "stem cell" to avoid arbitrary choice of non-standard material.
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Keywords: Unique Proof Game, Dummy Pawn (in diagram), Valladao Task, Golden Age (Dummy Pawn), Castling (sk), En passant
Genre: Retro
Computer test: HJ: with wSd8 C+ Stelvio 1.0
FEN: rn1P1rk1/ppp2p1p/3p1n1b/8/8/4Kp2/PPPP2PP/RNBQ1BNR
Input: A.Buchanan, 2023-03-19
Last update: A.Buchanan, 2023-08-04 more...
15 - P1408362
Andrew Buchanan
2 Problemas 36, p. 1189, 10/2021
P1408362
(15+13) C+
PG in 8.0
1. e4 Sf6 2. Ke2 Sd5 3. exd5 g5 4. d6 Lh6 5. dxc7 0-0 6. cxb8 Da5 7. Ke3 g4+ 8. f4 gxf3ep+
play all play one stop play next play all
Objective: record achievement of task. Promotion can be to any officer, but prefer to keep the "stem cell" to avoid arbitrary choice of non-standard material.
more ...
comment
Keywords: Unique Proof Game, Dummy Pawn (in diagram), Valladao Task, Golden Age (Dummy Pawn), Castling (sk), En passant
Genre: Retro
Computer test: HJ: with wSb8 C+ Stelvio 1.0
FEN: rPb2rk1/pp1ppp1p/7b/q7/8/4Kp2/PPPP2PP/RNBQ1BNR
Input: A.Buchanan, 2023-03-19
Last update: A.Buchanan, 2023-08-04 more...
16 - P1408363
Andrew Buchanan
3 Problemas 36, p. 1189, 10/2021
P1408363
(15+13) C+
PG in 8.0
1. d4 Sf6 2. Kd2 Se4+ 3. Ke3 Sc5 4. dxc5 g5 5. c6 Lh6 6. cxb7 0-0 7. bxc8 g4+ 8. f4 gxf3ep+
play all play one stop play next play all
Objective: record achievement of task. Promotion can be to any officer, but prefer to keep the "stem cell" to avoid arbitrary choice of non-standard material.
more ...
comment
Keywords: Unique Proof Game, Dummy Pawn (in diagram), Valladao Task, Golden Age (Dummy Pawn), Castling (sk), En passant
Genre: Retro
Computer test: HJ: with wSc8 C+ Stelvio 1.0
FEN: rnPq1rk1/p1pppp1p/7b/8/8/4Kp2/PPP1P1PP/RNBQ1BNR
Input: A.Buchanan, 2023-03-19
Last update: A.Buchanan, 2023-08-04 more...
17 - P1408364
Andrew Buchanan
4 Problemas 36, p. 1189, 10/2021
P1408364
(15+12) C+
PG in 8.0
1. d4 Sc6 2. Kd2 Se5 3. dxe5 Sf6 4. exf6 g5 5. fxe7 Lh6 6. exd8 0-0 7. Ke3 g4+ 8. f4 gxf3ep+
play all play one stop play next play all
Objective: record achievement of task. Promotion can be to either minor officer, but prefer to keep the "stem cell" to avoid arbitrary choice of non-standard material.
more ...
comment
Keywords: Unique Proof Game, Dummy Pawn (in diagram), Valladao Task, Golden Age (Dummy Pawn), Castling (sk), En passant
Genre: Retro
Computer test: HJ: with wSd8 C+ Stelvio 1.0
FEN: r1bP1rk1/pppp1p1p/7b/8/8/4Kp2/PPP1P1PP/RNBQ1BNR
Input: A.Buchanan, 2023-03-19
Last update: A.Buchanan, 2023-08-04 more...
18 - P1408365
Andrew Buchanan
5 Problemas 36, p. 1189, 10/2021
P1408365
(15+14) C+
PG in 8.0
1. f4 e6 2. f5 Lc5 3. f6 Se7 4. fxe7 Lb6 5. exd8 c5 6. Kf2 0-0 7. Ke3 c4+ 8. d4 cxd3ep+
play all play one stop play next play all
Objective: record achievement of task. Promotion can be to either minor officer, but prefer to keep the "stem cell" to avoid arbitrary choice of non-standard material.
more ...
comment
Keywords: Unique Proof Game, Dummy Pawn (in diagram), Valladao Task, Golden Age (Dummy Pawn), Castling (sk), En passant
Genre: Retro
Computer test: HJ: with wSd8 C+ Stelvio 1.0
FEN: rnbP1rk1/pp1p1ppp/1b2p3/8/8/3pK3/PPP1P1PP/RNBQ1BNR
Input: A.Buchanan, 2023-03-19
Last update: A.Buchanan, 2023-08-04 more...
19 - P1408366
Andrew Buchanan
6 Problemas 36, p. 1189, 10/2021
P1408366
(15+14) C+
PG in 8.0
1. f4 d5 2. f5 Ld7 3. f6 Lc6 4. fxe7 Sd7 5. exf8 Dg5 6. Kf2 0-0-0 7. Kf3 d4+ 8. e4 dxe3ep+
play all play one stop play next play all
Objective: record achievement of task. Promotion can be to either minor officer, but prefer to keep the "stem cell" to avoid arbitrary choice of non-standard material.
more ...
comment
Keywords: Unique Proof Game, Dummy Pawn (in diagram), Valladao Task, Golden Age (Dummy Pawn), Castling (sg), En passant
Genre: Retro
Computer test: HJ: with wSf8, C+ Stelvio 1.0
FEN: 2kr1Pnr/pppn1ppp/2b5/6q1/8/4pK2/PPPP2PP/RNBQ1BNR
Input: A.Buchanan, 2023-03-19
Last update: A.Buchanan, 2023-08-04 more...
20 - P1411257
James Malcom
Andrew Buchanan

OP029 The Hopper Magazine I03 30/12/2022
P1411257
(8+7) C+
S#2 (-:
1. Tg8! (Zugzwang)
1. ... Txg8 2. hxg8
1. ... Tf8 2. gxf8
1. ... Td8 2. cxd8
play all play one stop play next play all
SCHRECKE: Have a look at this: R4q1k/pPP3R1/rp3PKn/p5PQ/P7/8/8/8
s#2, 1. f7! - 6(!) dummy promotions (2023-07-28)
SCHRECKE: In my work a black rook on f8 is better! (2023-07-28)
A.Buchanan: Yes this is a great improvement. I can't see how one might get a 7th (2023-07-28)
more ...
comment
Keywords: Dummy Pawn, Golden Age (Dummy Pawn), Superseded by (P1411367)
Genre: s#
Computer test: C+, popeye 4.87
FEN: 2b1r2R/1pPpk1PP/1P3pB1/4pK2/4N3/8/8/8
Input: Miguel Ambrona, 2023-07-26
Last update: A.Buchanan, 2023-07-29 more...
21 - P1411660
Andrew Buchanan
Retudin
James Malcom

puzzling.stackexchange.com 01/08/2023
P1411660
(8+5) C+
s#5
1. b4 h5 2. b5 h4 3. b6 h3 4. b7 h2 5. b8=B Lxg7#
play all play one stop play next play all
more ...
comment
Keywords: Dummy Pawn, Golden Age (Dummy Pawn), Economy record (dummy pawn excelsior), Excelsior, Non-standard material (TL)
Genre: s#
Computer test: C+ Popeye v4.87
FEN: 2R1R2b/3kp1R1/7p/2P5/8/8/BP6/KB5p
Input: A.Buchanan, 2023-08-08
Last update: A.Buchanan, 2023-12-18 more...
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The problems of this query have been registered by the following contributors:

A.Buchanan (11)
James Malcom (8)
Mario Richter (1)
Miguel Ambrona (1)