Die Schwalbe

77 problem(s) found in 3068 milliseconds (displaying 77 problem(s)). [COMMENTDATE>=20220810 AND G='Retro' AND NOT A='Juel, Henrik' AND K='Umwandlung'] [download as LaTeX]

1 - P0000034
Joachim Brügge
5468 Die Schwalbe 98 04/1986
P0000034
(13+12) C+
BP in 17,0
Wem gewidmet?
1. f4 a5 2. f5 a4 3. f6 a3 4. fxe7 axb2 5. exd8=S bxa1=S 6. Sxb7 Sf6 7. g4 Sxg4 8. Lb2 Se3 9. Sf3 Sc4 10. Lxg7 Lc5 11. Sa5 Lg1 12. Ld4 Lb7 13. Lf2 Tg8 14. Sd4 Lf3 15. c3 Sc6 16. Sc2 Tc8 17. Sb3 Sd4
play all play one stop play next play all
6S make "S"; 4L make "L"
"SL" = Sam Loyd
Ryan McCracken: Cooked...Nf6/Nh6 is one of many move defects. (2001-09-13)
Moldenhauer: Computerprüfung: Cooked Stevio 1.2 1 Sekunde.
Keine Lösung: BP 16.0, BP 16.5.
Beispiel Notation:1.f4 Sc6 2.Sf3 Sf6 3.f5 Tg8 4.g4 Sxg4 5.f6 a5 6.fxe7 a4 7.exd8=S a3
8.Sxb7 axb2 9.Sa5 bxa1=S 10.Lb2 Lb7 11.Lxg7 Lc5 12.Sd4 Se3 13.c3 Sc4 14.Sc2 Lg1
15.Ld4 Tc8 16.Lf2 Sd4 17.Sb3 Lf3.
Die Idee mit den Buchstaben SL im Diagramm finde ich super! (2023-05-20)
A.Buchanan: Yes I like the letter idea, which can only work in German. Do you think this was intentionally a non-unique PG? Given the triumphs of the unique PG genre, such problems do not impress, but it wouldn't be "cooked". Or maybe we should classify all non-unique PGs here as cooked? What do you think? (2023-05-21)
Henrik Juel: Testing gives the result 'cooked'
This problem is correct in the sense that all shortest proof games last 17.0 moves
Still the current C+ is rather misleading
I suggest no label, neither C+ nor cooked (2023-05-21)
Moldenhauer: Ich nehme an, dass die Absicht es Sam Loyd zu widmen, das Ziel war.
Deshalb für diese Ausführung C+. Wenn der Autor selbst angibt das es nur
einen Lösungsweg gibt ist die Aufgabe cooked. NUPG haben andere
Schachproblemfreunde festgestellt und als Schlüsselwort angegeben. Oder irre ich? (2023-05-21)
Olaf Jenkner: Machine translation is very poor as far as problem chess is concerned. (2023-05-23)
A.Buchanan: Hi Moldenhauser. Non-unique PGs are uncooked if 1) the move total is correct, (2) the intended theme appears in every shortest solution. For a problem like this where the theme is the final diagram, the second is vacuous. In 1986 some unique PGs were being already published, and I t can be difficult to discern the intention of the composer but I think this one was intended to be non-unique. I don’t think any non-unique PG can be classed as C+. (2023-05-23)
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Keywords: Non-standard material, Promotion, Non-Unique Proof Game, Symbolproblem Endstellung (SL)
Genre: Retro
Computer test: Computerprüfung: Cooked Stevio 1.2 1 Sekunde. Keine Lösung: BP 16.0, BP 16.5.
FEN: 2r1k1r1/2pp1p1p/8/8/2nn4/1NP2b2/P1NPPB1P/nN1QKBbR
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-23 more...
2 - P0000084
Rudolf Queck
6013 Die Schwalbe 107 10/1987
P0000084
(4+4) cooked
-1(w+s), dann h#1
2 Lösungen
Circe
(R: ws, V: sw)
R: 1. Lh6xTf8[+sTh8] Tf7-f8, dann 1. g5 Lxg5[+sBg7]#
R: 1. e7xTf8=L[+sTh8] Tf7-f8, dann 1. g5 e8=S#
play all play one stop play next play all
Anton Baumann: NL: R: 1.Ke8-d8 g7-g6 V: 1.Th1..6 Le7#
Korrektur in 'Die Schwalbe' 06/1989 S.78: +sBh7 (2022-12-30)
comment
Keywords: Circe, Help retractor, Promotion in forward play
Genre: Retro, Fairies
FEN: 3K1B1r/8/5kp1/4nP2/4P3/8/8/8
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2018-12-06 more...
3 - P0000112
Dmitri W. Pronkin
Andrey Frolkin

6386v Die Schwalbe 113 10/1988
P0000112
(14+14) cooked
BP in 45.0
1. f4 g5 2. f5 g4 3. f6 g3 4. fxe7 gxh2 5. g4 d5 6. g5 d4 7. g6 d3 8. g7 dxc2 9. d4 f5 10. Lf4 c1=T 11. Lg3 Tc6 12. Dd3 Tg6 13. Da6 Sf6 14. g8=L c5 15. Lb3 c4 16. d5 Kf7 17. e8=T c3 18. Te4 c2 19. Ta4 c1=L 20. e4 Lf4 21. Sd2 h5 22. 0-0-0 h4 23. Te1 h3 24. Ld1 Th4 25. d6 L8h6 26. d7 Dh8 27. d8=T Le6 28. Tc8 S8d7 29. Tc2 Kg8 30. e5 Lf7 31. e6 Tf8 32. e7 Lb8 33. e8=S f4 34. Te7 f3 35. Se2 f2 36. Tg1 h1=S 37. b4 h2 38. Lh3 f1=S 39. b5 Sf2 40. b6 h1=L 41. bxa7 b6 42. a8=L Lb7 43. Th1 Lc8 44. Lag2 Se3 45. Lf1 S6e4
play all play one stop play next play all
Cook: 1. b4 c5 2. b5 c4 3. b6 c3 4. bxa7 d5 5. e4 d4 6. f4 d3 7. f5 dxc2 8. d4 g5 9. Lf4 c1=L 10. d5 g4 11. f6 g3 12. fxe7 gxh2 13. g4 c2 14. Lg3 Lf4 15. g5 c1=T 16. g6 Tc6 17. Dd3 f5 18. Sd2 h5 19. g7 Tg6 20. 0-0-0 Sf6 21. Te1 h4 22. d6 h3 23. g8=L Th4 24. Lb3 L8h6 25. Ld1 Kf7 26. d7 Dh8 27. d8=T Le6 28. Td4 Sbd7 29. e5 Tf8 30. e8=T Kg8 31. Tc8 Lf7 32. e6 b6 33. e7 Lb8 34. e8=S f4 35. Te7 f3 36. Se2 f2 37. Tg1 h1=S 38. Da6 h2 39. Lh3 f1=S 40. Ta4 Sf2 41. Tc2 h1=L
Michel Caillaud: cooked by Stelvio 0.93 :
1.b4 c5 2.b5 c4 3.b6 c3 4.bxa7 d5 5.e4 d4 6.f4 d3 7.f5 dxc2 8.d4 g5 9.Lf4 c1=L 10.d5 g4 11.f6 g3 12.fxe7 gxh2 13.g4 c2 14.Lg3 Lf4 15.g5 c1=T 16.g6 Tc6 17.Dd3 f5 18.Sd2 h5 19.g7 Tg6 20.0-0-0 Sf6 21.Te1 h4 22.d6 h3 23.g8=L Th4 24.Lb3 L8h6 25.Ld1 Kf7 26.d7 Dh8 27.d8=T Le6 28.Td4 Sbd7 29.e5 Tf8 30.e8=T Kg8 31.Tc8 Lf7 32.e6 b6 33.e7 Lb8 34.e8=S f4 35.Te7 f3 36.Se2 f2 37.Tg1 h1=S 38.Da6 h2 39.Lh3 f1=S 40.Ta4 Sf2 41.Tc2 h1=L... (2022-12-20)
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Keywords: Unique Proof Game, Move Length Record, Non-standard material, Castling, Promotion (tLTlTSsslL)
Genre: Retro
FEN: 1bb1Nrkq/3nRb2/Qp4rb/8/R3n2r/4n1BB/P1RNNn2/2KB1B1R
Reprints: 583 Ukrainisches Album 1986-1990
80 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: Silvio Baier, 2023-03-02 more...
4 - P0000250
Nikita M. Plaksin
Valery Liskovets

7577v Die Schwalbe 132 12/1991
P0000250
(5+14)
ser-h#5 (AP)
Typ Tauber/Caillaud
1. Kd4 2. bxc3ep (zuletzt nur K,T-Zug oder c2-c4) 3. e5! (nicht 4. Tb4? weil zuletzt K,T-Zug und 0-0-0 nicht mehr möglich) 4. Tb4 (zuletzt e7xLd8=S möglich) 5. Tc4 & 1. 0-0-0# nicht 1. Td1#? wegen fehlender AP-Legalisierung
play all play one stop play next play all
"das zeigt die Paradoxie der AP-Bedingung!" (MS). Gleich 1. bxc3 ep.? und dann 2. Kd4 geht natürlich nicht, weil zuvor außer K,T-Zug und c2-c4 auch S-Züge und c3-c4 möglich waren. "Interessanter und genau abgestimmter Lösungsverlauf" (GW) "Sehr schöne und ökonomische Verbindung zwischen konsequentem sh# und AP!" (TB) Mit 'Typ Tauber/Caillaud' ist gemeint, daß die einzelnen Stellungen doch als retroanlytischer Gesamtkomplex betrachtet werden dürfen/sollen (sonst wäre keine AP-Legalisierung möglich), obwohl sie ja aufgrund der retroanalytischen Neubewertung nach jedem Rückzug voneinander unabhängig sind. 6L./5+5P.
A.Buchanan: "By 'type Tauber/Caillaud' it is meant that the individual positions may/should be regarded as a retroanalytic overall complex (otherwise no AP legalization would be possible), although they are independent of each other due to the retroanalytic reassessment after each retraction." (2023-06-29)
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Keywords: Castling (wl), a posteriori (AP), Promotion (S), Seriesmover, Consequent, En passant
Genre: Retro, Fairies
FEN: 1N6/1ppppppn/n7/1Pq1k3/1pP1r3/4p3/1r6/R3K3
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-06-29 more...
5 - P0000254
Leonid M. Borodatow
7642 Die Schwalbe 133 02/1992
P0000254
(16+10)
Welches waren die letzten 7 Einzelzüge, wenn dabei keine Zugwiederholungen vorkamen?
R: 1. 0-0-0# Ke4-d4 2. e5xf6ep+ f7-f5 3. Tg6-b6+ Kf5-e4 4. c7-c8=L
play all play one stop play next play all
Die von einigen Lösern angeführte Abweichung 2. f5-f6+ Kd4-e4 3. Lh6-g7+ (und mehrdeutig weiter) ließe sich durch die Erweiterung '... keine Zugwiederholungen und keine Pendelzüge ...' (mühsam) kitten. Beim Autor hieß es bei dieser ich-weiß-nicht-wie-vielten Fassung nur 'letzte 9 (!) Einzelzüge ohne Wiederholung).
HHS meint ohnehin, daß es das ganze auch ohne die einengende Zusatzbedingung schon gibt.
Das von einem Löser angegebene 1. Ld3-h7# Th1-h8 2. Lh8-g7 Tg1-h1 3. Se1-g3 g2-g1=T 4. Th7-h8=L scheitert allerdings an der Schlagbilanz.
Anton Baumann: Neufassung vergl. P0006288 (2023-01-06)
comment
Keywords: En passant, Last Moves?, Non-standard material, Castling (wl), Promotion (L), Valladao Task (WWW)
Genre: Retro
FEN: qrB2brr/Bp2p1BB/pR3P2/1Q6/2Pk1P2/B1p2R2/2P3N1/2KR1N2
Input: Gerd Wilts, 1995-06-03
Last update: Rainer Staudte, 2019-08-11 more...
6 - P0000404
Michel Caillaud
Die Schwalbe 80 04/1983
P0000404
(11+15) C+
BP in 45,0
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. a3 Ta4 5. Ta2 bxa2 6. Tg1 axb1=S 7. Th1 Sc3 8. Tg1 Sd5 9. Th1 Sb6 10. Tg1 Sa8 11. Th1 b6 12. Tg1 La6 13. Th1 Dc8 14. Tg1 Db7 15. Th1 Df3 16. gxf3 h5 17. Lh3 h4 18. Le6 h3 19. La2 Lc4 20. Lb1 La2 21. b3 Thh4 22. Lb2 Thb4 23. Lf6 gxf6 24. Kf1 Lh6 25. Kg1 Kf8 26. Df1 Kg7 27. Dg2+ hxg2 28. h4 Kg6 29. Kh2 g1=S 30. Kg2 Lf4 31. h5+ Kg5 32. Th4 Lh2 33. Td4 Sh3 34. f4+ Kh4 35. Kf3 Sg5+ 36. Ke3 Kh3 37. h6 Kg2 38. h7 Kf1 39. h8=T Sh7 40. Kf3 Ke1 41. Kg2 Kd1 42. Kf1 Kc1 43. Ke1 Kb2 44. Kd1 Ka1 45. Kc1 Lg1
play all play one stop play next play all
Reto: This is now the new record for the longest computer tested SPG. Strategy seeking takes up all the time, playing the 800 strategies on the other hand is done within a few seconds. (2023-08-11)
Reto: With the upcoming v1.6, this is solved by Stelvio in around 20min. The improvement is due to the fact that the cage in the south-west is now detected (either the wRa1 is captured inside the cage or the wBc1 is captured at home) (2023-09-02)
comment
Keywords: Unique Proof Game, Move Length Record, Non-standard material (ss), Promotion (ssT)
Genre: Retro
Computer test: Stelvio 1.5 in about 2.5 days.
FEN: nn4nR/2pppp1n/1p3p2/8/rr1R1P2/PP6/b1PPPP2/kBK3b1
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-08-12 more...
7 - P0000411
Andrey Frolkin
4429 Die Schwalbe 82 08/1983
2. Lob
P0000411
(9+13) cooked
BP in 40,0
1. d4 e5 2. d5 f5 3. d6 Le7 4. dxe7 d5 5. e4 d4 6. Dg4 fxg4 7. c4 d3 8. c5 Dd6 9. b4 Kd7 10. cxd6 c5 11. b5 c4 12. b6 Sc6 13. e8=T d2+ 14. Ke2 c3 15. Kd3 d1=L 16. Sd2 Sd4 17. Tf8 Kc6 18. Tf4 exf4 19. e5 h5 20. e6 Lb3 21. e7 Lf7 22. bxa7 b5 23. e8=T b4 24. Te6 b3 25. Th6 gxh6 26. d7 b2 27. d8=T Lce6 28. Td5 Te8 29. Kc4 b1=L 30. a8=T Lh7 31. Ta3 c2 32. Tg3 Se7 33. a4 Thf8 34. a5 Sg6 35. a6 Sh8 36. a7 fxg3 37. a8=T gxh2 38. T8a3 Lhg8 39. Th3 gxh3 40. Se4 Lxd5+
play all play one stop play next play all
Cook: 1. b4 e5 2. d4 Le7 3. d5 f5 4. d6 h5 5. dxe7 d5 6. b5 Dd6 7. b6 Kd7 8. bxa7 b5 9. c4 b4 10. c5 d4 11. cxd6 c5 12. e8=T Sc6 13. Tf8 c4 14. e4 d3 15. Dg4 d2+ 16. Ke2 c3 17. Kd3 d1=L 18. Sd2 fxg4 19. Tf4 exf4 20. e5 Sd4 21. e6+ Kc6 22. e7 b3 23. e8=T b2 24. Te6 Lb3 25. Th6 Lf7 26. d7+ gxh6 27. d8=T Lce6 28. Td5 Te8 29. Kc4 b1=L 30. a8=T Lh7 31. Ta3 c2 32. Tg3 Se7 33. a4 Thf8 34. a5 Sg6 35. a6 Sh8 36. a7 fxg3 37. a8=T gxh2
38. T8a3 Lhg8 39. Th3 gxh3 40. Se4 Lxd5+
Moldenhauer: Computerprüfung: Cooked Stelvio 1.6 29:20:32 Stunden. (hh:mm:ss)
Da NUPG C+
Notation: 1.b4 e5 2.d4 Le7 3.d5 f5 4.d6 h5 5.dxe7 d5 6.b5 Dd6 7.b6 Kd7 8.bxa7 b5
9.c4 b4 10.c5 d4 11.cxd6 c5 12.e8=T Sc6 13.Tf8 c4 14.e4 d3 15.Dg4 d2+ 16.Ke2 c3
17.Kd3 d1=L 18.Sd2 fxg4 19.Tf4 exf4 20.e5 Sd4 21.e6+ Kc6 22.e7 b3 23.e8=T b2
24.Te6 Lb3 25.Th6 Lf7 26.d7+ gxh6 27.d8=T Lce6 28.Td5 Te8 29.Kc4 b1=L 30.a8=T Lh7
31.Ta3 c2 32.Tg3 Se7 33.a4 Thf8 34.a5 Sg6 35.a6 Sh8 36.a7 fxg3 37.a8=T gxh2
38.T8a3 Lhg8 39.Th3 gxh3 40.Se4 Lxd5+
3 schwarze Läufer stehen zum Schluss auf den weißen Felder d5, f7, g8. (2023-09-21)
comment
Keywords: Non-Unique Proof Game, Ceriani-Frolkin Theme (TTTTT), Non-standard material (ll), Promotion (TlTTlTT)
Genre: Retro
FEN: 4rrbn/5b2/2k4p/3b3p/2KnN3/7p/2p2PPp/R1B2BNR
Input: Gerd Wilts, 1995-06-03
Last update: James Malcom, 2023-09-22 more...
8 - P0000819
Josef Haas
1893 Die Schwalbe 40 08/1976
1. Preis
P0000819
(9+6)
#1 vor 4 Zügen
VRZ, Typ Hoeg
R: 1. Kh3xBg3 hxg3ep+ 2. g2-g4 Ke6xBd6 3. exd6ep+ d7-d5 4. Sc4-b6, dann 1. Sd6#
play all play one stop play next play all
Henrik Juel: It is illegal for Black to supplement anything on b6, because [Ta8] was captured in its corner and the other missing black men were captured by white pawns (2016-03-28)
Henrik Juel: ... as wLb3 is a pawn promoted on e8 or g8
Nice type Høeg defensive retractor
Here are some other explanatory comments
In retraction 1 White chooses to move his king back to h3; Black could choose to supplement a black man on g3 (or nothing), but supplementing a pawn is the only way to maintain legality (Kh3 stands in double check from Lc8 and Dh8); again moving Pg3 back to h3 and White supplementing a pawn on g4 is forced (this e.p. case is the only one where the supplementing does no happen on the abandoned square)
In retraction 2 the white retraction is forced, and then moving Kd6 back to d7 to uncheck is illegal because of the double check from Sb6 and Pc6, so Black must uncheck by moving Kd6 back to e6 and White choose to supplement a pawn on the abandoned square
In retraction 3 White chooses to move Pd6 back to e5, forcing another e.p. situation (2023-04-08)
Henrik Juel: The Proca type is easy to define: White and Black alternate retractions, until White can mate with a forward move
The Høeg type is usually defined the same way, except that the other side decides which man (if any) was captured; but this can be detailed as follows:
1. White chooses a man and 'moves it back'
2. Black chooses which man (if any) to 'supplement' on the abandoned square
(only now is the white retraction complete)
3. Black chooses a man and 'moves it back'
4. White chooses which man (if any) to 'supplement' on the abandoned square
(only now is the black retraction complete)
etc. etc. until, following a white retraction, White can mate with a forward move
In tries, Black can ruin the white plan by mating White with a forward move after a black retraction
It goes without saying that the resulting retractions must be legal
'supplement' is my (poor) translation of the danish term 'supplere'; maybe 'add' would be better
'the abandoned square' needs a special interpretation in the e.p. case, which happens twice in this problem
These details may be the cause why new type Høeg defensive retractors are rarely seen, as type Proca is more natural and straightforward (2023-04-08)
A.Buchanan: Thanks Henrik. Yesterday, I went through all the defensive retractors to clear up keywords & genres. There were a very few where the stip did not specify the VRZ Type, and others where Anticirce did not specify Calvet vs Cheylan. The answers are probably obvious to you, and if you want to comment on those, then I will update the stips & keywords.
A more general question: Typ Friedlich appears to be the German for Type Pacific: can we standardize on one? (2023-04-08)
Henrik Juel: Thanks Andrew for enabling me to post my type Høeg spiel once again
Anticirce without specification usually means that both Calvet and Cheylan work
Friedlich is indeed german for Pacific, and as the PDB is a german product, I guess we must live with the present conditions (2023-04-08)
comment
Keywords: En passant, Promotion, Defensive Retractor, Type Høeg
Genre: Retro
FEN: 2b4q/1p2p3/pNPk4/8/8/1B2R1K1/1P2PP1P/8
Reprints: feenschach 42 04-07/1978
345 Europe Echecs 241 01/1979
(5) Die Schwalbe 163 02/1997
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-04-07 more...
9 - P0001114
Michel Caillaud
3676 Die Schwalbe 71 10/1981
3. ehrende Erwähnung
P0001114
(13+12)
#1
Mars-Circe
Gerald Ettl: 1.h8D# (2023-04-03)
Gerald Ettl: die Stellung loest sich auf indem der sK nach b1 - g8 wandert und dann Sg5 weg zieht. Der wK kommt ueber g5 raus. (2023-04-03)
Michel Caillaud: The original stipulation is #1 (durch wen?).
As wPe2 cannot be captured on its file, the 4 white captures for 4 Pawns to promote to Knights are (a2)xb3, (e2)xf3 and (f2)xg3 2 times, and wPb2 was captured on its file by (Dd8)xb6.
As b3-b2 (before (a2xb3)) and c7-c6 (before (Dd8)xb6) cannot be immediately retracted, only bK and wSs can play the last moves.
As indicated by Gerald, bK has to go to g8 to unlock the position, freeing bSg5.
When Ka3-a2 is retracted, previous white move places the 6 white Knights on black squares; the resulting Retro-Opposition implies that black is to play in the diagram position.
1.b1S#! (1g8D#?) (2023-04-04)
Gerald Ettl: Danke Michel fuer Dein Erklärung.
Ich löse so auf, dass Schwarz am Rückzug ist:
R: 1.Kc1b1 Se4d6 2.Bb2b3 Sc5d3 3.Kb1a2 Sd3c1 4.Ka2b1 Sh1f2 5.Kb1a2 Sa4c5 6.Bb3b4 Sf5e3 7.Ka2a3 La1d4 8.Ka3a4 Sf2h1 9.Ka4a5 Sh1f2 10.Ka5b6 Sf2h1 11.Kb6c7 Sh1f2 12.Kc7d8 Sf2h1 13.Kd8e8 Sh1f2 14.Ke8f8 Sf2h1 15.Kf8g8 Sh1f2 16.Sg5f3 Kh6g5 17.Sb8a6 Sc5a4 18.Sa6c5 Sd6b5 19.Sc5b3 Sb5c7 20.Sb3a1 Sc7a6 21.Sa1b3 Sa6b8 22.Sb3a1 Sa4b6 23.Sa1b3 Sb6c8 24.Sb3a1 Sb8b7[+wBb7] 25.Sa1b3 Bb7a6[+sLb7] 26.Sb3a1 Sc8c7[+wBc7] 27.Lb7c8 Kg5h4 28.Sa1b3 Tg6g5 29.Sb3a1 Tg5f5 30.Sa1b3 Tf5f4 31.Tg7g5 Sf2h1 32.Tg5b5 Sh1f2 33.Tb5b8 Sf2h1 34.Bb4b5 Sh1f2 35.Bb5b7 Bc7b6[+sLc7] 36.Tb8a8 Tf4e4 37.Lc7f4 Sg3f5 38.Kg8f8 Sf2h3 39.Lf4h6 Sc1e2 40.Kf8e8 Se2g3 41.Lh6f8 Sf5h6 42.Sb3a1 Sh6g8 43.Sa1b3 Sg8g7[+wBg7] 44.Sb3a1 Bg7g6 45.Sa1b3 Bg6f5[+sTg6] 46.Tg6g8 Bf5f4 47.Tg8h8 Sg3f5 48.Sb3a1 Sf5h6 49.Sa1b3 Sh6g8 50.Sb3a1 Sg8g7[+wBg7] 51.Bg4g5 Bg7g6 52.Bf6g7[+wDf6] Lh5g4 53.Sa1b3 Bh7h6 54.Sb3a1 Bh6h5 55.Bg5h6[+wTg5]
warum geht das nicht? Den Zug b1S# habe ich vorher ueberhaupt nicht gesehen. (2023-04-04)
Gerald Ettl: Jetzt habe ich es gesehen: der wBa2 musste ja von a2 geschlagen haben. (2023-04-04)
comment
Keywords: Circe (Mars), Non-standard material, Promotion
Genre: Retro, Fairies
FEN: 1n6/p2ppprP/2p2pRK/2N2NnB/N3N1p1/6N1/1pPP4/B1k4N
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2019-02-03 more...
10 - P0001121
Michel Caillaud
4298v Die Schwalbe 80 04/1983
2. ehrende Erwähnung
P0001121
(12+14) C+
BP in 30,5
1. a4 c6 2. a5 Dc7 3. a6 De5 4. axb7 a5 5. b4 a4 6. b5 Ta5 7. b6 Sa6 8. b8=D a3 9. Dd6 a2 10. De6 dxe6 11. b7 Kd7 12. b8=T Kd6 13. Tb3 Kd5 14. Tf3 Ke4 15. Tf5 exf5 16. Sa3 Le6 17. Sb5 Lc4 18. La3 e6 19. Tc1 a1=S 20. d4 Sb3 21. d5 Sd2 22. d6 Sxf1 23. d7 Sg3 24. hxg3 Lb4+ 25. Kf1 Se7 26. Th6 Tb8 27. d8=L Sc8 28. Lh4 g5 29. g4 gxh4 30. g5 Le1 31. f3+
play all play one stop play next play all
more ...
comment
Keywords: Ceriani-Frolkin Theme (DTsL), Unique Proof Game, Allumwandlung, Promotion
Genre: Retro
Computer test: Moldenhauer: Computerprüfung: C+ Stelvio 1.11 63 Sekunden. Keine Lösung: BP 29.5, BP 30.0.
FEN: 1rn5/5p1p/n1p1p2R/rN2qpP1/2b1k2p/B4P2/2P1P1P1/2RQbKN1
Reprints: 12 Shortest Proof Games 11/1991
(A) Quartz 26 10-12/2004
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-04-15 more...
11 - P0001270
Matti Arvo Myllyniemi
142 Europe Echecs 84 01/1966
P0001270
(15+15) C+
BP in 9.5
1. e3 d5 2. Lc4 d4 3. Se2 d3 4. 0-0 dxc2 5. d4 Kd7 6. d5 Kd6 7. Dd4 Sd7 8. Ld2 c1=L 9. Lb4+ c5 10. dxc6ep+
play all play one stop play next play all
more ...
comment
Keywords: Unique Proof Game, En passant, Non-standard material (l), Castling (wk), Promotion (l), Valladao Task (sww)
Genre: Retro
Computer test: Ergänzung Stelvio 1.2 C+: Keine Lösung: BP 8.5, 9.0. 10. dxc6ep++ Doppelschach.
FEN: r1bq1bnr/pp1npppp/2Pk4/8/1BBQ4/4P3/PP2NPPP/RNb2RK1
Reprints: 92 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-25 more...
12 - P0001427
Karl Fabel
Am Rande des Schachbretts 1947
P0001427
(13+14) C+
BP in 41,5
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. a3 Ta4 5. Ta2 bxa2 6. Tg1 axb1=S 7. Th1 Sc3 8. Tg1 Sb5 9. Th1 Sa7 10. Tg1 b5 11. Th1 Lb7 12. Tg1 Ld5 13. Th1 La2 14. b3 h5 15. Lb2 h4 16. Lf6 h3 17. Lh4 Sf6 18. Da1 Sh5 19. Df6 Tf4 20. Da6 e6 21. Kd1 Dg5 22. Kc1 Dg3 23. hxg3 Lc5 24. gxf4 Le3 25. Lg3 Ke7 26. Lh2 Kf6 27. g3 Kf5 28. Lg2 Kg4 29. La8 Sbc6 30. Kb2 Tb8 31. Ta1 Lb1 32. Lg1 h2 33. Kc3 Kh3 34. Kd3 Kg2 35. Ke4 Kf1 36. Kf3 Ke1 37. Kg4 Kd1 38. Kg5 f6+ 39. Kg6 Kc1 40. Kf7 Sd8+ 41. Ke8 Kb2 42. Ta2+
play all play one stop play next play all
Sally: Eine eindeutige BwP., die lange Zeit den Längenreord hielt und, wenn auch mit langer Verzögerung, wesentlich zum Boom dieser Gattung in den letzten 15 Jahren beigetragen hat. Im-
mer noch eine faszinierende Aufgabe. Nr. KF-13 Schwalbe Okt. 2005. (2011-12-05)
Moldenhauer: Ergänzung: Keine Lösung: BP 40.5, BP 41.0. (2023-05-20)
comment
Keywords: Unique Proof Game, Move Length Record, Non-standard material, Promotion
Genre: Retro
Computer test: Stelvio 1.17, in 3h.
FEN: Br1nK3/n1pp2p1/Q3pp2/1p5n/5P2/PP2b1P1/RkPPPP1p/1b4B1
Reprints: 1366 FIDE Album 1945-1955 1964
301 Europe Echecs 200 07/1975
(VIII) feenschach 28 05-07/1975
feenschach 38 04-06/1977
78 Shortest Proof Games 11/1991
17a 64 Proof Games 2012
Input: Gerd Wilts, 1995-06-03
Last update: Reto, 2023-04-14 more...
13 - P0001550
Michel Caillaud
421 Europe Echecs 295 07/1983
A. Hazebrouck gewidmet
1. Preis
P0001550
(13+12) C+
BP in 35.5
1. h4 c5 2. h5 c4 3. Th4 c3 4. Tc4 b5 5. g4 b4 6. Lg2 b3 7. Lc6 bxa2 8. b4 a5 9. b5 a4 10. b6 a3 11. La4 Sc6 12. b7 d5 13. b8=D d4 14. Dd6 d3 15. Dg6 dxc2 16. d3 fxg6 17. Ld2 c1=L 18. Db3 c2 19. La5 Lh6 20. Sd2 c1=L 21. Sf1 Lcg5 22. f4 Kf7 23. 0-0-0 a1=L 24. fxg5 a2 25. gxh6 Kf6 26. Sh2 Kg5 27. Tf1 Lf6 28. Tff4 a1=L 29. Kb1 Lae5 30. d4 Lb7 31. dxe5 Dd2 32. exf6 Te8 33. f7 Sf6 34. Dd3 Sd7 35. Ld1 Sdb8 36. Sgf3+
play all play one stop play next play all
5 Frolkin-Ceriani-Umwandlungen: 4 schwarze Läufer und 1 weiße Dame! Eine der bahnbrechenden frühen KBPs.
Silvio Baier: Der wesentliche thematische Inhalt ist bereits nach 31,5 Zügen erreicht. Bis dahin ist es C+ (Euclide 0.98). (2010-08-04)
James Malcom: Is this fully C+ then? (2021-01-27)
Henrik Juel: No, only the first 31.5 moves are tested OK (2021-01-27)
James Malcom: No Henrik, as in is the entire problem testable. (2021-01-27)
Henrik Juel: I guess that testing the entire problem would take an unreasonably long time (2021-04-06)
A.Buchanan: It might be possible these days: the motivation for stopping at 31.5 is that the promotion theme had been demonstrated by then. But there’s still e.g. bSb8 as random impostor (2021-04-07)
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 50:24:34 Stunden.(hh:mm:ss)
Keine Lösung: BP 34.5, BP 35.0. (2023-05-08)
Henrik Juel: Thanks for your patience, Moldenhauer; more than two days... (2023-05-08)
comment
Keywords: Ceriani-Frolkin Theme (llllD), Unique Proof Game, Castling, Promotion (llllD), Impostor (s)
Genre: Retro
Computer test: Computerprüfung: C+ Stelvio 1.11 50:24:34 Stunden.(hh:mm:ss) Keine Lösung: BP 34.5, BP 35.0.
FEN: 1n2rb1r/1b2pPpp/2n3pP/B5kP/2R2RP1/3Q1N2/3qP2N/1K1B4
Reprints: 25 Shortest Proof Games 11/1991
(1) diagrammes 103 10-12/1992
(A) Quartz 22 10-12/2002
(8-a) Die Schwalbe 250A 08/2011
Input: Gerd Wilts, 1995-06-03
Last update: James Malcom, 2021-04-07 more...
14 - P0001569
Andrey Frolkin
439v Europe Echecs 310 10/1984
Lob
P0001569
(12+14) cooked
BP in 27,0
1. f4 h5 2. f5 h4 3. f6 h3 4. fxe7 f5 5. d4 Kf7 6. e8=T Kg6 7. Te6+ Kh5 8. Ta6 bxa6 9. Dd2 Lb7 10. e4 Lc6 11. e5 La4 12. e6 Sc6 13. e7 Db8 14. e8=T Db3 15. Te5 Te8 16. d5 Te6 17. dxe6 Lb4 18. Ta5 Lc3 19. Lb5 f4 20. e7 f3 21. e8=T f2+ 22. Ke2 f1=S 23. Tb8 Sxh2 24. Tb6 cxb6 25. Sf3 bxa5 26. Se5 Sf3 27. Sg4 Sfd4+
play all play one stop play next play all
Cook: 1. f4 h5 2. f5 h4 3. f6 h3 4. fxe7 f5 5. e4 Kf7 6. e8=T f4 7. Te6 f3 8. Ta6 bxa6 9. e5 Kg6 10. e6 Lb7 11. e7 Lc6 12. e8=T La4 13. Te5 Sc6 14. Ta5 Db8 15. d4 Db3 16. Lb5 f2 17. Ke2 f1=S 18. Sf3 Te8 19. Se5 Kh5 20. d5 Te6 21. dxe6 Sxh2 22. e7 Sf3 23. e8=T Lb4 24. Tb8 Lc3 25. Tb6 cxb6 26. Sg4 bxa5 27. Dd2 Sd4
more ...
comment
Keywords: Ceriani-Frolkin Theme (TTT), Unique Proof Game, Non-standard material, Promotion (s)
Genre: Retro
Computer test: Computerprüfung: Cooked Stelvio 1.11 1 Sekunde. Keine Lösung: BP 26.0, BP 26.5.
FEN: 6nr/p2p2p1/p1n5/pB5k/b2n2N1/1qb4p/PPPQK1P1/RNB4R
Reprints: 21 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-08 more...
15 - P0001580
Dmitri W. Pronkin
450 Europe Echecs 319/320 07-08/1985
P0001580
(12+11) cooked
BP in 31,5
1. b4 h5 2. Lb2 h4 3. Dc1 h3 4. Kd1 hxg2 5. h4 e5 6. h5 e4 7. h6 e3 8. h7 exf2 9. e4 f5 10. Se2 g1=L 11. Lg2 f1=L 12. e5 Lb6 13. d4 Lfc5 14. dxc5 f4 15. cxb6 f3 16. Df4 f2 17. Sc1 La6 18. Sd2 f1=L 19. Tb1 Lfb5 20. c4 Se7 21. cxb5 Tg8 22. hxg8=L g5 23. Lc4 d5 24. bxa6 Lf5 25. e6 Sc8 26. e7 Kf7 27. e8=L+ Kg8 28. Leb5 c6 29. Tf1 cxb5 30. Tf2 Sc6 31. Sf1 dxc4+ 32. Ld5+
play all play one stop play next play all
Cook: 1. b4 e5 2. Lb2 e4 3. Dc1 e3 4. Kd1 exf2 5. g4 Ld6 6. g5 Lxh2 7. g6 Kf8 8. gxf7 g5 9. Lg2 f1=L 10. e4 Lb5 11. Se2 Lg1 12. Th4 h5 13. e5 Kg7 14. c4 Th6 15. cxb5 Ta6 16. Tc4 Lc5 17. d4 h4 18. e6 h3 19. e7 h2 20. e8=D d5 21. bxa6 Se7 22. Db5 c6 23. Sd2 cxb5 24. Sf1 h1=D 25. f8=T Dh6 26. Tf2 Db6 27. Df4 Lf5 28. Tb1 Kg8 29. dxc5 Sc8 30. cxb6 Sc6 31. Sc1 dxc4+ 32. Ld5+
Paulo Roque: obs: Cook: 26...D6b6 (2008-12-24)
paul: See P0001634 as correction. (2010-09-25)
Moldenhauer: Computerprüfung: Cooked Stelvio 1.6 in 31:54:04 Stunden. (hh:mm:ss).
1 Lösung mit 20 cooks. (2024-01-07)
comment
Keywords: Ceriani-Frolkin Theme (lllLL), Unique Proof Game, Promotion (lllLL)
Genre: Retro
FEN: r1nq2k1/pp6/PPn5/1p1B1bp1/1Pp2Q2/8/PB3R2/1RNK1N2
Reprints: 26 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2021-04-06 more...
16 - P0001600
Pascal Wassong
470 Europe Echecs 334 10/1986
P0001600
(13+14) cooked
BP in 20,0
1. b4 c5 2. b5 Sc6 3. bxc6 b5 4. c7 La6 5. c8=L d6 6. Lf5 Tc8 7. d4 Tc6 8. d5 Db8 9. dxc6 e6 10. c7 Le7 11. c8=S Ld8 12. Se7 Lb6 13. Sg6 hxg6 14. h4 Ke7 15. h5 Kf6 16. h6 Se7 17. h7 Te8 18. h8=T gxf5 19. Th4 Sg6 20. Te4 fxe4
play all play one stop play next play all
Cook: 1. b4 c5 2. b5 Sc6 3. bxc6 b5 4. d4 La6 5. d5 Tc8 6. d6 Tc7 7. dxc7 Db8 8. c8=L d6 9. Lf5 e6 10. h4 Ke7 11. h5 Kf6 12. c7 Le7 13. c8=S Ld8 14. Se7 Lb6 15. Sg6 Se7 16. h6 hxg6 17. h7 Te8 18. h8=T gxf5 19. Th4 Sg6 20. Te4 fxe4
Henrik Juel: Dual: ... 4.d4 La6 5.d5 Tc8 6.d6 Tc7 7.dxc7 Db8 8.c8L d6 9.Lf5 ... (2004-02-12)
more ...
comment
Keywords: Ceriani-Frolkin Theme (TLS), Unique Proof Game, Homebase (W), Promotion
Genre: Retro
Computer test: Ergänzung Stelvio 1.2. Keine Lösung BP 19.0, BP 19.5.
FEN: 1q2r3/p4pp1/bb1ppkn1/1pp5/4p3/8/P1P1PPP1/RNBQKBNR
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-21 more...
17 - P0001629
Andrey Frolkin
498 Europe Echecs 355/356 07-08/1988
2. ehrende Erwähnung
P0001629
(14+14) C+
BP in 26,5
1. Sc3 c5 2. Sd5 c4 3. Sxe7 c3 4. Sg6 hxg6 5. Sf3 Th5 6. Sd4 Ta5 7. Sb5 f5 8. Sa3 Df6 9. Sb1 La3 10. Tg1 d6 11. Th1 Ld7 12. Tg1 La4 13. Th1 Kd7 14. Tg1 Kc6 15. Th1 Kb5 16. Tg1 Sc6 17. Th1 Te8 18. Tg1 Te3 19. Th1 Td3 20. cxd3 c2 21. Tg1 cxd1=S 22. Th1 Sc3 23. Tg1 Se4 24. Th1 Dc3 25. Tg1 Sgf6 26. Th1 Se8 27. Tg1
play all play one stop play next play all
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 1 Sekunde.
Keine Lösung: BP 25.5, BP 26.0. (2023-04-02)
comment
Keywords: Unique Proof Game, Non-standard material, Pendulum (T x15), Promotion, Impostor (S)
Genre: Retro
Computer test: Stelvio 1.11
FEN: 4n3/pp4p1/2np2p1/rk3p2/b3n3/b1qP4/PP1PPPPP/RNB1KBR1
Reprints: 502 Europe Echecs 358 10/1988
102 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: James Malcom, 2023-05-02 more...
18 - P0001634
Dmitri W. Pronkin
503v Europe Echecs 358 04/1989
5. Preis
P0001634
(12+11) C+
BP in 31,0
1. b3 h5 2. La3 h4 3. Dc1 h3 4. Kd1 hxg2 5. h4 e5 6. h5 e4 7. h6 e3 8. h7 exf2 9. e4 f5 10. Se2 g1=L 11. Lg2 f1=L 12. e5 Lb6 13. d4 Lfc5 14. dxc5 f4 15. cxb6 f3 16. Df4 f2 17. Sc1 La6 18. Lc5 f1=L 19. a3 Lfb5 20. c4 Se7 21. cxb5 Tg8 22. hxg8=L g5 23. Lc4 d5 24. bxa6 Lf5 25. e6 Sc8 26. e7 Kf7 27. e8=L+ Kg8 28. Leb5 c6 29. Ta2 cxb5 30. Tc2 Sc6 31. Sa2 dxc4+
play all play one stop play next play all
paul: Correction of P0001580 (2010-09-25)
Silvio Baier: Mit 30....dc+ ist das C+ (Euclide 0.98, Retractor für den letzten Zug) (2011-07-08)
James Malcom: So this is fully C+? (2021-01-27)
Henrik Juel: No, another problem in 30.0 moves ending with 30. Tc2 dxc4+ is tested OK (2021-01-27)
more ...
comment
Keywords: Ceriani-Frolkin Theme (lllLL), Unique Proof Game, Promotion (lllLL)
Genre: Retro
Computer test: Computerprüfung: C+ Stelvio 1.11 65:30:51 Stunden. (hh:mm:ss) Keine Lösung: BP 30.0, BP 30.5.
FEN: r1nq2k1/pp6/PPn5/1pB2bp1/2p2Q2/PP6/N1R3B1/1N1K3R
Reprints: 580 Ukrainisches Album 1986-1990
26 Shortest Proof Games 11/1991
H25 FIDE Album 1986-1988 1995
(H25) Die Schwalbe 156, p. 237, 12/1995
feenschach 141 06/2001
Thema Danicum 105 2002
(C) Quartz 22 10-12/2002
H2 The Problemist 07/2010
(18) Die Schwalbe 250A 08/2011
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-08 more...
19 - P0001657
Philippe Leroy
526 Europe Echecs 376 04/1990
P0001657
(13+11) cooked
BP in 37,0
1. h4 d5 2. h5 d4 3. h6 d3 4. hxg7 h5 5. g4 h4 6. g5 h3 7. e4 h2 8. Sh3 Th6 9. Tg1 h1=D 10. e5 Dc6 11. Lg2 Dc3 12. dxc3 Tc6 13. e6 Sh6 14. g8=L Lg7 15. exf7 Kf8 16. Sd2 e5 17. Sf3 e4 18. Sh4 d2 19. Ke2 e3 20. Kf3 e2 21. g6 e1=D 22. Tb1 Dee7 23. De1 d1=T 24. Lg5 Da3 25. bxa3 Td4 26. Tb3 Tb4 27. cxb4 Lb2 28. Le7 Kg7 29. f8=S Sa6 30. Lc4 Sf7 31. Sd7 Kh6 32. Sb6 cxb6 33. g7 Sc7 34. La6 bxa6 35. g8=T Lb7 36. Tg5 Tc8 37. Ta5 bxa5
play all play one stop play next play all
Cook: 1. h4 d5 2. h5 e5 3. h6 f5 4. hxg7 h5 5. Sa3 h4 6. Sc4 h3 7. Sb6 h2 8. e4 Th3 9. exf5 Ta3 10. Sh3 Sa6 11. Tg1 h1=D 12. g4 Df3 13. f6 Dc3 14. dxc3 cxb6 15. Tb1 Sc7 16. La6 bxa6 17. bxa3 Lb4 18. cxb4 Sh6 19. g8=L d4 20. Ld5 Kf8 21. Lg2 e4 22. Ke2 e3 23. Kf3 e2 24. f7 Kg7 25. f8=S e1=L 26. Sg6 Lc3 27. Sh4 d3 28. g5 d2 29. De1 d1=T 30. g6 Td6 31. Lg5 Tc6 32. Le7 Sf7 33. Tb3 Kh6 34. g7 Lb2 35. g8=T Lb7 36. Tg5 Tc8 37. Ta5 bxa5
A.Buchanan: The unsoundness in this non-unique PG is that 6 promotions (apparently intended) are not forced (2023-05-11)
more ...
comment
Keywords: Ceriani-Frolkin Theme (dLdtST), Promotion, Non-Unique Proof Game, konsekutive Umwandlungen 6
Genre: Retro
Computer test: Computerprüfung: many solutions Stelvio 1.11 48 Sekunden. Keine Lösung: BP 36.0, BP 36.5.
FEN: 2rq4/pbn1Bn2/p1r4k/p7/1P5N/PR3K1N/PbP2PB1/4Q1R1
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-11 more...
20 - P0001750
Michel Caillaud
Markus Johannes Ott

3710 feenschach 63 12/1982
K. Widlert gewidmet
2. Preis
P0001750
(10+15) C+
BP in 24.5
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. Sc3 bxc2 5. Se4 cxd1=S 6. Sg5 Se3 7. Sxh7 Sxf1 8. Sg5 Th5 9. Sh7 Tha5 10. Kd1 e5 11. Kc2 Lb4 12. Kd3 d6 13. Ke4 Sd7 14. Kf5 Sdf6+ 15. Kg5 Kd7 16. Tb1 Se8+ 17. Kg4 Kc6+ 18. Kf3 Kb5 19. Ke4 Ka4 20. Kd3 b5 21. Kc2 Lf5+ 22. Kd1 Lxb1 23. Ke1 f5 24. Sf6 gxf6 25. b3#
play all play one stop play next play all
13-zügiges Tempoverlustmanöver des wK.
Moldenhauer: Computerprüfung: C+ Stelvio 1.2 18 Sekunden.
Keine Lösung: BP 23.5, BP 24.0. (2023-05-12)
more ...
comment
Keywords: Unique Proof Game, Promenade (K), Non-standard material, Tempo Loss (K13), Promotion
Genre: Retro
Computer test: Euclide 0.93
FEN: r2qn1n1/2p5/3p1p2/rp2pp2/kb6/1P6/P2PPPPP/1bB1Kn1R
Reprints: 985 FIDE Album 1980-1982 1988
58 Shortest Proof Games 11/1991
3384 U.S. Problem Bulletin 102/103 07-10/1995
Input: Gerd Wilts, 1995-06-03
Last update: James Malcom, 2021-02-15 more...
21 - P0001765
Kostas Prentos
26 Phénix 1 05/1988
P0001765
(11+15) cooked
BP in 18,5
1. Sf3 f5 2. Sd4 Kf7 3. Sb5 Kg6 4. Sd6 exd6 5. e4 Le7 6. e5 Lh4 7. e6 Df6 8. e7 Dxb2 9. e8=S Se7 10. Lc4 Tf8 11. 0-0 Tf6 12. f3 Kh5 13. Te1 Th6 14. Lf7+ Sg6 15. Te7 Dxc1 16. De1 Dxd2 17. De6 dxe6 18. Td7 Dg5 19. Sxg7#
play all play one stop play next play all
Cook: 1. d4 g5 2. Sf3 Lg7 3. e4 Lxd4 4. e5 Lxb2 5. Dd6 exd6 6. e6 f5 7. e7 Kf7 8. e8=S Se7 9. Sxg5+ Kg6 10. Lc4 Kh5 11. 0-0 Tg8 12. Te1 Tg6 13. f3 Th6 14. Lf7+ Sg6 15. Te7 Lf6 16. Se6 dxe6 17. Td7 Lh4 18. Lg5 Dxg5 19. Sg7#
Kostas Prentos: A correction was published in Phenix, 2009 (No.186/Pg.7979)
Solution:
1. Sf3 f5 2. Sd4 Kf7 3. Sb5 Kg6 4. Sd6 exd6 5. e4 Le7 6. e5 Lh4 7. e6 Dg5 8. e7 Dg3 9. e8=T Se7 10. Lc4 Tf8 11. 0-0 Tf6 12. f3 Kh5 13. Te1 Th6 14. Lf7+ Sg6 15. T1e6 dxe6 16. Txc8 Sd7 17. Th8 Txh8 18. Le8 (2022-12-08)
Moldenhauer: Computerprüfung: Cooked Stelvio 1.2 00:33:56 Minuten. (hh:mm:ss)
Keine Lösung: BP 17.5, BP 18.0.
Beispiel: 1.Sf3 f5 2.d4 Kf7 3.e4 g5 4.Lc4+ Kg6 5.e5 Lg7 6.e6 Lxd4
7.0–0 Lxb2 8.Dd6 exd6 9.e7 Kh5 10.e8S Se7 11.Te1 Tf8 12.Sxg5 Tf6
13.f3 Th6 14.Lf7+ Sg6 15.Te7 Lf6 16.Se6 dxe6 17.Td7 Lh4 18.Lg5 Dxg5
19.Sg7# (2023-05-30)
comment
Keywords: Unique Proof Game, Castling, Promotion
Genre: Retro
FEN: rnb5/pppR1BNp/3pp1nr/5pqk/7b/5P2/P1P3PP/RN4K1
Input: Gerd Wilts, 1995-06-03
Last update: Gerd Wilts, 2006-10-15 more...
22 - P0002241
Michel Caillaud
3817 feenschach 65 15/05/1983
1. ehrende Erwähnung
P0002241
(13+14) C+
BP in 34,0
1. f4 a5 2. f5 Ta6 3. f6 Tb6 4. fxg7 f5 5. h4 Sf6 6. g8=T Kf7 7. Tg6 Se8 8. Tc6 dxc6 9. h5 Dd4 10. h6 Dg7 11. hxg7 h5 12. g8=T h4 13. Tg4 h3 14. Ta4 h2 15. e4 Th3 16. La6 Ta3 17. d3 Kg8 18. Lh6 f4 19. Kd2 Lh3 20. g4 Lg2 21. Sh3 Sd7 22. Te1 h1=S 23. g5 Sg3 24. g6 Sf5 25. g7 Kh7 26. g8=T Sfd6 27. Tg5 Sc8 28. Tb5 cxb5 29. b3 bxa4 30. Kc3 Tb5 31. Sd2 Sdb6 32. Tc1 Sa8 33. Kc4 b6 34. c3 Tb4+
play all play one stop play next play all
Renny Bosch: This problem together with P0002238 and P0002243 form a lovely triad in each of which the rightmost three white pawns promote to a common target (Q's, R's, or B's) which subsequently get captured. Studying their similarities and differences, and what it took to make each one work, gives one a good appreciation of the art of SPG composition.

To see them all at once, enter
PROBID='P0002238' OR PROBID='P0002241' OR PROBID='P0002243'
into the search window on the home page.  (2008-03-23)
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 00;56:06 Minuten. (hh:mm:ss)
Keine Lösung: BP 33.0, BP 33.5. (2023-04-19)
Reto: With Stelvio 1.33, solving time drops to 20sec (2023-06-10)
comment
Keywords: Ceriani-Frolkin Theme (TTT), Unique Proof Game, Non-standard material, Promotion (sTTT)
Genre: Retro
Computer test: Stelvio 1.33, 20sec
FEN: n1n1nb2/2p1p2k/Bp5B/p7/prK1Pp2/rPPP3N/P2N2b1/2RQR3
Reprints: 20 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: Reto, 2023-06-19 more...
23 - P0002277
Karlheinz Bachmann
v Die Schwalbe 104, p. 217, 04/1987
1. ehrende Erwähnung
P0002277
(11+15) C+
BP in 48,0
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. a3 Ta4 5. Ta2 bxa2 6. Tg1 axb1=S 7. Th1 Sc3 8. Tg1 Sd5 9. Th1 Sb6 10. Tg1 Sa8 11. Th1 b6 12. Tg1 La6 13. Th1 Dc8 14. Tg1 Db7 15. Th1 Df3 16. gxf3 h5 17. Lh3 h4 18. Le6 h3 19. La2 Lc4 20. Lb1 La2 21. b3 Sa6 22. Lb2 Sc5 23. Lf6 gxf6 24. Kf1 Lh6 25. Kg1 Kf8 26. Df1 Kg7 27. Dg2+ hxg2 28. h4 Kg6 29. Kh2 g1=S 30. Kg2 Lf4 31. h5+ Kg5 32. h6 Lg3 33. h7 Sh6 34. Th4 Tb8 35. Tb4 Tb7 36. f4+ Kh4 37. h8=T Sf3 38. Tg8 Se5 39. Tg5 Sg6 40. Kf3 Kh3 41. Ke3 Kg2 42. Te5 Kf1 43. Kf3 Ke1 44. Kg2 Kd1 45. Kf1 Kc1 46. Ke1 Kb2 47. Kd1 Ka1 48. Kc1 Sh8
play all play one stop play next play all
paul: Correction of P0000067. (2018-03-03)
Reto: The new length record for a fully tested SPG. (2023-09-18)
Olaf Jenkner: How long does it take with one core and how many cores did you use? (2023-09-18)
Reto: I used 15 seekers and 15 players, but not all of them are active all the time. My guess is that it takes about 7-10h single-threaded. (2023-09-19)
comment
Keywords: Unique Proof Game, Move Length Record, Non-standard material, Promotion (Tss)
Genre: Retro
Computer test: Stelvio 1.66 in 23min (heavily parallelized)
FEN: n6n/1rpppp2/1p3p1n/2n1R3/rR3P2/PP4b1/b1PPPP2/kBK5
Reprints: 82 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: Reto, 2023-09-18 more...
24 - P0002337
Michel Caillaud
4019 Die Schwalbe 76 08/1982
Dr. Karl Fabel zum Gedenken
1. Preis
P0002337
(11+15) C+
BP in 47,0
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. a3 Ta4 5. Ta2 bxa2 6. Tg1 axb1=S 7. Th1 Sc3 8. Tg1 Sd5 9. Th1 Sb6 10. Tg1 Sa8 11. Th1 b6 12. Tg1 La6 13. Th1 Dc8 14. Tg1 Db7 15. Th1 Df3 16. gxf3 h5 17. Lh3 h4 18. Le6 h3 19. La2 Lc4 20. Lb1 La2 21. b3 Thh4 22. Lb2 Thb4 23. Lf6 gxf6 24. Kf1 Lh6 25. Kg1 Kf8 26. Df1 Kg7 27. Dg2+ hxg2 28. h4 Kg6 29. Kh2 g1=S 30. Kg2 Lf4 31. h5+ Kg5 32. Th4 Lh2 33. Td4 Sh3 34. f4+ Kh4 35. Kf3 Sg5+ 36. Ke3 Kh3 37. h6 Kg2 38. h7 Kf1 39. h8=T Ke1 40. Th5 Sh7 41. Ta5 Kd1 42. Ta7 Kc1 43. Tb7 Ta7 44. Kd3 Sa6 45. Tb8 Kb2 46. Tf8 Ka1 47. Kc3 Lg1
play all play one stop play next play all
Henrik Juel: So Michel's proof game is not cooked; yet... (2019-09-10)
Reto: This is now the length record for a fully tested SPG. (2023-09-17)
Moldenhauer: Keine Lösung: BP 46.5. (2024-01-05)
more ...
comment
Keywords: Unique Proof Game, Move Length Record, Non-standard material (ss), Promotion (ssT)
Genre: Retro
Computer test: Stelvio 1.64 in around 20min (highly parallelized).
FEN: n4Rn1/r1pppp1n/np3p2/8/1r1R1P2/PPK5/b1PPPP2/kB4b1
Reprints: diagrammes 69 01-02/1985
989 FIDE Album 1980-1982 1988
81 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-09-17 more...
25 - P0002517
Peter Kniest
1999 Diagramme und Figuren 15/01/1967
P0002517
(1+1) cooked
-1(w+s), dann h#1
R: 1. c7xTb8=L Tb7-b8, dann Ta7 c8=D#
play all play one stop play next play all
Henrik Juel: Cook: -1.a7xFb8=L Kb7xTa8, 1.Ka6 axb8DT#. (2004-04-01)
Mario Richter: vgl. mit P0006207 (2009-12-24)
Adrian Storisteanu: Possible (expensive, 50% more units) fix: Ka8 Bd8 / Kc8 (2+1) -- R: 1.e7xRd8=B Rd7-d8 & 1.Rc7 e8Q#. On the plus side, there is a wK in the picture now. (2016-02-10)
Adrian Storisteanu: See P1389595 (not clear which was first). (2024-03-19)
comment
Keywords: Help retractor, Promotion (L)
Genre: Retro
FEN: kB6/8/8/8/8/8/8/8
Reprints: Problemkiste 92 04/1994
Input: Gerd Wilts, 1995-06-03
Last update: Alfred Pfeiffer, 2014-06-03 more...
26 - P0002582
Alexander Kislyak
5604 feenschach 92 09-10/1989
P0002582
(10+15)
BP in 33,0
1. b4 c5 2. Lb2 c4 3. e3 e5 4. Ld3 Lc5 5. bxc5 c3 6. c6 cxd2+ 7. Ke2 d6 8. c7 Le6 9. c8=S Dg5 10. Se7 a5 11. Sg6 hxg6 12. c4 a4 13. c5 a3 14. c6 axb2 15. c7 Sc6 16. c8=S Sh6 17. Se7 Sg4 18. Sf5 gxf5 19. h4 Th6 20. h5 Tg6 21. h6 Sh2 22. h7 Sf1 23. h8=T f6 24. T8h3 Kd7 25. a4 Th8 26. a5 T8h6 27. a6 Sb4 28. a7 Sc2 29. a8=T Sa3 30. Ta4 Lg8 31. Te4 fxe4 32. f4 Dg4+ 33. Tf3 exf3+
play all play one stop play next play all
Frolkin-Thema, Typ SSTT. "Gefällt mir am besten, da die Begründungen für TT-UW zeitlich weit entkoppelt von den UW sind!!" (GL) [3,2/II]
Paulo Roque: obs: 23...Kd7 24.T8h3 f6 (2008-12-29)
Moldenhauer: Computerprüfung: Cooked Stelvio 1.6 184:20:33 Stunden. (hh:mm:ss)
1.d4 Sa6 2.Ld2 Sb4 3.e3 Sf6 4.Ld3 c5 5.Ke2 c4 6.h4 c3 7.h5 cxd2 8.c4 Sc2 9.c5 Sg4
10.c6 e5 11.c7 Lc5 12.dxc5 d6 13.c6 Le6 14.c8=S Dg5 15.Se7 Sh2 16.Sf5 Sf1 17.c7 a5
18.c8=S a4 19.Sce7 a3 20.Sg6 axb2 21.a4 hxg6 22.a5 Th6 23.a6 gxf5 24.a7 Tg6
25.h6 Kd7 26.h7 f6 27.h8=T Sa3 28.T8h3 Th8 29.a8=T Thh6 30.Ta4 Lg8 31.Te4 fxe4
32.f4 Dg4+ 33.Tf3 exf3+
Keine Lösung: BP 32.0 wegen der Retraktion. Da NUPG C+. (2023-09-28)
comment
Keywords: Non-Unique Proof Game, Ceriani-Frolkin Theme (SSTT), Promotion (SSTT)
Genre: Retro
FEN: 6b1/1p1k2p1/3p1prr/4p3/5Pq1/n2BPp2/1p1pK1P1/RN1Q1nNR
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2021-05-09 more...
27 - P0003138
Branko Koludrovic
4208 Problem 12/1979
P0003138
(11+9)
h#3 (AP)
0.1...
1. ... axb6ep 2. 0-0-0 0-0-0 3. Td7 a8=D#
play all play one stop play next play all
This problem can be solved presuming that both castlings are executable. It implies that the last halfmoves have been.-1.Bb6xa7 sBb7-b5.
Bb5 could not come from c6 (sBc6xFb5), because all of the missing white pieces(5) have been captured on white squares except wLc1,which must have been captured by Bc7(Bc7xwLb6).Further,it has not played immediately before -1.Bb6-b5 because this would prevent white castling(forcing wT or wK to move)
Here is the proof that 4 remaining white pcs have been captured on white squares:
black d-pawn must have been captured on d4 and h,g f pawns had to promote after Bh3xwFg2,then wBh2moved to h4, enabling Bg4x Fh3 ..h1T, and finnaly sBf7
after fxg2... g1S. sLf1 prevented the check from Th1, and later has been captured by a white officer.
Conclusion:
Retro:-1.wBb6xFa7 Bb7-b5
Forward(AP) 1....axb6 e. p.2.0-0-0 0-0-0 3.Td7 a8Q# (Author)
Branko Koludrovic: P.S.
The black pawn a4(on the diagramm)came from c7 after capturing the white bishop on b6, then moving to b5 and capturing a white officer on a4. (2010-09-28)
A.Buchanan: I think sBf must have captured on g2 & then promoted on f1 to S, otherwise it’s impossible to unlock the southeast cage (2023-07-11)
A.Buchanan: So that means it’s sound. However I don’t see that it needs to have been sL shielding on f1 (2023-07-11)
more ...
comment
Keywords: a posteriori (AP), En passant as key, Castling (sgsgwg), Promotion (D), Valladao Task
Genre: h#, Retro
FEN: r3k3/P3p3/p7/Pp6/p6P/2P3PR/2PPP2b/R3K1nr
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-07-11 more...
28 - P0003761
Adrian Storisteanu
1613 Shahmat 11-12/1979
P0003761
(7+11) C+
h#2
b) wBc3 nach b3
a) 1. fxg1=S Dxe3 2. Sd2 Df2#
b) 1. ... Dxe3 2. c1=S Dc3#
play all play one stop play next play all
a) R: 1. d2xc3
b) WTM, so solution in a) can't work here.
Retro
b) Weiß am Zug
Adrian Storisteanu: Two knight promotions differently motivated.
The technical challenge was in averting the short second solution in a) as set play, in order to keep the two phases nicely apart, and also, of course, preventing black tempi and potential white retro moves. (2000-11-20)
more ...
comment
Keywords: No legal last move for White, Promotion (s,s)
Genre: h#, Retro
Computer test: HC+ Popeye v4.87 & simple retro logic
FEN: 8/8/8/8/8/2P1p1P1/ppp1ppRP/bqQbknRK
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-12-06 more...
29 - P0005597
Frank Schützhold
Jorge Abel Barros
Raul Ocampo
Jorge Joaquin Lois
Julio Alberto Pancaldo

(2) Die Schwalbe 25 02/1974
P0005597
(15+15)
BP in 28,5
(27,5?)
1. Sc3 Sh6 2. Sd5 Tg8 3. b4 Sc6 4. b5 Sb8 5. b6 Sc6 6. La3 Sb8 7. Db1 Sc6 8. Db5 Sb8 9. Da6 bxa6 10. Kd1 Lb7 11. Kc1 Dc8 12. Sf6+ Kd8 13. Sxg8 Sc6 14. Sf6 Sg8 15. Sd5 Ke8 16. Kb2 Dd8 17. Kc3 Lc8 18. b7 Sh6 19. b8=D Sg8 20. Db1 Sh6 21. Dd1 Sg8 22. Lc1 Sh6 23. Kd3 Sg8 24. Ke3 Sh6 25. Kf3 Sg8 26. Kg3 Sh6 27. Kh3 Sg8 28. Sc3 Sb8 29. Sb1
play all play one stop play next play all
Konstruktionsausschreiben 06/1973
Moldenhauer: Computerprüfung: C+ NUPG BP 28.5 cooked in 1 Sekunde.
Keine Lösung: BP 26.5 bis BP 28.0.
Beispiel: 1.Sc3 Sa6 2.Sd5 Tb8 3.b4 Ta8 4.La3 Tb8 5.Db1 Ta8 6.Kd1 Tb8 7.Kc1 Ta8
8.Kb2 Tb8 9.Kc3 Ta8 10.Kd3 Tb8 11.Ke3 Ta8 12.Kf3 Tb8 13.Kg3 Ta8
14.Kh3 Tb8 15.b5 Ta8 16.b6 Sb8 17.Db5 Sc6 18.Da6 bxa6 19.b7 Sh6
20.b8D Tg8 21.Db1 Lb7 22.Dd1 Dc8 23.Sf6+ Kd8 24.Sxg8 Sb8 25.Sf6 Sg8
26.Sd5 Ke8 27.Lc1 Dd8 28.Sc3 Lc8 29.Sb1 (2023-04-02)
comment
Keywords: Non-Unique Proof Game, Construction task, Promotion
Genre: Retro
FEN: rnbqkbn1/p1pppppp/p7/8/8/7K/P1PPPPPP/RNBQ1BNR
Input: Gerd Wilts, 1995-06-05
Last update: A.Buchanan, 2012-04-08 more...
30 - P0005899
Unto Heinonen
Suomen Tehtäväniekat 02/1993
1. Lob
P0005899
(7+7)
BP in 30,5
1. h4 g5 2. hxg5 a5 3. b4 axb4 4. Th4 Ta3 5. Sf3 Te3 6. a4 Sf6 7. gxf6 e5 8. Tc4 h5 9. a5 h4 10. a6 h3 11. a7 h2 12. a8=L h1=L 13. Ta6 Th6 14. dxe3 Le7 15. Te6 fxe6 16. La3 b3 17. Lc5 Sc6 18. Sd4 exd4 19. Sc3 dxc3 20. g4 Se5 21. Lg2 b6 22. Lac6 dxc6 23. fxe7 Dd3 24. Ld5 exd5 25. cxd3 Lf5 26. gxf5 Te6 27. fxe6 Le4 28. dxe4 bxc5 29. f4 dxc4 30. Dc2 bxc2 31. fxe5
play all play one stop play next play all
Juha Saukkola:: Solution not unique! (2000-09-29)
Moldenhauer: Computerprüfung: C+ NUPG Stelvio 1.11 00:02:12 Minuten. (hh:mm:ss)
Keine Lösung: BP 29.5, BP 30.0. (2023-04-24)
Moldenhauer: Beispiel Stelvio 1.11: 1.Sc3 Sc6 2.b3 Sf6 3.La3 a5 4.g4 a4 5.Lg2 Ta5 6.h4 Tf5
7.Lc5 axb3 8.Ld5 b6 9.a4 bxc5 10.gxf5 g5 11.hxg5 e5 12.Th4 h5 13.Tc4 h4
14.a5 h3 15.a6 h2 16.a7 h1D 17.Ta6 De4 18.Sf3 Le7 19.Sd4 exd4 20.a8D Se5
21.Te6 dxc3 22.Dc6 dxc6 23.d4 fxe6 24.dxe5 exd5 25.gxf6 Le6
26.fxe6 dxc4 27.fxe7 Ddd3 28.cxd3 Th3 29.Dc2 Te3 30.dxe4 bxc2 31.fxe3 (2023-04-24)
comment
Keywords: Non-Unique Proof Game, Promotion
Genre: Retro
FEN: 4k3/2p1P3/2p1P3/2p1P3/2p1P3/2p1P3/2p1P3/4K3
Reprints: The Problemist 11/1993
Input: Gerd Wilts, 1995-06-26
Last update: A.Buchanan, 2012-04-10 more...
31 - P0006477
Thierry Le Gleuher
3350 diagrammes 114 07-09/1995
P0006477
(11+16) C+
BP in 26,0
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. a4 Ta6 5. a5 Td6 6. a6 Txd2 7. a7 d5 8. a8=S Ld7 9. Sb6 cxb6 10. c4 b5 11. c5 Db6 12. c6 Dd4 13. c7 Lc6 14. c8=S Sd7 15. Sd6 exd6 16. e4 Se7 17. e5 Sc8 18. e6 Se5 19. e7 Kd7 20. e8=S Ke6 21. Sf6 gxf6 22. g4 Lg7 23. g5 Te8 24. g6 Lh8 25. g7 Te7 26. g8=S Sf3+
play all play one stop play next play all
Brilliant cavalcade in a very clear construction.
Moldenhauer: Ergänzung: C+ Stelvio 8 Sekunden.
Keine Lösung: BP 25.5. (2023-06-24)
comment
Keywords: Ceriani-Frolkin Theme (SSS), Unique Proof Game, Promotion
Genre: Retro
Computer test: Resolution time : 18 mn 14.45 s., Natch 2.3 Copyright (C) 1997,98,99,2001,2002,2003,2004 Pascal Wassong
FEN: 2n3Nb/1p2rp1p/2bpkp2/1p1p4/3q4/1p3n2/1P1r1P1P/RNBQKB1R
Input: Gerd Wilts, 1996-06-16
Last update: James Malcom, 2023-06-24 more...
32 - P0006492
Thierry Le Gleuher
601v Europe Echecs 438 10/1995
P0006492
(16+13) C+
BP in 21,0
1. h4 a5 2. h5 Ta6 3. h6 Tb6 4. hxg7 Tb3 5. Th6 b5 6. Ta6 h5 7. axb3 h4 8. Ta4 h3 9. Th4 h2 10. c4 h1=T 11. Dc2 Th3 12. Dg6 Tc3 13. Th1 Thh3 14. Db6 Thf3 15. exf3 a4 16. Ld3 a3 17. Le4 a2 18. d3 a1=T 19. Le3 Ta4 20. Ld4 Tb4 21. Ta1 Ta4
play all play one stop play next play all
White Rooks are permuted. Black Rooks are promotees. A very nice maneuver.
Moldenhauer: Computerprüfung: C+ Stevio 1.11 00:49:45 Minuten.(hh:mm:ss)
Keine Lösung: BP20.0, BP 20.5. (2023-03-16)
Henrik Juel: Hello Moldenhauer
Your tests with Stelvio are much appreciated
Did you notice any improvement by version 1.11 over version 1.0? (2023-03-16)
Moldenhauer: Hallo Henrik Juel
Danke! Seit der neuen Version Stelvio 1.11 hat sich die Anzahl der Strategien reduziert.
Beispiel: P1000406 von 6775 auf 4994, was natürlich das Tempo erhöht. Habe ich zufällig bemerkt.
Dieses Beispiel habe ich auch gespeichert. Herr Reto Aschwanden schrieb glaube ich auch darüber.
Bei mir laufen immer mehrere Stelvios gleichzeitig. Vielleicht ist mein Rechner deshalb
gegenüber anderen langsamer. AMD Ryzen 3950X 16 Kerne 3 Jahre alt. (2023-03-16)
Henrik Juel: Thanks, Moldenhauer (2023-03-20)
comment
Keywords: Unique Proof Game, Interchange (TT), Promotion
Genre: Retro
Computer test: Stelvio 1.11
FEN: 1nbqkbn1/2ppppP1/1Q6/1p6/r1PBB3/1PrP1P2/1P3PP1/RN2K1NR
Input: Gerd Wilts, 1996-06-16
Last update: Silvio Baier, 2023-03-20 more...
33 - P0007039
Andrey Frolkin
3406 U.S. Problem Bulletin 102/103 07-10/1995
P0007039
(12+16) C+
BP in 27,0
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. a3 Ta4 5. Ta2 bxa2 6. Tg1 axb1=S 7. Th1 Sc3 8. Tg1 Se4 9. c3 Sg3 10. Dc2 Sh1 11. Dg6 hxg6 12. Kd1 Th5 13. Kc2 Sh6 14. Kd3 Td5+ 15. Ke3 e5 16. Kf3 Dh4 17. Ke3 Lc5+ 18. Kf3 La7 19. h3 b6 20. Ke3 La6 21. Kf3 Ld3 22. Ke3 Lf5 23. Kf3 e4+ 24. Ke3 Sg4+ 25. Kf4 Dh8 26. Kg5 f6+ 27. Kf4 g5+
play all play one stop play next play all
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 5 Sekunden.
Keine Lösung: BP 26.0, BP 26.5. (2023-03-30)
comment
Keywords: Unique Proof Game, Promenade, Non-standard material, Pendulum (K x9), Promotion
Genre: Retro
Computer test: Stelvio 1.11
FEN: 1n2k2q/b1pp2p1/1p3p2/3r1bp1/r3pKn1/P1P4P/1P1PPPP1/2B2BRn
Input: Gerd Wilts, 1996-08-12
Last update: James Malcom, 2023-05-02 more...
34 - P0009121
Tomislav Petrovic
2949 Phénix 69 12/1998
P0009121
(10+9) C+
h#2 (AP)
1. fxe3ep d8=S 2. Kxd5 0-0-0# (Td1#?)
play all play one stop play next play all
White has made 6 pawn captures with one missing black piece unaccounted for, that by parity can only have been captured by an officer. White's last move cannot have been a pawn capture. If R: 1.f2-f3, then sLg1 was promoted, implying 7 captures by black pawns - one too many. So if White can prove they retain castling rights, then the ep is on. Hence AP Petrovic is valid.
Henrik Juel: 0... fxe3ep 1.d8S Kxd5 2.0-0-0#. Not -1.f2? and Lg1 is caught. (2004-09-16)
Vaclav Kotesovec: Similar problems should not be labeled as "C+". Such a designation is only acceptable if the entire analysis was performed by a computer program. (2023-08-03)
Henrik Juel: In principle I agree, Vaclav
But PDB does not (yet) allow HC+, so I find it acceptable to use the C+ label, when you also tell the whole story after 'Computer test:' below (2023-08-03)
A.Buchanan: Hopefully Gerd will have more time at some point, and can expand the functionality in this and other areas. In the meantime, engine solving of conventional retros including AP, is in its infancy. Retractor 2 has some effectiveness, but is still basic. And there is nothing that yet grasps the intricacies of castling/ep etc. However AP problems do often contain considerable forward chess, and the C+ tag is very useful to filter out those that have already been solved forwardly, without pretending that these are in any sense fully solved (2023-08-04)
Ladislav Packa: I know the definition of AP, but I don't understand the logic behind it. The move 1.fxe3 e.p. proves that White CAN castling. But the solution (2. ...Rd1#?) claims that castling is MANDATORY. From my point of view, AP is correct when only castling is necessary for the solution and the Rook move would be a dual. (2023-08-04)
A.Buchanan: @Ladislav: I am not sure how to help you. Maybe you can read this page from Retro Corner: https://www.janko.at/Retros/Glossary/APosteriori.htm (2023-08-05)
Ladislav Packa: Andrew, what should the article help me with? I quote the final sentence:
Some people still oppose this rule and argue that it should certainly not be the default convention. (2023-08-05)
Henrik Juel: You could view it this way, Ladislav
h#2 means that it is Black to move, so White made last move
What was last move? A little analysis shows just three possibilities: f2-f4, move by Ta1, or move by Ke1
So normally we cannot assume that last move was f2-f4
But if White can castle, then the last move was f2-f4
So if we could start with 0... 0-0-0, then 1.fxe3ep would be legitimate
AP says that you are allowed to reverse the sequence of events; first do the ep capture, then later legitimize it by castling
Was this helpful? (2023-08-05)
Ladislav Packa: Henrik, you don't have to explain that to me. I've done a few AP issues myself, like P1348357. But that doesn't mean I agree with AP's logic. I already wrote it - the term "you can castle" is applied as "you must castle". But these are only problems where, in addition to castling, the Rook move can also be used, I consider that a dual.
From that point of view, the P1000662 issue is perfectly fine for me. (2023-08-05)
Joost de Heer: AP: By castling, you prove a posteriori that the ep-capture was not just a try but the actual solution. Without castling, the ep-solution just is that: a try.
So: Try 1. fe3 ep e8=S 2. Kd5 Rd1 - but ep capture not allowed, as there is no proof that f2-f4 must've been the last move.
Solution 1. fe3 ep e8=S 2. Kd5 OOO - Now the ep capture was justified because white castled, thereby proving that the last move before the diagram position indeed was f2-f4. (2023-08-06)
Joost de Heer: See e.g. P1052919 : The try is an ep capture which is unjustified. (2023-08-06)
A.Buchanan: OK Ladislav: I think I get your point. If one solution with castling justifies the e.p., then based on that certainty, why shouldn't an alternative solution with no castling *then* be allowed as well? There are problems in which one twin shows 0-0-0 and the other shows 0-0. Each is based on the other in a similar way, so the idea of dependency is not new. Why are we not allowed to add other "parasitic" solutions as well? Why can we only have the "paying" solutions? We can't say that we are restricted to one solution: that's not the way chess problems operate! And this is just in the help world - in the adversarial world it might get even more complicated. Is this your issue, Ladislav? (2023-08-07)
Ladislav Packa: I don't want to unnecessarily prolong this discussion. However, I will add one more note: in this position, white castling is also possible without e.p. in Black's 1st move. If B1 were an indifferent move, then white can 1...0-0-0! The Codex of Chess Composition writes about it in Article 16 (1):
Castling convention. Casting is permitted unless it can be proven that it is not permissible.
In our case, 0-0-0 is possible because White's last move exists - e2-e4! It does not matter if it is this move or some a2-a3, both moves are equivalent. EP does not prove the possibility of casting, it would be legal even without it. (2023-08-07)
A.Buchanan: Ladislav was what I wrote your issue pls? Y/N :-) (2023-08-07)
Ladislav Packa: I have no problem, I'm just expressing my own opinion about the AP convention. (2023-08-07)
A.Buchanan: OK cos I think the point I raised is a real one that should be addressed by theory some day. Clearly from the nice problem that you composed Ladislav you understand the mechanics very well. From a justification perspective it's all a bit iffy, but that's why it's controversial. Under RS it's really the only way one can end up actually eping, and it's proved compositionally fertile. So that's enough to justify (2023-08-08)
Ladislav Packa: No need to apologize. This is a normal discussion with different views on the issue. Maybe it will come to some conclusion.
I just want to point out the fact that it is not the e.p. that authorizes castling, because according to the Codex castling is possible regardless of the e.p. It's the exact opposite: castling authorizes the possibility of e.p. (2023-08-08)
Joost de Heer: "I just want to point out the fact that it is not the e.p. that authorizes castling, because according to the Codex castling is possible regardless of the e.p. It's the exact opposite: castling authorizes the possibility of e.p."
You misinterpret AP. The e.p. capture does not authorize castling, castling provides a justification later on (hence the 'a posteriori') for the legality of ep.
Usually, for ep justification you need to examine all game trees that lead to the diagram, and only if all game trees end with the double-step, then ep is allowed.
With AP, you examine all the game trees including the actual play. If all those game trees have as last move before the diagram position the double step, then ep is possible.
In this case, if white doesn't castle, then there are game trees which don't have as last move the double step, and therefore AP logic dictates that the ep capture was illegal. However, all game trees which lead to the diagram and which have castling in the actual play have as last move before the diagram position the double step, hence AP dictates that the ep capture is legal. (2023-08-09)
Ladislav Packa: Joost: A simple question - is white allowed to castle after any 1st move by black (except e.p.)? (2023-08-09)
Joost de Heer: Of course he is. AP only is used to combine the ep justification with castling, not the castling right per se. (2023-08-09)
more ...
comment
Keywords: a posteriori (AP) (Type Petrovic), En passant as key, Castling (wg), Promotion (S), Valladao Task
Genre: Retro, h#
Computer test: HC+ Popeye v4.87 + simple retro-logic
FEN: 8/3P2p1/2PP4/1ppPp3/2pkPp2/5PP1/6Pp/R3K1b1
Input: Gerd Wilts, 1999-02-27
Last update: A.Buchanan, 2023-09-11 more...
35 - P0009132
Michel Caillaud
R042 Probleemblad 01/1999
P0009132
(13+15) C+
BP in 24,0
1. g4 c5 2. Lg2 Da5 3. Lc6 Dxa2 4. Lb5 Dd5 5. Ta6 Sh6 6. Tc6 dxc6 7. b3 Lf5 8. Lb2 Sd7 9. Lf6 exf6 10. g5 Ld6 11. g6 Ke7 12. gxh7 Thb8 13. h8=T a5 14. Tc8 a4 15. Tc7 Th8 16. f3 Ke8 17. Kf2 Lf8 18. Kg3 a3 19. Kh4 Ta4+ 20. Kh5 Tg4 21. d4 Sb8 22. Dd3 Dd8 23. Sd2 Lc8 24. Dh7 Sg8
play all play one stop play next play all
Switchback von 7 schwarzen Figuren, davon nur einer mit Schlag!
Henrik Juel: Natch 3.1 made no progress after half an hour (2018-12-13)
more ...
comment
Keywords: Unique Proof Game, Pure Round Trip (d), Switchback (sldklst), Promotion (T)
Genre: Retro
Computer test: Moldenhauer: Computerprüfung: C+ Stelvio 1.11 00:03:45 Minuten. (hh:mm:ss) Keine Lösung: BP 23.0, BP 23.5.
FEN: 1nbqkbnr/1pR2ppQ/2p2p2/1Bp4K/3P2r1/pP3P2/2PNP2P/6NR
Input: Gerd Wilts, 1999-02-27
Last update: A.Buchanan, 2023-04-01 more...
36 - P0009165
Michel Caillaud
PR17 Problem Paradise 12 01-03/1999
3. ehrende Erwähnung
P0009165
(15+13) C+
BP in 22,5
1. f4 Sc6 2. f5 Tb8 3. f6 exf6 4. a4 Lb4 5. a5 Lc3 6. dxc3 De7 7. Le3 De5 8. Lxa7 b6 9. a6 Tb7 10. Lb8 Sge7 11. a7 Tg8 12. a8=L Ta7 13. Lb7 Ta8 14. h4 Sa7 15. Le4 d5 16. Lxh7 g6 17. h5 Tg7 18. h6 Dh5 19. Lg8 Lf5 20. h7 Sec8 21. h8=D Th7 22. Dg7 Th8 23. Dh7
play all play one stop play next play all
Rundlauf der sTT a8 und h8.
Henrik Juel: Natch 3.1 made no progress after half an hour (2018-12-13)
Moldenhauer: Computerprüfung: C+ Stelvio 1.0 27:15:46 Stunden.
Keine Lösung: BP 21.5, BP 22.0. (2023-02-18)
comment
Keywords: Unique Proof Game, Pure Round Trip (tt), Promotion
Genre: Retro
Computer test: Stelvio 1.0
FEN: rBn1k1Br/n1p2p1Q/1p3pp1/3p1b1q/8/2P5/1PP1P1P1/RN1QKBNR
Input: Gerd Wilts, 1999-02-27
Last update: Silvio Baier, 2023-03-03 more...
37 - P0500706
Simo Ylikarjula
4665 feenschach 76 08/11/1985
P0500706
(2+6) C+
h#5
2.1...
1) 1. ... g4 2. e6 g5 3. Ke7 g6 4. Td8 gxf7 5. Td7 f8=D#
2) 1. ... g3 2. Kd7 g4 3. Td8 g5 4. Ke8 g6 5. Sd7 gxf7#
play all play one stop play next play all
Numerous retro tries but none distinct
Retro!-patt, Aufspaltung Doppelschritt!, Excelsior, Umwandlung
more ...
comment
Keywords: Promotion in the mating move, Excelsior white (auto key), No legal last move for White, Minimal
Genre: h#, Retro
Computer test: Popeye C-Version 3.52 (2048 KB)
FEN: 4k2r/4ppK1/5n1p/8/8/8/6P1/8
Reprints: 365 Minimalkunst im Schach 2006
Input: Gerd Wilts, 1996-06-06
Last update: A.Buchanan, 2023-12-08 more...
38 - P1000202
Mikhailo Kozulya
10287 Die Schwalbe 175 02/1999
P1000202
(13+13) C+
BP in 23,0
1. a4 d5 2. a5 Dd7 3. a6 Dh3 4. axb7 Lf5 5. Ta6 Sd7 6. Tf6 exf6 7. g4 Ld6 8. Lg2 Lg3 9. fxg3 a5 10. Kf2 a4 11. Ke3 a3 12. Kd4 a2 13. Kc3 a1=T 14. Kb3 T1a4 15. Sa3 Se7 16. Ka2 Sc6 17. Kb1 Ke7 18. Sc4 Tag8 19. Se5 Sf8 20. Sg6+ hxg6 21. b8=S Th4 22. gxh4 Db3 23. Sf3 Lxc2+
play all play one stop play next play all
Henrik Juel: Natch 3.1 made no progress in half an hour (2018-12-13)
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 00:15:12 Minuten. (hh:mm:ss)
Keine Lösung: BP 22.0, BP 22.5. (2023-03-27)
comment
Keywords: Unique Proof Game, Promotion (tS)
Genre: Retro
Computer test: Stelvio 1.11
FEN: 1N3nr1/2p1kpp1/2n2pp1/3p4/r5PP/1q3N2/1PbPP1BP/1KBQ3R
Input: Gerd Wilts, 2000-08-01
Last update: Silvio Baier, 2023-04-05 more...
39 - P1000246
Andrej N. Kornilow
Alexander Kislyak

10666 Die Schwalbe 181 02/2000
P1000246
(15+15) C+
BP in 30,5
1. h4 a5 2. h5 a4 3. h6 a3 4. hxg7 axb2 5. Th6 Ta3 6. Tc6 Tf3 7. a4 h5 8. a5 h4 9. a6 h3 10. a7 h2 11. a8=D h1=D 12. Da5 Dh4 13. De5 Dd4 14. Ta5 Th4 15. Sa3 Sh6 16. g8=D b1=D 17. Dgg3 Dbb6 18. Dh2 Da7 19. g4 b5 20. g5 b4 21. g6 b3 22. g7 b2 23. g8=D b1=D 24. Dgg2 Dbb7 25. Lb2 Lg7 26. Da1 Kf8 27. Kd1 Kg8 28. Kc1 Kh7 29. Kb1 Dh8 30. Ka2 Lf8 31. Lc1
play all play one stop play next play all
Reto: This is a case where strategy analysis in Stelvio is in a certain sense optimal: Only 1 strategy remains after analysis, namely the one that belongs to the solution. (2023-04-25)
more ...
comment
Keywords: Unique Proof Game, Symmetrical position, Non-standard material (DDdd), Phoenix, Prenix, Ceriani-Frolkin Theme, Asymmetrical solution, Promotion (DDDddd)
Genre: Retro
Computer test: Computerprüfung: C+ Stelvio 1.11 1 Sekunde. Keine Lösung: BP 29.5, BP 30.0.
FEN: 1nb2b1q/qqpppp1k/2R4n/R3Q3/3q3r/N4r2/K1PPPPQQ/Q1B2BN1
Input: Gerd Wilts, 2000-08-01
Last update: A.Buchanan, 2023-04-26 more...
40 - P1000529
Göran Forslund
StrateGems 1998
Lob
Thematurnier
P1000529
(15+13) C+
KBP?
1. d3 Sf6 2. Lh6 gxh6 3. g4 Lg7 4. g5 Sg4 5. g6 Lc3 6. bxc3 0-0 7. g7 h5 8. gxf8=L Kh8 9. Lh6 Dg8 10. Le3 Dg5 11. Lxa7 Dc5 12. Lb6 Ta6 13. La5 Tg6 14. Lb4 Tg8 15. La3 Tf8 16. Lc1 Kg8
play all play one stop play next play all
Henrik Juel: Natch 3.1 produced nothing in more than 3 hours (2018-12-12)
Moldenhauer: Computerprüfung: C+ Stelvio 1.0 01:02:15 Stunden.
Keine Lösung: BP 15.0, BP 15.5. Notation OK. (2023-02-18)
comment
Keywords: Unique Proof Game, Promotion (L), Castling, Pronkin Theme
Genre: Retro
Computer test: Stelvio 1.0
FEN: 1nb2rk1/1ppppp1p/8/2q4p/6n1/2PP4/P1P1PP1P/RNBQKBNR
Input: Gerd Wilts, 2000-08-01
Last update: Silvio Baier, 2023-03-02 more...
41 - P1000642
Satoshi Hashimoto
R048 Probleemblad 03/1999
3. Preis
P1000642
(14+15) C+
BP in 23,0
1. e4 Sf6 2. Df3 Sh5 3. Df6 exf6 4. e5 Ld6 5. e6 0-0 6. e7 Sc6 7. e8=D Tb8 8. De4 Te8 9. Ld3 Te5 10. Se2 Tb5 11. 0-0 Tb3 12. axb3 Kf8 13. Ta6 bxa6 14. Da4 Tb5 15. Le4 Te5 16. d3 Te8 17. Lf4 Ke7 18. Sd2 Th8 19. Ta1 Ke8 20. Kf1 Lf8 21. Ke1 Se7 22. Sf1 c6 23. Lb8 Sg8
play all play one stop play next play all
Weiß und Schwarz haben klein rochiert, wTa1 stammt von h1, sTh8 stammt von a8.
Henrik Juel: Natch 3.1 did nothing in almost an hour (2018-12-13)
more ...
comment
Keywords: Unique Proof Game, Impostor (Tts), Switchback (Kkl), Castling, Promotion
Genre: Retro
Computer test: Moldenhauer: Computerprüfung: C+ Stelvio 1.11 84:43:01 Stunden. (hh:mm:ss) Keine Lösung: BP 22.0, BP 22.5. Oder auch Stelvio 2.1 in 25min.
FEN: 1Bbqkbnr/p2p1ppp/p1p2p2/7n/Q3B3/1P1P4/1PP1NPPP/R3KN2
Reprints: feenschach 153, p. 195, 10-12/2003
82 Die Schwalbe 250A, p. 260, 08/2011
7 64 Proof Games 2012
Input: Gerd Wilts, 2000-08-01
Last update: Reto, 2024-03-10 more...
42 - P1000662
Gianni Donati
R074 Probleemblad 11/1999
P1000662
(10+14) C+
h#1.5 (AP)
1. ... gxh6ep 2. exf1=L 0-0-0#
play all play one stop play next play all
Kommentare:
Als einziger letzter schwarzer Zug, der die weiße Rochade
erhält, kommt nur Bh7-h5 infrage, was dem Weißen den e.p.-Schlag
ermöglicht, um nicht die Rochade oder das Mattnetz zerstören zu
müssen (H.P.Suwe)
Gianni Donati: This intends to show the Valladao theme in the minimum number of moves. (2004-03-19)
VL: The waiting ep capture. Cf. also P1000260
(by T.Petrovic, 2000) somewhat enriched
thematically with the illegal try 2... Rd1#??. (2004-06-03)
A.Buchanan: The “illegal try” 2. Rd1+ is not actually mate because c2 is unprotected. This is kind of “logic dual” spoils the A.P. motivation for the castling (2020-05-20)
Henrik Juel: White captured h6xg7 and once more, e.g. axPb-b8=Y
Black captured cxdxe, dxexf, fxg, and once more, e.g. a2xb1=Y
Possible retroplay 1... h7-h5 2.h6xSg7 Df8-f4 3.h5-h6 Sf4-h3 4.Sh3-g1 etc., preserving the castling right
Any other black last move would force White to retract Ta1, as d2xc3, d2xe3, and h6xh7 would be illegal retractions
I agree with Andrew that the double motivation of 2... 000# is a weakness:
a. legitimizing h7-h5
b. mating (2020-05-21)
Vaclav Kotesovec: Similar problems should not be labeled as "C+". Such a designation is only acceptable if the entire analysis was performed by a computer program. (2023-08-03)
A.Buchanan: See discussion at P0009121 (2023-08-04)
more ...
comment
Keywords: a posteriori (AP), En passant, En passant as key, Castling, Valladao Task, Promotion (l)
Genre: Retro
Computer test: HC+ Popeye v4.87 + simple retro logic
FEN: 6n1/4p1P1/6p1/6Pp/2b1rqrb/2PkPppn/1P2pP2/R3KRN1
Reprints: König & Turm (4), p. 28, 03/2001
H Problemkiste (143) 10/2002
(V2) Problemkiste 156 12/2004
Input: Gerd Wilts, 2000-08-01
Last update: A.Buchanan, 2023-08-03 more...
43 - P1007296
Reto Aschwanden
11787 Die Schwalbe 199 02/2003
3. Preis
P1007296
(13+14) C+
BP in 19,0
1. d4 h5 2. d5 h4 3. d6 Th5 4. dxc7 d5 5. c4 Dd7 6. c5 Dh3 7. c6 Lg4 8. c8=L Sh6 9. Ld7+ Sxd7 10. c7 Sf6 11. c8=L Sh7 12. Lf5 Txf5 13. e4 0-0-0 14. e5 Td6 15. e6 Ta6 16. exf7 e5 17. b3 La3 18. f8=L Lb2 19. La3 Txa3
play all play one stop play next play all
Drei wUW-LL werden geschlagen, hier aber nicht durch Bauern!
Henrik Juel: Natch 3.1 found the solution but did not finish testing in more than an hour (2018-12-18)
Henrik Juel: Stelvio 2.0 is slightly faster than Stelvio 1.14: 55 sec. (2024-02-04)
comment
Keywords: Ceriani-Frolkin Theme (LLL), Unique Proof Game, Prentos Theme (LLL), Promotion (LLL)
Genre: Retro
Computer test: Natch 3.3: 47min, Euclide 1.11: 30min, Stelvio 1.14: 1min20sec.
FEN: 2k5/pp4pn/7n/3ppr2/6bp/rP5q/Pb3PPP/RNBQKBNR
Reprints: feenschach 155 2004
H1-5 WCCI 2001-2004
11787 Die Schwalbe 211, p. 16, 02/2005
Input: Gerd Wilts, 2003-03-23
Last update: Reto, 2023-03-22 more...
44 - P1011888
Michel Caillaud
Reto Aschwanden

Retros mailing list 31/12/2003
5. Preis
Gianni Donati 50th Jubilee Tourney
P1011888
(15+14) C+
BP in 24,5
1. c4 e5 2. c5 Ld6 3. cxd6 c5 4. Db3 c4 5. Dh3 c3 6. d3 c2 7. Ld2 c1=L 8. b4 Lb2 9. Sa3 Lc3 10. 0-0-0 g5 11. Le1 Ld2+ 12. Kb2 g4 13. Tc1 g3 14. Txc8 gxf2 15. Tc3 Dh4 16. g3 Sf6 17. Lg2 f1=L 18. e3 Le2 19. Sc4 Lf3 20. Se2 Tg8 21. Tf1 Tg6 22. Lh1 Lg2 23. Tf3 Lf1 24. Ka3 Lc1+ 25. Sb2
play all play one stop play next play all
Matching squares traced by the promoted Bishops! That this is managed without extra-set pieces is astounding. (PR Gianni Donati)
Cook: 1. c4 e5 2. c5 Ld6 3. cxd6 g5 4. d3 g4 5. e3 g3 6. Dg4 c5 7. Sc3 c4 8. Sa4 c3 9. Ld2 Sh6 10. 0-0-0 c2 11. b4 Tg8 12. Kb2 gxf2 13. g3 Tg6 14. Lg2 f1=L 15. Ka3 c1=L+ 16. Sb2 Le2 17. Le1 Ld2 18. Tc1 Sg8 19. Txc8 Lc1 20. Tc3 Lf3 21. Se2 Dh4 22. Tf1 Sf6 23. Lh1 Lg2 24. Tf3 Lf1 25. Dh3
Henrik Juel: an important keyword is missing: Donati theme
same in (some of) P1011889-P1011929 (2018-12-18)
Henrik Juel: Natch 3.1 found nothing in half an hour (2018-12-18)
Michel Caillaud: Reprint : H71 p.585, FIDE Album 2001-03

Cooked using Jacobi 0.7.5 with constraints :
1.c4 e5 2.c5 Ld6 3.cxd6 g5 4.d3 g4 5.e3 g3 6.Dg4 c5 7.Sc3 c4 8.Sa4 c3 9.Ld2 Sh6 10.0-0-0 c2 11.b4 Tg8 12.Kb2 gxf2 13.g3 Tg6 14.Lg2 f1=L 15.Ka3 c1=L+ 16.Sb2 Le2 17.Le1 Ld2 18.Tc1 Sg8 19.Txc8 Lc1 20.Tc3 Lf3 21.Se2 Dh4 22.Tf1 Sf6 23.Lh1 Lg2 24.Tf3 Lf1 25.Dh3

Correction : sTg6 to g4 (21...Tg4 instead of 21...Tg6 in the solution)
With the set of constraints used to uncork the cook, Jacobi 0.7.5 finds only the intended solution... (2021-09-20)
Michel Caillaud: The correction sTg6 to g4 was published in StrateGems 99 (p.138, sept. 2022)
It is C+ by Stelvio 0.93 (2022-12-18)
comment
Keywords: Unique Proof Game, Round Trip, Pure Round Trip (ll), Obvious promotion (l), Promotion (ll), Donati Theme
Genre: Retro
Computer test: Resolution time: Natch 3.3: ---, Euclide 1.11: ---, Stelvio 1.14: 15:10min
FEN: rn2k3/pp1p1p1p/3P1n2/4p3/1P4rq/K1RPPRPQ/PN2N2P/2b1Bb1B
Input: Gerd Wilts, 2004-01-01
Last update: Silvio Baier, 2023-08-15 more...
45 - P1012052
Henri Nouguier
diagrammes 2004
P1012052
(9+15)
shc#6
1. dxc3ep 2. Kxb5 3. Kc6 4. Kd7 5. Ke8 6. 0-0 Txg7#
play all play one stop play next play all
Un des PNd a pris 1 pièce blanche. pour venir de e7. Donc les PB b, c et d ne peuvent se croiser. Le PBg6 ne peut venir de f5 car il faudrait 2 prises noires! Seule reste le dernier coup blanc 0... c2-c4 Ceci implique que le FNb1 est issue de promtion ! C'est le PNb7, il aurait pris 2 pièces blanches. Les PNg5 et h5 ont pris 2 pièces blanches.
No. 11661 HN
A.Buchanan: “Obvious promotion” is intended to refer to something visible in the initial diagram position, not what is reached during series play (2022-09-14)
A.Buchanan: Similarly “non-standard material (2022-09-14)
more ...
comment
Keywords: Seriesmover, Consequent, En passant as key, Promotion in the retro play (sLb1), Castling, Valladao Task
Genre: Retro, Fairies
FEN: 7r/5pnR/5PnR/1Pp2ppq/1kPp4/p2P4/P2pP3/Kbb4r
Input: Henri Nouguier, 2004-01-11
Last update: Mario Richter, 2022-09-14 more...
46 - P1012121
Michel Caillaud
The Problemist 1982
P1012121
(5+13)
-1w, dann #1
History of the position?
R: 1. f7xDe8=D+, dann 1. fxg8=S#

R: 1. f7xDe8=D+ Kf6-e7 g7xLh8=L+ ... Tb8-a8 ... c7xTb8=T
play all play one stop play next play all
No. 1449 HN
AV: Je crois que c'est un Fou blanc en h8 et non un Cavalier, et les derniers coups sont gxFh8=F+ Rf6-e7 fxDe8=D+ (au lieu de fxCg8=C#). Avec l'antérieur cxTb8=T, cela donne une "Allumwandlung" avec une pièce noire prise de la même nature. (2005-06-09)
Henrik Juel: You must be right, AV, because with wSh8 the retroplay might be the bland -1.f7xDe8=D Kf6 etc. without unpromotion on h8. (2005-06-13)
Michel Caillaud: Indeed the diagram is wrong : there should be a white Bishop on h8
AUW spread over retro play (-1.fxDe8=D+ Kf6-e7 -2.gxLh8=L+ ...-n.cxTb8=T) and forward play 1.fxSg8=S#
Matching nature of promoted piece and piece captured by promotion. (2023-03-25)
comment
Keywords: Help retractor, Promotion in the retro play, Promotion in forward play, Allumwandlung
Genre: Retro, h#
FEN: R1brQnnB/pp1pk2p/3pp1p1/6N1/6Kp/8/8/8
Input: Henri Nouguier, 2004-01-11
Last update: A.Buchanan, 2024-01-21 more...
47 - P1066780
Michel Caillaud
3755 Phénix 98 01/2001
1. Preis
P1066780
(16+12) cooked
BP in 21,5
1. b4 g5 2. b5 g4 3. b6 g3 4. bxc7 b5 5. c4 Lb7 6. Sc3 Lf3 7. gxf3 b4 8. Lh3 b3 9. Lf5 b2 10. Lc2 b1=S 11. d3 Sd2 12. Sh3 Sf1 13. Dd2 g2 14. Dh6 g1=D 15. Ld2 Dg5 16. Tc1 Se3 17. Lb1 Sg4 18. 0-0 Df4 19. Tfd1 Se3 20. Le1 Sf1 21. Kxf1 Dd2 22. Txd2
play all play one stop play next play all
Zuerst schirmt der schwarze UWS auf f1 die schwarze UWD auf g1 ab, anschließend schirmt der Springer die Dame auf g4 ab, und schließlich werden beide geschlagen.
Cook: 1. b4 Sf6 2. c4 b6 3. Sc3 c5 4. bxc5 Lb7 5. cxb6 Lf3 6. gxf3 Sd5 7. Lh3 Se3 8. Lf5 Sf1 9. Lc2 g5 10. Sh3 g4 11. d3 g3 12. Dd2 g2 13. Dh6 g1=D 14. Ld2 Dg3 15. Tc1 Se3 16. Lb1 Dgc7 17. bxc7 Sd1 18. 0-0 Se3 19. Tfd1 Sd5 20. Kf1 Sf6 21. Le1 Sg8 22. Td2
Henrik Juel: Natch 3.1 did not even find the solution in an hour (2018-12-15)
Moldenhauer: Computerprüfung: Cooked Stelvio 1.2 296:36:23 Stunden. (hh:mm:ss)
Keine Lösung BP 20.5, BP 21.0. Histogramm 355767/10739k
Cooked bei 59917/922k. Die letzten 295850 Strategien wären sicher
schneller geprüft worden da die meisten großen Werte bereits waren.
Notations Beispiel: 1.b4 Sf6 2.c4 b6 3.Sc3 c5 4.bxc5 Lb7 5.cxb6 Lf3
6.gxf3 Sd5 7.Lh3 Se3 8.Lf5 Sf1 9.Lc2 g5 10.Sh3 g4 11.d3 g3 12.Dd2 g2
13.Dh6 g1D 14.Ld2 Dg3 15.Tc1 Se3 16.Lb1 Dgc7 17.bxc7 Sd1 18.0–0 Se3
19.Tfd1 Sd5 20.Kf1 Sf6 21.Le1 Sg8 22.Td2
oder wie vor bis 19. dann 20.Le1 Sf6 21.Kf1 Sg8 22.Td2 (2023-05-24)
comment
Keywords: Ceriani-Frolkin Theme (ds), Unique Proof Game, Castling, Promotion (sd), Homebase
Genre: Retro
FEN: rn1qkbnr/p1Pppp1p/7Q/8/2P5/2NP1P1N/P2RPP1P/1BR1BK2
Reprints: feenschach 161 09-11/2005
Input: Gerd Wilts, 2004-10-03
Last update: Silvio Baier, 2023-08-15 more...
48 - P1067375
Paul Raican
The Problemist 09/2004
P1067375
(14+14) C+
BP in 25,0
1. g4 d5 2. g5 Lf5 3. g6 hxg6 4. Sc3 Th3 5. Se4 Tb3 6. axb3 Dd7 7. Ta6 Da4 8. Tf6 Sa6 9. h4 Td8 10. h5 Td6 11. h6 Tc6 12. h7 Tc3 13. dxc3 gxf6 14. Le3 Lh6 15. Lb6 Lc1 16. e3 d4 17. Lc4 d3 18. Dh5 d2+ 19. Ke2 d1=T 20. Sf3 Td8 21. Td1 Ta8 22. Td6 Lc8 23. Da5 Dd7 24. Se5 Dd8 25. Sd7 Sb8
play all play one stop play next play all
Henrik Juel: Natch 3.1 did nothing in half an hour
Hard to see that Ta8 is promoted (2018-12-20)
paul: Stelvio found the solution. Then I skipped the strategies with d1=Q and d1=B. HC+ (2023-02-05)
ras@bsiag.com: In fact C+ with Stelvio 1.0 in 25min (2023-02-06)
comment
Keywords: Unique Proof Game, Pronkin Theme (t), Promotion (t)
Genre: Retro
Computer test: Stelvio 1.0
FEN: rnbqk1n1/pppNpp1P/1B1R1pp1/Q7/2B1N3/1PP1P3/1PP1KP2/2b5
Reprints: (E) Quartz 25 07-09/2004
Input: Gerd Wilts, 2005-01-01
Last update: Silvio Baier, 2023-03-03 more...
49 - P1067973
Paul Raican
R247 Probleemblad 05-06/2004
P1067973
(13+12) C+
BP in 19,5
1. g4 b5 2. g5 Lb7 3. g6 Ld5 4. gxh7 Lxa2 5. hxg8=S Lxb1 6. Txa7 Txh2 7. Ta3 Ta4 8. Th3 Th4 9. c3 Lh7 10. Sxe7 Lg8 11. Sg6 Lb4 12. e4 La5 13. Dh5 b4 14. Dh8 Th7 15. Lb5 Dh4 16. d3 Kd8 17. Lg5+ Kc8 18. Ld8 De7 19. Th5 Th4 20. Th3
play all play one stop play next play all
Henrik Juel: Natch 3.1 found the solution, but did not conclude in an hour (2018-12-20)
paul: Stelvio verified in ~ 25 minutes. (2023-02-01)
comment
Keywords: Bahnung, Unique Proof Game, Promotion (S)
Genre: Retro
Computer test: Stelvio 1.0
FEN: 1nkB2bQ/2ppqppr/6N1/bB5R/1p2P2r/2PP3R/1P3P2/4K1N1
Input: Gerd Wilts, 2005-08-20
Last update: Silvio Baier, 2023-03-03 more...
50 - P1068020
Itamar Faybish
Problem Online 08/2005
8. Platz
Kategorie C
P1068020
(10+10) C+
BP in 15,0
1. f4 a5 2. f5 a4 3. f6 a3 4. fxe7 f6 5. exf8=S De7 6. Sxh7 Kd8 7. Sxf6 Txh2 8. Sxd7 Txh1 9. Sf8 Th3 10. gxh3 axb2 11. Lg2 bxc1=S 12. Lh1 Sxa2 13. Dc1 Sc3 14. Ta4 Sxe2 15. Da3 Sc1+
play all play one stop play next play all
Henrik Juel: Natch 3.1 found the solution, but did not conclude in some 5 hours (2018-12-22)
Moldenhauer: Computerprüfung: C+ Natch 3.3 2 Std. 55 Min. und Euclide 1.11 1 Std. 32 Min.
Keine Lösung in BP14, BP 14,5, BP 15,5. (2022-12-16)
comment
Keywords: Unique Proof Game, Promotion (Ss), Non-standard material (Ss)
Genre: Retro
Computer test: Stelvio 1.2, 22min
FEN: rnbk1Nn1/1pp1q1p1/8/8/R7/Q6P/2PP4/1Nn1K1NB
Input: Gerd Wilts, 2005-08-21
Last update: Reto, 2023-05-17 more...
51 - P1068229
Roberto Osorio
Jorge Joaquin Lois

4921 Phénix 142 07-08/2005
P1068229
(14+13) C+
BP in 20,0
1. f3 c6 2. Kf2 Da5 3. Kg3 Dc3 4. dxc3 h5 5. Dd6 h4+ 6. Kg4 h3 7. Dc7 hxg2 8. Sh3 g1=D 9. Lg2 Db6 10. Dxc8+ Dd8 11. Dc7 Th5 12. Dg3 Db6 13. Td1 Dg1 14. Td6 Td5 15. Le3 g5 16. Sd2 Dxa1 17. Lc5 Dg1 18. La3 Db6 19. De1 Td4+ 20. cxd4 Dd8
play all play one stop play next play all
Henrik Juel: d2xDc3xTd4 was too tricky for Natch 3.1, which did not find the solution in half an hour
Stopped at pos. 917 (2018-12-22)
Moldenhauer: Computerprüfung: C+ Stelvio 1.0 00:08:50 Minuten.
Keine Lösung: BP 19.0, BP 19.5. (2023-03-01)
more ...
comment
Keywords: Unique Proof Game, Pronkin Theme (d), Promotion (d)
Genre: Retro
Computer test: Stelvio 1.0
FEN: rn1qkbn1/pp1ppp2/2pR4/6p1/3P2K1/B4P1N/PPPNP1BP/4Q3
Reprints: (6) StrateGems 10-12/2007
Input: Gerd Wilts, 2006-01-22
Last update: Silvio Baier, 2023-03-02 more...
52 - P1068230
Philippe Leroy
4922 Phénix 142 07-08/2005
Pascal Wassong gewidmet
P1068230
(13+16) C+
BP in 25,5
1. e3 h5 2. Lb5 Sh6 3. Lc6 dxc6 4. a4 Dd3 5. Ta3 Dh7 6. Td3 Lg4 7. Td6 f5 8. Tf6 exf6 9. e4 Lb4 10. e5 0-0 11. e6 Td8 12. e7 Td3 13. e8=L Tc3 14. d4 b5 15. d5 bxa4 16. d6 a3 17. d7 a2 18. d8=T a1=D 19. Td7 Da6 20. Tf7 Dd3 21. Ld7 a5 22. Le6 Sa6 23. La2 Td8 24. Te7+ Td5 25. Te6 Tdc5 26. Te8#
play all play one stop play next play all
Henrik Juel: Natch 3.1 did little in more than an hour
Stopped at position 1 (2018-12-22)
Moldenhauer: Computerprüfung: C+ Stevio 1.0 7:08:52 Stunden.
Keine Lösung: BP 24.5, BP 25.0. (2023-02-14)
more ...
comment
Keywords: Unique Proof Game, Non-standard material (d), Promotion (LTd), Phoenix (TL)
Genre: Retro
Computer test: Stelvio 2.0 in 12min
FEN: 4R1k1/2p3pq/n1p2p1n/p1r2p1p/1b4b1/2rq4/BPP2PPP/1NBQK1NR
Input: Gerd Wilts, 2006-01-22
Last update: Reto, 2023-12-19 more...
53 - P1068490
Kostas Prentos
Andrey Frolkin

13077 Die Schwalbe 219 06/2006
Werner Keym gewidmet
1. Preis
P1068490
(10+14) C+
BP in 26.0
1. h4 a5 2. h5 a4 3. h6 a3 4. hxg7 h5 5. g4 Sh6 6. g8=L Lg7 7. g5 Ld4 8. g6 f6 9. Ld5 Lc5 10. Lc6 0-0 11. g7 Kh7 12. g8=T bxc6 13. Tg5 La6 14. Te5 fxe5 15. f4 Tf6 16. f5 Td6 17. f6 Lc4 18. f7 Lxa2 19. f8=D Le6 20. Df3 a2 21. Dd5 axb1=S 22. Ta2 Sc3 23. dxc3 cxd5 24. Kd2 d4 25. Kd3 Lf5+ 26. e4 dxe3ep+
play all play one stop play next play all
The first known example of the Keym Task.
Henrik Juel: Stelvio 1.31 found the solution immediately and tested it unique in 9 minutes (for the first 25.0 moves) (2023-06-13)
more ...
comment
Keywords: Unique Proof Game, Ceriani-Frolkin Theme (DTLs), Castling, En passant, Valladao Task, Promotion (LTDs), Allumwandlung, Keym Task (The first known prob)
Genre: Retro
Computer test: Natch 3.1 (38 m, utilizing the final ep). Stelvio 1.33, 2min (retracting the e.p. move itself, so full C+)
FEN: rn1q4/2ppp2k/3r3n/2b1pb1p/8/2PKp3/RPP5/2BQ1BNR
Input: Gerd Wilts, 2006-08-05
Last update: Reto, 2023-06-13 more...
54 - P1068546
Satoshi Hashimoto
1890 Orbit 31 07/2006
P1068546
(10+15) C+
BP in 40,0
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. a4 f5 5. Ta2 bxa2 6. Tg1 axb1=S 7. Th1 Sc3 8. Tg1 Sxd1 9. Th1 Sc3 10. Tg1 Se4 11. Th1 Sg3 12. hxg3 f4 13. Th6 f3 14. Td6 cxd6 15. Kd1 Da5 16. Ke1 Dh5 17. Kd1 Dh1 18. Ke1 h5 19. Kd1 h4 20. Ke1 Th5 21. Kd1 Tb5 22. Ke1 g5 23. Kd1 Lg7 24. Ke1 Lc3 25. Kd1 La5 26. Ke1 Tb4 27. Kd1 b5 28. Ke1 Lb7 29. Kd1 Ld5 30. Ke1 Sc6 31. Kd1 0-0-0 32. Ke1 Kb7 33. Kd1 Tc8 34. Ke1 Sd8 35. Kd1 Tc3 36. Ke1 Ta3 37. Kd1 Ta1 38. Ke1 La2 39. Kd1 d5 40. Ke1 Dxf1+
play all play one stop play next play all
Henrik Juel: Natch 3.1 did little in half an hour
Stopped at pos. 1 (2018-12-23)
more ...
comment
Keywords: Unique Proof Game, Pendulum (KT x4 x26), Castling, Promotion (s)
Genre: Retro
Computer test: Stelvio 2.03 in about 25min
FEN: 3n2n1/1k1pp3/8/bp1p2p1/Pr5p/5pP1/bPPPPPP1/r1B1Kq2
Reprints: 55 64 Proof Games 2012
Input: Gerd Wilts, 2006-08-15
Last update: Reto, 2024-01-07 more...
55 - P1068641
Michel Caillaud
Moutecidis Fougiaxis Prentos Jubiläumst. 2006
1. Preis
K. Prentos 40 Jahre
P1068641
(12+12) C+
BP in 19,5
1. b4 h5 2. b5 h4 3. b6 Th5 4. bxa7 Sh6 5. axb8=T Taa5 6. d4 Tag5 7. d5 f5 8. d6 Sf7 9. dxe7 d5 10. c4 Kd7 11. e8=T Df6 12. c5 Lxc5 13. a4 Lb6 14. a5 c5 15. a6 Kc7 16. a7 Ld7 17. a8=L Lxe8 18. Ta7 Kxb8 19. Txb7+ Kxa8 20. Tb8+
play all play one stop play next play all
Bob Baker: C+ Stelvio 2.0 Solving time: 00:00:39 seconds (2024-02-28)
more ...
comment
Keywords: Unique Proof Game, Schnoebelen Theme (TTL), Anti-Pronkin (T), Prentos Theme (TTL), Ceriani-Frolkin Theme (TTL), Promotion (TTL)
Genre: Retro
Computer test: Natch 3.1 (3:58 h)
FEN: kR2b3/5np1/1b3q2/2pp1prr/7p/8/4PPPP/1NBQKBNR
Reprints: (2) StrateGems 10/2007
Input: Gerd Wilts, 2006-12-21
Last update: A.Buchanan, 2021-02-20 more...
56 - P1070024
Thierry Le Gleuher
R312v Probleemblad 10-12/2007
P1070024
(9+15) C+
BP in 29.5
1. e3 h5 2. Dg4 hxg4 3. Sf3 gxf3 4. Le2 fxe2 5. Tf1 exf1=L 6. Sc3 Lc4 7. Sa4 Le6 8. Sb6 axb6 9. b3 Ta5 10. La3 Tg5 11. Lc5 bxc5 12. a3 b5 13. a4 Lb7 14. a5 Le4 15. a6 c6 16. a7 Sa6 17. f3 Db8 18. f4 Kd8 19. f5 Kc7 20. f6 L4f5 21. e4 Kd6 22. e5+ Kxe5 23. h3 Kf4 24. h4 Kg3 25. h5 Kh2 26. h6 Kg1 27. hxg7 Th1 28. c3 Dh2 29. c4 Dh8 30. 0-0-0+
play all play one stop play next play all
paul: Five times delayed ascension of wPawns. See P0000309, the previous record. (2010-05-10)
Vladimir Rey: Probably, cook: Natch 3.3 test, first 28 moves. (2023-01-24)
A.Buchanan: According to Reto, Stelvio indicates this is sound (2023-01-25)
Vladimir Rey: OK! Wrong cook (white king moves: Kd1,Ke1 and castling is impossible, 30. 0-0-0+!) (2023-01-25)
more ...
comment
Keywords: Unique Proof Game, Tempo Loss (BBBBB), Promotion (l), Non-standard material (l)
Genre: Retro
Computer test: Stelvio 1.4, 7min.
FEN: 5bnq/P2pppP1/n1p1bP2/1pp2br1/2P5/1P6/3P2P1/2KR2kr
Input: Gerd Wilts, 2008-09-08
Last update: Reto, 2023-06-28 more...
57 - P1080525
Andrey Frolkin
Kostas Prentos

P0190 StrateGems 34 2006
1. Lob
P1080525
(14+12) C+
BP in 26,5
1. f4 h5 2. f5 h4 3. f6 h3 4. fxe7 hxg2 5. exf8=L Th3 6. Lc5 Tg3 7. Lb6 axb6 8. h4 Taa3 9. h5 Tac3 10. bxc3 Dh4 11. La3 f6 12. Lf8 d6 13. h6 Lf5 14. h7 Ld3 15. exd3 Kf7 16. Df3 Kg6 17. Se2 g1=S 18. h8=T Sh3 19. Th5 Sf4 20. Tb5 Se6 21. Tb2 Db4 22. Th8 Sh6 23. Dg2 Kh5 24. Sc1 g6 25. Lg7 c5 26. Tf8 Sf7 27. Lh8
play all play one stop play next play all
Henrik Juel: Natch 3.1 did little in half an hour
Stopped at pos. 38 (2018-12-25)
Henrik Juel: Stelvio 1.31 used 18 seconds on my PC (2023-06-13)
more ...
comment
Keywords: Anti-Pronkin (TL), Ceriani-Frolkin Theme (L), Unique Proof Game, Non-standard material, Interchange (LT), Promotion (LsT)
Genre: Retro
Computer test: KP: C+ Stelvio 1.0 (14 seconds)
FEN: 1n3R1B/1p3n2/1p1pnpp1/2p4k/1q6/2PP2r1/PRPP2Q1/RNN1KB2
Input: Gerd Wilts, 2009-01-10
Last update: A.Buchanan, 2023-03-20 more...
58 - P1080653
Thierry Le Gleuher
R312 Probleemblad 08/2006
P1080653
(9+16) C+
BP in 28,5
1. e3 h5 2. Dg4 hxg4 3. Sf3 gxf3 4. Le2 fxe2 5. Tf1 exf1=L 6. Sc3 Lc4 7. Sa4 Le6 8. Sb6 axb6 9. b3 Ta5 10. La3 Tg5 11. Lc5 bxc5 12. a3 b5 13. a4 Lb7 14. a5 Le4 15. a6 c6 16. a7 Sa6 17. f3 Db8 18. f4 Kd8 19. f5 Kc7 20. f6 L4f5 21. e4 Kd6 22. e5+ Kxe5 23. h3 Kf4 24. h4 Kg3 25. h5 Kh2 26. h6 Kh1 27. h7 Sh6 28. b4 Tg8 29. 0-0-0+
play all play one stop play next play all
Henrik Juel: Natch 3.1 did not find the solution in 4 hours
Although the last move is obvious, testing the first 28.0 moves does help much, because after a couple of hours thousands of solutions appear with [Ta1,Ke1] having moved
The problems shows five hesitating white pawns (a2-a3-a4 instead of a2-a4, etc.)
The author claimed that this was a record in 2006 (2018-12-25)
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 00:01:10 Minute. (hh:mm:ss)
Keine Lösung: BP 27.5, BP 28.0. (2023-04-08)
more ...
comment
Keywords: Unique Proof Game, Promotion (l), Non-standard material (l)
Genre: Retro
Computer test: Stelvio 1.11
FEN: 1q3br1/P2ppppP/n1p1bP1n/1pp2br1/1P6/8/2PP2P1/2KR3k
Input: Gerd Wilts, 2009-01-19
Last update: Silvio Baier, 2023-08-15 more...
59 - P1085398
Jorge Joaquin Lois
Roberto Osorio

13285 Die Schwalbe 223 02/2007
2. Preis
P1085398
(14+15) C+
BP in 26,5
1. e4 a6 2. Lb5 axb5 3. h4 Ta3 4. h5 Th3 5. a4 c5 6. a5 c4 7. a6 c3 8. dxc3 h6 9. Lg5 hxg5 10. a7 Th6 11. a8=L Ta6 12. h6 b6 13. Ld5 Ta8 14. Lc4 d5 15. h7 Lf5 16. h8=L Lh7 17. Sf3 g6 18. 0-0 Lg7 19. Te1 Kf8 20. Lf1 De8 21. c4 Lc3 22. b3 La5 23. Lb2 Sf6 24. Dd4 Lg8 25. Sd2 Th8 26. Tad1 Sh7 27. Lc1
play all play one stop play next play all
Henrik Juel: Natch 3.1 did little in half an hour
Stopped at pos. 4 (2018-12-26)
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 00:28:13 Minuten. (hh:mm:ss)
Keine Lösung: BP 25.5, BP 26.0. (2023-04-06)
more ...
comment
Keywords: Unique Proof Game, Pronkin Theme (LL), Interchange (tt), Promotion (LL), Castling
Genre: Retro
Computer test: Stelvio 1.11
FEN: rn2qkbr/4pp1n/1p4p1/bp1p2p1/2PQP3/1P3N2/2PN1PP1/2BRRBK1
Reprints: 74 Die Schwalbe 250A, p. 258, 08/2011
Input: Gerd Wilts, 2009-06-08
Last update: Silvio Baier, 2023-08-15 more...
60 - P1131766
Fr. Mendel
89 150 Schachkuriositäten 1910
P1131766
(5+1) cooked
-1w, dann #2
R: 1. b7-b8=S, dann 1. Ld8 Ka6 2. b8=S#
R: 1. b7-b8=S, dann 1. Ld8 Kb8 2. Sc6#
play all play one stop play next play all
Cook: R: 1. Sa6-b8, dann 1. Lc5+! Kxa6 2. Ta7#
R: 1. Sa6-b8, dann 1. Lc5+! Ka8 2. Ta7#
Henrik Juel: The forward play is 1.Ld8 Ka6/Kb8 2.b8=S/Sc6# (2022-10-14)
comment
Keywords: Miniature Collection (0011852), Help retractor, Aristocrat, Miniature, Promotion in the retro play (S), Promotion in forward play (S)
Genre: 2#, Retro
FEN: 1N6/k3BR2/8/8/3N4/2K5/8/8
Input: Felber, Volker, 2010-09-11
Last update: A.Buchanan, 2024-01-18 more...
61 - P1186876
Thierry Le Gleuher
www.ajedrez.com.ar 07/2007
1. Preis Jorge J. Lois 60
P1186876
(14+15) C+
BP in 21,0
1. d4 Sc6 2. d5 Sd4 3. d6 Sxe2 4. Dd5 Sd4 5. Dc6 dxc6 6. Lf4 Le6 7. Kd2 Lb3 8. Lc4 Dd7 9. Kd3 0-0-0 10. Sd2 Kb8 11. Te1 Ka8 12. Te6 Tb8 13. Tf6 Dc8 14. d7 La4 15. dxc8=D Sb3 16. Dg4 Te8 17. Dd1 Kb8 18. Sgf3 Kc8 19. Te1 Kd7 20. Tee6 Ta8 21. Se5+ Ke8
play all play one stop play next play all
Henrik Juel: Natch 3.1 made little progress in more than half an hour
It was stopped at pos. 272 (2018-12-25)
more ...
comment
Keywords: Unique Proof Game, Pronkin Theme (D), Interchange (kt), Castling, Castling Paradox (sd hidden), Promotion (D)
Genre: Retro
Computer test: C+ Stelvio 1.11
FEN: r3kbnr/ppp1pppp/2p1RR2/4N3/b1B2B2/1n1K4/PPPN1PPP/3Q4
Input: Gerd Wilts, 2011-02-06
Last update: A.Buchanan, 2023-03-13 more...
62 - P1285805
Nicolas Dupont
Roberto Osorio 55 Jubilee Tourney (RO55JT) 31/12/2012
8. Lob
P1285805
(14+13) C+
BP in 36,5
1. h4 a5 2. h5 a4 3. h6 a3 4. hxg7 axb2 5. a4 b5 6. Sa3 b1=T 7. a5 Tb4 8. a6 Ta4 9. a7 b4 10. axb8=T b3 11. Tb4 b2 12. Tbh4 b1=T 13. g4 Tbb4 14. Lb2 e5 15. Db1 e4 16. Da2 e3 17. 0-0-0 exf2 18. e4 T8a6 19. Lc4 f1=T 20. e5 Tf5 21. e6 Tfa5 22. e7 f5 23. exf8=T+ Ke7 24. Tf6 f4 25. Tfh6 Sf6 26. g8=T f3 27. Tg5 f2 28. Tgh5 f1=T 29. g5 Tff5 30. g6 Tfb5 31. g7 d5 32. g8=T Le6 33. Tg2 Dg8 34. Tgh2 Dg2 35. d4 Thb8 36. Td3 T8b6 37. Tdh3
play all play one stop play next play all
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 03:08:27 Stunden. (hh:mm:ss)
Keine Lösung: BP 35.5, BP 36.0. Stelvio 1.17 ist hier viel schneller. (2023-05-01)
more ...
comment
Keywords: Unique Proof Game, Touching Non-Contemporary Siblings, Non-standard material, Promotion (tTttTTtT), Castling
Genre: Retro
Computer test: Stelvio 1.17, 6:30min. Much faster than expected...
FEN: 8/2p1k2p/rr2bn1R/rr1p3R/rrBP3R/N6R/QBP3qR/2K3NR
Input: A.Buchanan, 2014-06-28
Last update: Reto, 2023-04-18 more...
63 - P1380050
Eric Angelini
Retros mailing list 18/9/2020
P1380050
(12+10) C+
BP in 20.5
1. a4 d5 2. a5 d4 3. a6 d3 4. axb7 dxc2 5. bxc8=S cxd1=S 6. Sb6 Sf6 7. Sa4 Se4 8. h4 f5 9. h5 f4 10. h6 f3 11. hxg7 fxg2 12. Sf3 g1=S 13. g8=S Sxe2 14. Sxe7 Sa6 15. Sd5 Sb4 16. Ta3 Sa2 17. Txh7 Df6 18. Txc7 Th3 19. Tc2 Lb4 20. Sd4 Tc8 21. Sb5
oder auch (Non-Unique Proof Game)
1. Sf3 Sa6 2. Sd4 Sb4 3. Sb5 Sf6 4. a4 Se4 5. Ta3 Sa2 6. a5 d5 7. a6 d4 8. axb7 d3 9. bxc8=S dxc2 10. Sb6 Tc8 11. Sa4 cxd1=S 12. h4 f5 13. h5 f4 14. h6 f3 15. hxg7 fxg2 16. g8=S g1=S 17. Sxe7 Sxe2 18. Sd5 Lb4 19. Txh7 Df6 20. Txc7 Th3 21. Tc2
play all play one stop play next play all
The fastest way to control a square 16 times

Superseded by P1381619
James Malcom: Eric pondered this question yesterday on the list and on Stack Exchange. After a bit, I came back with one in 25.5 moves, my best effort, and Eric beat it today with this. A fun challenge to compose. This game is surely optimal! (2020-09-18)
Henrik Juel: This game may well be a shortest game to reach the aim
Three men never moved to control c3, but it might be possible to find a game in 20.0 moves leading to a position, where c6 or f6 are controlled 16 times (2020-09-18)
James Malcom: I severely doubt that it can be done on c6 is 20.0, as there is no tempo to switch the parity with. But I'll look into such a game on f6. (2020-09-18)
Moldenhauer: Computerprüfung: C- oder Cooked Stelvio 1.5 in 1 Sekunde.
Keine Lösung: BP 20.0. Figurenstellung sieht einem "a" ähnlich. Angelini?
Notation: 1.Sf3 Sa6 2.Sd4 Sb4 3.Sb5 Sf6 4.a4 Se4 5.Ta3 Sa2 6.a5 d5 7.a6 d4
8.axb7 d3 9.bxc8=S dxc2 10.Sb6 Tc8 11.Sa4 cxd1=S 12.h4 f5 13.h5 f4 14.h6 f3
15.hxg7 fxg2 16.g8=S g1=S 17.Sxe7 Sxe2 18.Sd5 Lb4 19.Txh7 Df6 20.Txc7 Th3 21.Tc2 (2023-08-31)
comment
Keywords: Non-Unique Proof Game, Non-standard material (SSss), Promotion (SssS)
Genre: Retro
Computer test: Moldenhauer: Stelvio 1.5 Keine Lösung: BP 20.0
FEN: 2r1k3/p7/5q2/1N1N4/Nb2n3/R6r/nPRPnP2/1NBnKB2
Input: James Malcom, 2020-09-18
Last update: Olaf Jenkner, 2023-09-03 more...
64 - P1381619
Michel Caillaud
Retros mailing list 18/9/2020
P1381619
(12+13) C+
BP in 19.5
1. f4 h5 2. f5 h4 3. f6 h3 4. fxe7 hxg2 5. exf8=S Th6 6. Sh7 a5 7. Sc3 a4 8. e4 a3 9. e5 axb2 10. e6 b1=S 11. e7 Sxd2 12. Sh3 Se4 13. Sf2 f6 14. Sg4 Kf7 15. Dxd7 Ta6 16. Dd4 Sd7 17. e8=S gxf1=S 18. Sd5 Sfg3 19. Lg5 Sh5 20. Tf1
play all play one stop play next play all
The fastest way to control a square 16 times

Superseding of P1380050
Olaf Jenkner: Der Vorläufer wurde gekocht. Kann diese Aufgabe geprüft werden? (2023-08-31)
Moldenhauer: Computerprüfung: C- oder Cooked Stelvio 1.5 in 1 Sekunde.
Keine Lösung: BP 19.0.
Stelvio-Notation: 1.Sc3 a5 2.Sf3 Ta6 3.Se5 a4 4.Sg4 a3 5.e4 axb2 6.e5 b1=S 7.e6 Sxd2
8.f4 Se4 9.f5 h5 10.Lg5 Th6 11.f6 h4 12.fxe7 f6 13.exf8=S h3 14.e7 Kf7 15.Dxd7 hxg2
16.Dd4 Sd7 17.Sd5 gxf1=S 18.e8=S Sfg3 19.Tf1 Sh5 20.Sh7.
Bitte Olaf! (2023-09-01)
A.Buchanan: This problem and its antecedant are NOT cooked. They are non-unique proof games, and there is no intention of uniqueness. Whilst it's useful to identify a shortest solution, it is disrespectful and confusing to wave around the terms "C-" & "cooked". When we have verified that this problem has no solution in 18.0 or 18.5 moves, we can mark it as C+. (2023-09-02)
Olaf Jenkner: That's quiet confusing. See P0000404 with stipulation "BP in 45,0". The keyword is "Unique Proof Game".
This problem has the stipulation "BP in 19.5". The keyword is "Non-Unique Proof Game".
I don't believe that the dot makes the difference. (2023-09-03)
Henrik Juel: One way of limiting the confusion is to change the stipulation to
Length of shortest proof game?
C+ then means that this length is indeed 19.5 moves (2023-09-03)
A.Buchanan: A root problem is that animation engine reads the stipulation to decide what to do. (AND the details are undocumented.) So if we change the stipulation to something correct, we will lose the animation. Also, there is no Originalforderung field to keep track of the composer's intent. The comma dot is another linguistic challenge which could be addressed if we had multi-language support for stips like we do for source, composer, keyword & fairy piece. Obviously I'm very grateful for Gerd's work, but he has given no indication when, if ever, he will restart serious development work on PDB, so in the meantime we need to muddle through. In the meantime, the best we could do is rework the stipulation to add "(non-unique)" or "how many solutions?" etc. This edit can be done by screen-scraping in an automated way, if we can agree the principle (2023-09-03)
more ...
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Keywords: Non-Unique Proof Game, Non-standard material (SSss), Promotion (SSss), Move Length Record
Genre: Retro
Computer test: Moldenhauer: Stelvio 1.5 Keine Lösung: BP 19.0
FEN: 2bqN1n1/1ppn1kpN/r4p1r/3N2Bn/3Qn1N1/8/P1P4P/R3KR2
Input: James Malcom, 2020-11-07
Last update: Olaf Jenkner, 2023-09-03 more...
65 - P1384716
Michel Caillaud
Probleemblad 2015-2016
1. Preis
P1384716
(14+12) C+
BP in 26.0
1. Sf3 c5 2. Se5 c4 3. f3 c3 4. Kf2 cxb2 5. c4 Da5 6. Dc2 Kd8 7. Dg6 hxg6 8. c5 Th3 9. c6 Tg3 10. hxg3 Kc7 11. Th4 Kd6 12. Ta4 Dd8 13. c7 Sf6 14. cxd8=D Sd5 15. Da5 Sb6 16. d4 Kc7 17. Ld2 Kd8 18. Le1 Ke8 19. Sd2 Sd5 20. Tc1 b1=D 21. e4 Db6 22. Txc8+ Dd8 23. Tc6 Db6 24. Ld3 Db1 25. Lxb1 Sf6 26. Sd3 Sg8
play all play one stop play next play all
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 00:24:57 Minuten. (hh:mm:ss)
Keine Lösung: BP 25.0, BP 25.5. (2023-05-01)
more ...
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Keywords: Unique Proof Game, Promotion (Dd)
Genre: Retro
Computer test: Stelvio 1.11
FEN: rn2kbn1/pp1pppp1/2R3p1/Q7/R2PP3/3N1PP1/P2N1KP1/1B2B3
Input: fs/hg, 2020-12-30
Last update: Silvio Baier, 2023-08-15 more...
66 - P1384765
Silvio Baier
StrateGems 2015
4. Preis
P1384765
(12+16) C+
BP in 27.5
1. d4 d5 2. Lh6 gxh6 3. g4 h5 4. g5 Lh6 5. g6 Lg5 6. g7 Sh6 7. g8=S Kd7 8. Sf6+ exf6 9. b4 Te8 10. b5 Te3 11. b6 Tf3 12. e4 c5 13. Lc4 dxc4 14. e5 c3 15. e6+ Kd6 16. e7 Le6 17. e8=L Lb3 18. Lb5 Sc6 19. Lf1 c4 20. d5 Kc5 21. d6 Se7 22. d7 De8 23. d8=S a5 24. Sc6 bxc6 25. b7 Td8 26. b8=L a4 27. Lf4 Td6 28. Lc1
play all play one stop play next play all
Vladimir Rey: FEN Misprint! Correct: a7 = a4 (2022-10-26)
James Malcom: Fixed. (2022-10-26)
comment
Keywords: Homebase (w), Ceriani-Frolkin Theme (SS), Pronkin Theme (LL), Future Proof Game, Promotion (SLSL)
Genre: Retro
Computer test: Natch 3.3
FEN: 4q3/4np1p/2pr1p1n/2k3bp/p1p5/1bp2r2/P1P2P1P/RNBQKBNR
Input: fs/hg, 2020-12-30
Last update: Silvio Baier, 2023-02-02 more...
67 - P1388717
Ralf Krätschmer
R554 The Problemist 05/2020
P1388717
(11+9) C+
BP in 11.5
1. b4 f5 2. b5 f4 3. b6 f3 4. bxc7 fxg2 5. cxb8=S gxh1=D 6. Sxd7 Dd5 7. Sxf8 Dxd2+ 8. Lxd2 Dxd2+ 9. Sxd2 Kd8 10. Sxh7 Txh7 11. Tc1 Th8 12. Sb1+
play all play one stop play next play all
Moldenhauer: Computerprüfung: C+ Natch 3.3 in 5 Tage 10 Std. 49 Min. eine Lösung gefunden.
Prüfung BP in 11 u. 12, keine Lösung! (2022-08-30)
A.Buchanan: Since the position is check, the only shorter PG which requires examination is 10.5 (2022-08-30)
Moldenhauer: Computerüberprüfung: BP in 10.5 Natch 3.3 keine Lösung! Zeit 16 Std. 22 Min. (2022-09-01)
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Keywords: Discovered check, Unique Proof Game, Excelsior black, Excelsior white, Prentos Theme (Sd), Switchback (St), Promotion (d), under-promotion (S), x pieces capture on one square (4)
Genre: Retro
Computer test: Computerprüfung: C+ Natch 3.3 in 5 Tage 10 Std. 49 Min. eine Lösung gefunden. Prüfung BP in 11 u. 12, keine Lösung!
FEN: r1bk2nr/pp2p1p1/8/8/8/8/P1P1PP1P/1NRQKBN1
Input: Gunter Jordan, 2021-04-18
Last update: A.Buchanan, 2022-08-30 more...
68 - P1389595
Otto Trinks

P1389595
(2+1) cooked
-1w,1s, dann h#1
R: 1. Bc7xTb8=L Tb7-b8, dann 1. Ta7 c8=D#
play all play one stop play next play all
Der letzte Zug von Weiß muß: Bc7xTb8 und wird Läufer gewesen sein. Schwarz hat vorher Tb7-b8+ gezogen. Nach Rücknahme des letzten Zuges von Weiß und des letzten Zuges von Schwarz ergibt sich daher die Stellung : Weiß: Kh8 Bc7; Schwarz: Ka8, Tb7. Schwarz zieht daher jetzt, um das Matt in einem Zug zu ermöglichen: Tb7-a7 worauf Weiß mit c7-c8=D matt setzt.
Cook: Co-NLs
R: 1. Ba7xLb8=L Kb7xTa8, dann 1. Ka6 axb8=D,axb8=T
R: 1. Ba7xSb8=L Kb7xTa8, dann 1. Ka6 axb8=D,axb8=T
Forderung im 'Boten von der Ybbs': "Weiß nimmt seinen letzten Zug zurück, dann nimmt Schwarz seinen letzten Zug zurück und dann zieht Schwarz so, daß Weiß in einem Zug matt-setzen kann!"

Motto: "Das Waidhofner Problem"

als Autor ist angegeben "Dr. S. Knirt", dabei dürfte es sich um ein Pseudonym von Dr. Otto Trinks handeln (S.Knirt rückwärts gelesen ergibt trinKS)
Adrian Storisteanu: See P0002517. (2024-03-19)
comment
Keywords: Help retractor, Aristocrat, Minimal, Miniature, under-promotion (L), Promotion in the mating move
Genre: Retro
FEN: kB5K/8/8/8/8/8/8/8
Reprints: 13 Bote von der Ybbs 28/12/1929
Input: Mario Richter, 2021-05-14
Last update: Alfred Pfeiffer, 2021-08-16 more...
69 - P1401495
Igor Vereshchagin
Odessa 1997
Special commendation
P1401495
(10+14) C+
h#2 (AP)
1. a4xb3ep+ Sxa5+ 2. Kd5 0-0-0# (by AP not Td1#?)
R: 1. b2-b4 Kb4-c4+ 2. Sd6-b7,Sd6xLc7
play all play one stop play next play all
With the typo wPd5 corrected to e5, the two forward candidate solutions are correct. How about the retro? Assume that White castling rights remain. bBg5 is promoted, and did so on c1 or g1. In either case, there were 6 pawn caps by Black, but in the former case, the blockaded wRh was not consumable. So the promotion must have been on g8, and White can't retract h2-h3. The missing White unit is light B, so was not just captured on e5 or b4. wRf6 is promoted, say wPd, which would have involved no captures.

This leaves b2-b4, preceded by Kb4-c4+ and before that Sd6-b7. Prior to b2-b4, why couldn't bQ have just played e.g. Qa8-a5+ instead? Because there would still be no prior move: wSb7 can't have just come from h5 or e6. Similarly Rc3-a3 has no precedent.

We don't know exactly what happened to sLc, but that doesn’t affect the soundness. It might have enabled wPc or wPd to capture. wPd did promote, but maybe it was wPc that after capturing promoted to T. Alternatively, Sd6xLc7 was possible.
Henrik Juel: Popeye 4.61 with 'opt enp b3' found no solution (2022-05-27)
Gerald Ettl: Schaut so aus, als ob die sDa5 nach e5 muss. 1.axb3 ep Sa5+ 2.Kxd5 0-0-0# (2022-05-27)
Gerald Ettl: aber auch 2.-Td1# ? (2022-05-27)
Henrik Juel: Andrew, can you throw any light on this problem? (2022-05-28)
Henrik Juel: Gerald, in AP problems like this one White must castle to legitimize the ep capture key (2022-05-28)
A.Buchanan: Hi Henrik, Gerald. I found this one in WinChloe with the current diagram. It gave the "solution" 1. axb3ep+ Sxa5+ 2. Kd5?? 0-0-0#. However when I tried running the WinChloe solver just now, it said there's no solution. Quite right: Rf5 controls d5. I don't think we can shift Qa5 to e5 though.
My first thought is that wPd5 should be on e5. Check my suggested solution in the solution text. However, as you will see, I think we need a second thought as well! Hope the finest retro minds can figure this out. Failing that, we could ask Igor. (2022-05-28)
Mario Richter: The diagram in the reprint in 'Uralsky Problemist' is exactly as given here. The solution given there without further explanation is: 1. ab+ (e.p.) Sxa5+ 2. Kd5 0-0-0#!
Notice that the second black move doesn't contain a capture sign!

Some typos in Andrew's analysis:
The black potential promotion squares should be c1 and g1.
White's last move couldn't have been b3-b4?? simply because that would give an illegal check. (2022-05-28)
A.Buchanan: Thanks Mario for the careful reading. I’ve fixed the errors. Pd5 may be a typo in the reprint then. It also creates a bogus retraction d4-d5, so I don’t think it can be right. Now for Igor. (2022-05-29)
A.Buchanan: Joaquim Crusats spotted R: 1. b2-b4 Kb4-c4+ 2. Sd6-b7, which I'm sure is the intended retraction. So we diagnose a single typo that occurred in the Uralsky reprint diagram: wPe5 appeared on d5. I suggest correcting it here. (2022-05-30)
A.Buchanan: Author confirmed this was a typo (2022-11-23)
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Keywords: a posteriori (AP) (Type Petrovic), En passant as key, Castling (wg), Promotion (Tl), Valladao Task
Genre: h#, Retro
Computer test: Once the diagram typo was fixed, C+ Popeye v4.87 & basic but tricky retro logic
FEN: 3n4/1Np1p1p1/4pn2/q1p1PRb1/pPk1pr2/r6P/P4PP1/R3K3
Reprints: 18 The Ural's Problemist 13, p. 5, 02/1998
Input: A.Buchanan, 2022-05-27
Last update: A.Buchanan, 2022-05-30 more...
70 - P1408358
Andrew Buchanan
10 Problemas 36, p. 1190, 10/2021
P1408358
(15+13) C+
PG in 14.5
1. e4 c5 2. Lb5 c4 3. Sf3 c3 4. 0-0 cxd2 5. c4 f6 6. Db3 d1=L 7. Lh6 Kf7 8. c5+ d5 9. cxd6ep+ Kg6 10. Se5+ Kh5 11. Le8+ g6 12. Lg7 Lh3 13. gxh3 Lg4 14. f3 Kh4 15. fxg4
play all play one stop play next play all
Objective: co-record shortest achievement of task, followed by artistic continuation.
Also version rnbqBbnr/pp2p1Bp/3P1pp1/4N2k/4P3/1Q5P/PP3P1P/RN1R2K1 PG in 14.0 mentioned in article. This offers different artistic continuation (with Pronkin instead of Ceriani-Frolkin).
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Keywords: Unique Proof Game, Valladao Task, Castling (wk), En passant, Promotion (l), Prenix (l), Ceriani-Frolkin Theme (l)
Genre: Retro
Computer test: HJ: C+ Stelvio 1.0
FEN: rn1qBbnr/pp2p1Bp/3P1pp1/4N3/4P1Pk/1Q5P/PP5P/RN3RK1
Input: A.Buchanan, 2023-03-19
Last update: A.Buchanan, 2023-03-20 more...
71 - P1408359
Andrew Buchanan
9 Problemas 36, p. 1190, 10/2021
P1408359
(14+13) C+
PG in 12.0
1. e4 b5 2. e5 b4 3. Lb5 b3 4. Se2 bxc2 5. 0-0 cxb1=S 6. Dc2 f5 7. Dxc7 Kf7 8. Dc4 d5 9. exd6ep+ Kf6 10. Dxg8 Le6 11. d7 Dc8 12. d8=S Sd7
play all play one stop play next play all
Objective: co-record shortest achievement of task, followed by artistic continuation.
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Keywords: Unique Proof Game, Valladao Task, Castling (wk), En passant, Promotion (sS), Prenix (s), Phoenix (S)
Genre: Retro
Computer test: HJ: C+ Stelvio 1.0
FEN: r1qN1bQr/p2np1pp/4bk2/1B3p2/8/8/PP1PNPPP/RnB2RK1
Input: A.Buchanan, 2023-03-19
Last update: A.Buchanan, 2023-03-20 more...
72 - P1408360
Andrew Buchanan
8 Problemas 36, p. 1190, 10/2021
P1408360
(13+13) C+
PG in 11.5
1. d3 e5 2. Sd2 e4 3. Sdf3 exf3 4. b4 fxe2 5. La3 exf1=S 6. Dg4 Ke7 7. 0-0-0 Kd6 8. b5+ c5 9. bxc6ep+ Kc7 10. Dxd7 Kb6 11. g4 Sg3 12. hxg3
play all play one stop play next play all
Objective: co-record shortest achievement of task, followed by artistic continuation.
more ...
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Keywords: Unique Proof Game, Valladao Task, Castling (wg), En passant, Promotion (s), Ceriani-Frolkin Theme (s)
Genre: Retro
Computer test: HJ: C+ Stelvio 1.0
FEN: rnbq1bnr/pp1Q1ppp/1kP5/8/6P1/B2P2P1/P1P2P2/2KR2NR
Input: A.Buchanan, 2023-03-19
Last update: A.Buchanan, 2023-03-20 more...
73 - P1408435
Claus Grupen
140v Mitteilungsblatt der Kieler SG 03/1984
P1408435
(1+9)
letztes Zugpaar?
Single box
R: 1. Bd2xSc1=D+ Se2-c1
play all play one stop play next play all
Nachträglicher Kommentar des Autors: Der sBc4 kann entfallen.
Auch veröffentlicht in "KSG-Problemschach 1969-1987".

Der Autor nimmt die Idee von Mario Richter dankend auf und korrigiert sein Stück mit der zusätzlichen Bedingung Single box. Im neuen Diagramm ist auch der überflüssige sBc4 entfernt worden. Die Erstveröffentlichung dieser Korrektur ist die PDB-website am 17.05.2023.
Cook: Falls nicht eine Bedingung (z.B. single-box) fehlt, gehen auch
R: 1. Bd2xSc1=D+ Se2xSc1
R: 1. Bd2xSc1=D+ Se2xLc1
Joost de Heer: Why not Se2×Lc1? (2023-03-22)
Henrik Juel: Why not, indeed
Or 1... Se2xSc1 (2023-03-22)
A.Buchanan: Maybe one of those situations where composer/editor weren't precise that the ultimate retraction was not fully specified (2023-03-23)
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Keywords: Rex solus (w), Promotion (d), Single Box
Genre: Retro, Fairies
FEN: 8/8/8/8/8/2bn4/bpK4r/knqr4
Input: Gunter Jordan, 2023-03-22
Last update: A.Buchanan, 2024-01-18 more...
74 - P1409843
Christoph Fieberg
4 Phénix 36, p. 12922, 06/2022
P1409843
(15+12) C+
PG in 8.0
1. c3 e5 2. Da4 Dh4 3. Dd4 Dxd4 4. cxd4 f6 5. dxe5 Kf7 6. exf6 Kg6 7. fxg7 Sf6 8. g8=D+ Lg7
play all play one stop play next play all
Henrik Juel: Phoenix theme in the Phenix magazine... (2023-05-20)
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Keywords: Unique Proof Game, RIFACE Retro Solving Tourney (2022), Promotion (D), Phoenix (D)
Genre: Retro
Computer test: C+ Jacobi v0.7.5 Euclide 1.01 found no solutions in 7.5 and 7.0 moves
FEN: rnb3Qr/pppp2bp/5nk1/8/8/8/PP1PPPPP/RNB1KBNR
Input: A.Buchanan, 2023-05-20
Last update: A.Buchanan, 2023-05-20 more...
75 - P1409844
Bernd Graefrath
5 Phénix 331, p. 12922, 06/2022
P1409844
(13+12) C+
PG in 10.0
1. h4 a5 2. h5 a4 3. h6 a3 4. hxg7 axb2 5. gxh8=S bxa1=D 6. Sxf7 De5 7. Sxd8 Dh5 8. Sc6 Sxc6 9. Lb2 Sa7 10. Lh8 Lg7
play all play one stop play next play all
more ...
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Keywords: Unique Proof Game, RIFACE Retro Solving Tourney (2022), Promotion (Sd), Ceriani-Frolkin Theme (S), Prentos Theme (S), Prenix (d)
Genre: Retro
Computer test: C+ by Euclide 1.01, who found no solutions in 9.5 and 9.0 moves
FEN: r1b1k1nB/npppp1bp/8/7q/8/8/P1PPPPP1/1N1QKBNR
Input: A.Buchanan, 2023-05-20
Last update: A.Buchanan, 2023-05-20 more...
76 - P1409984
Theophilus Harding Willcocks
1.68 Eigenartige Schachprobleme , p. 196, 2010
P1409984
(3+9)
Letzter Zug?
R: 1. a7xTb8=L h7-h6 2. a6-a7 Ka7-a8 3. a5-a6 and e.g. 3. ... Ta8-b8 4. Tb8-c8
play all play one stop play next play all
Compare P0000957 with non-standard material.
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Keywords: Economy record (Last Move? Type A), Type A, Last Move? (BxT=L), Promotion (L)
Genre: Retro
FEN: kBRn4/1pKppp2/1pp4p/8/8/8/8/8
Input: A.Buchanan, 2023-05-28
Last update: A.Buchanan, 2023-05-31 more...
77 - P1411646
Aleksandr Semenenko
FIDE World Cup 2023
A. Frolkin zum 65. Geb. gewidmet
2. ehrende Erwähnung
P1411646
(15+15) C+
BP in 13.5
2.1...
1) 1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. e4 Ta4 5. Lb5 Tc4 6. a4 e6 7. a5 Lc5 8. a6 Se7 9. a7 Tf8 10. a8=S La7 11. Sb6 c5 12. Sxd7 b6 13. La4 La6 14. Sf6#
2) 1. e4 a5 2. Lc4 a4 3. Lb3 axb3 4. Sf3 Ta4 5. Se5 Tc4 6. a4 e6 7. a5 Lc5 8. a6 Se7 9. a7 Tf8 10. a8=L La7 11. Sxd7 b6 12. Lc6 La6 13. La4 c5 14. Sf6#
play all play one stop play next play all
A.Buchanan: Gunter what do you mean by Antiphoenix, please? Seems just 2xPhoenix to me… (2023-08-07)
Joost de Heer: Antiphoenix is a deprecated keyword and should not be used anymore. (2023-08-07)
A.Buchanan: I completely agree Joost, but it clearly means something to Gunter who uses it from time to time, and I would like to understand him (2023-08-07)
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Keywords: discovered checkmate, Antiphönix, double-check mate, Unique Proof Game, Excelsior white, Exchange of Promotions, under-promotion (S,L), Phoenix (S,L)
Genre: Retro
Computer test: C+ Stelvio 1.4 (no solution in 12.5)
FEN: 1n1qkr2/b3nppp/bp2pN2/2p5/B1r1P3/1p6/1PPP1PPP/RNBQK2R
Reprints: zu 19208 Die Schwalbe 321, p. 177, 06/2023
Input: Gunter Jordan, 2023-08-06
Last update: A.Buchanan, 2023-08-08 more...
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