20 problem(s) found in 1002 milliseconds (displaying 20 problem(s)). [COMMENTDATE>=20220810 AND G='Retro' AND S='diagrammes'] [download as LaTeX]
* 1. ... dxc5 2. Dxh3 0-0-0#
1. Db2 Le2+ 2. Kc2 Ld1#
1. Db2 Le2+ 2. Kc2 Ld1#





Keywords: Cant Castler (wl), Castling (wl)
Genre: Retro, h#
Computer test: HC+ Popeye 4.61 with simple retro logic
FEN: 8/7p/7P/2pr2pP/2bP2Pb/2pk1BRP/6qN/R3KNrn
Reprints: 553 FIDE Album 1959-1961 1966
157 Europe Echecs 90 07/1966
(10) diagrammes 112 01-03/1995
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2022-11-27 more...
Genre: Retro, h#
Computer test: HC+ Popeye 4.61 with simple retro logic
FEN: 8/7p/7P/2pr2pP/2bP2Pb/2pk1BRP/6qN/R3KNrn
Reprints: 553 FIDE Album 1959-1961 1966
157 Europe Echecs 90 07/1966
(10) diagrammes 112 01-03/1995
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2022-11-27 more...
2 - P0001550
Michel Caillaud
421 Europe Echecs 295 07/1983
A. Hazebrouck gewidmet
1. Preis

(13+12) C+
BP in 35.5
Michel Caillaud
421 Europe Echecs 295 07/1983
A. Hazebrouck gewidmet
1. Preis

(13+12) C+
BP in 35.5
1. h4 c5 2. h5 c4 3. Th4 c3 4. Tc4 b5 5. g4 b4 6. Lg2 b3 7. Lc6 bxa2 8. b4 a5 9. b5 a4 10. b6 a3 11. La4 Sc6 12. b7 d5 13. b8=D d4 14. Dd6 d3 15. Dg6 dxc2 16. d3 fxg6 17. Ld2 c1=L 18. Db3 c2 19. La5 Lh6 20. Sd2 c1=L 21. Sf1 Lcg5 22. f4 Kf7 23. 0-0-0 a1=L 24. fxg5 a2 25. gxh6 Kf6 26. Sh2 Kg5 27. Tf1 Lf6 28. Tff4 a1=L 29. Kb1 Lae5 30. d4 Lb7 31. dxe5 Dd2 32. exf6 Te8 33. f7 Sf6 34. Dd3 Sd7 35. Ld1 Sdb8 36. Sgf3+
5 Frolkin-Ceriani-Umwandlungen: 4 schwarze Läufer und 1 weiße Dame! Eine der bahnbrechenden frühen KBPs.





5 Frolkin-Ceriani-Umwandlungen: 4 schwarze Läufer und 1 weiße Dame! Eine der bahnbrechenden frühen KBPs.
Silvio Baier: Der wesentliche thematische Inhalt ist bereits nach 31,5 Zügen erreicht. Bis dahin ist es C+ (Euclide 0.98). (2010-08-04)
James Malcom: Is this fully C+ then? (2021-01-27)
Henrik Juel: No, only the first 31.5 moves are tested OK (2021-01-27)
James Malcom: No Henrik, as in is the entire problem testable. (2021-01-27)
Henrik Juel: I guess that testing the entire problem would take an unreasonably long time (2021-04-06)
A.Buchanan: It might be possible these days: the motivation for stopping at 31.5 is that the promotion theme had been demonstrated by then. But there’s still e.g. bSb8 as random impostor (2021-04-07)
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 50:24:34 Stunden.(hh:mm:ss)
Keine Lösung: BP 34.5, BP 35.0. (2023-05-08)
Henrik Juel: Thanks for your patience, Moldenhauer; more than two days... (2023-05-08)
comment
James Malcom: Is this fully C+ then? (2021-01-27)
Henrik Juel: No, only the first 31.5 moves are tested OK (2021-01-27)
James Malcom: No Henrik, as in is the entire problem testable. (2021-01-27)
Henrik Juel: I guess that testing the entire problem would take an unreasonably long time (2021-04-06)
A.Buchanan: It might be possible these days: the motivation for stopping at 31.5 is that the promotion theme had been demonstrated by then. But there’s still e.g. bSb8 as random impostor (2021-04-07)
Moldenhauer: Computerprüfung: C+ Stelvio 1.11 50:24:34 Stunden.(hh:mm:ss)
Keine Lösung: BP 34.5, BP 35.0. (2023-05-08)
Henrik Juel: Thanks for your patience, Moldenhauer; more than two days... (2023-05-08)
comment
Keywords: Ceriani-Frolkin Theme (llllD), Unique Proof Game, Castling, Promotion (llllD), Impostor (s)
Genre: Retro
Computer test: Computerprüfung: C+ Stelvio 1.11 50:24:34 Stunden.(hh:mm:ss) Keine Lösung: BP 34.5, BP 35.0.
FEN: 1n2rb1r/1b2pPpp/2n3pP/B5kP/2R2RP1/3Q1N2/3qP2N/1K1B4
Reprints: 25 Shortest Proof Games 11/1991
(1) diagrammes 103 10-12/1992
(A) Quartz 22 10-12/2002
(8-a) Die Schwalbe 250A 08/2011
Input: Gerd Wilts, 1995-06-03
Last update: James Malcom, 2021-04-07 more...
Genre: Retro
Computer test: Computerprüfung: C+ Stelvio 1.11 50:24:34 Stunden.(hh:mm:ss) Keine Lösung: BP 34.5, BP 35.0.
FEN: 1n2rb1r/1b2pPpp/2n3pP/B5kP/2R2RP1/3Q1N2/3qP2N/1K1B4
Reprints: 25 Shortest Proof Games 11/1991
(1) diagrammes 103 10-12/1992
(A) Quartz 22 10-12/2002
(8-a) Die Schwalbe 250A 08/2011
Input: Gerd Wilts, 1995-06-03
Last update: James Malcom, 2021-04-07 more...
1. f4 h5 2. f5 h4 3. f6 h3 4. fxe7 hxg2 5. h4 g5 6. h5 g4 7. Th4 g3 8. Sh3 g1=L 9. Lg2 Le3 10. Lc6 g2 11. dxe3 g1=T+ 12. Kf2 Tg3 13. e4 Tb3 14. axb3 f5 15. Ta6 f4 16. La4 f3 17. Kg3 f2 18. Th6 f1=D 19. Dd6 Df7 20. Lf4 Dc4 21. bxc4 a5 22. Lb3 a4 23. Da6 a3 24. Ld6 a2 25. Sf4 axb1=S 26. La2 Sc3 27. bxc3
Erstdarstellung einer Frolkin-Ceriani-Allumwandlung in einer eindeutigen KBP.





Erstdarstellung einer Frolkin-Ceriani-Allumwandlung in einer eindeutigen KBP.
Keywords: Allumwandlung, Ceriani-Frolkin Theme (dtls), Unique Proof Game, Homebase (S)
Genre: Retro
Computer test: Euclide 0.93 Ergänzung Stelvio 1.2. Keine Lösung BP 25.5, BP 26.0.
FEN: rnbqkbnr/1pppP3/Q2B3R/7P/2P1PN1R/2P3K1/B1P1P3/8
Reprints: 13 Shortest Proof Games 11/1991
(19) diagrammes 15 07-09/1994
Thema Danicum 106 2002
(B) Quartz 26 10-12/2004
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-21 more...
Genre: Retro
Computer test: Euclide 0.93 Ergänzung Stelvio 1.2. Keine Lösung BP 25.5, BP 26.0.
FEN: rnbqkbnr/1pppP3/Q2B3R/7P/2P1PN1R/2P3K1/B1P1P3/8
Reprints: 13 Shortest Proof Games 11/1991
(19) diagrammes 15 07-09/1994
Thema Danicum 106 2002
(B) Quartz 26 10-12/2004
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-21 more...
4 - P0001637
Andrej N. Kornilow
Andrey Frolkin
506v Europe Echecs 364 04/1989

(16+10) C+
BP in 13,5
2 solutions
Andrej N. Kornilow
Andrey Frolkin
506v Europe Echecs 364 04/1989

(16+10) C+
BP in 13,5
2 solutions
1. Sc3 c5 2. Sd5 c4 3. Sxe7 c3 4. Sxg8 Dh4 5. Sh6 g5 6. Sxf7 Lg7 7. Se5 0-0 8. Sxd7 Lh8 9. Sxb8 Ld7 10. Sc6 Tc8 11. Sxa7 La4 12. Sb5 Tc6 13. Sa3 b5 14. Sb1
und
1. Sf3 c5 2. Se5 c4 3. Sxd7 c3 4. Sxb8 Ld7 5. Sc6 Tc8 6. Sxa7 La4 7. Sc6 b5 8. Sxe7 Tc6 9. Sxg8 Dh4 10. Sh6 g5 11. Sxf7 Lg7 12. Se5 0-0 13. Sf3 Lh8 14. Sg1
und
1. Sf3 c5 2. Se5 c4 3. Sxd7 c3 4. Sxb8 Ld7 5. Sc6 Tc8 6. Sxa7 La4 7. Sc6 b5 8. Sxe7 Tc6 9. Sxg8 Dh4 10. Sh6 g5 11. Sxf7 Lg7 12. Se5 0-0 13. Sf3 Lh8 14. Sg1





Moldenhauer: Ergänzung: Stelvio 1.2. Keine Lösungen BP 12.5, BP 13.0.
Es ist wirklich eine Rarität dass es 2 komplette Lösungen gibt. (2023-05-20)
comment
Es ist wirklich eine Rarität dass es 2 komplette Lösungen gibt. (2023-05-20)
comment
Keywords: Unique Proof Game, Homebase (W), Initial Game Array (W), Castling
Genre: Retro
Computer test: Natch 2.2 Copyright (C) 1997,98,99,2001,2002,2003 Pascal Wassong Ergänzung: Stelvio 1.2. Keine Lösungen BP 12.5, BP 13.0.
FEN: 5rkb/7p/2r5/1p4p1/b6q/2p5/PPPPPPPP/RNBQKBNR
Reprints: 569 Ukrainisches Album 1986-1990
140 Shortest Proof Games 11/1991
(10) diagrammes 15 07-09/1994
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-21 more...
Genre: Retro
Computer test: Natch 2.2 Copyright (C) 1997,98,99,2001,2002,2003 Pascal Wassong Ergänzung: Stelvio 1.2. Keine Lösungen BP 12.5, BP 13.0.
FEN: 5rkb/7p/2r5/1p4p1/b6q/2p5/PPPPPPPP/RNBQKBNR
Reprints: 569 Ukrainisches Album 1986-1990
140 Shortest Proof Games 11/1991
(10) diagrammes 15 07-09/1994
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-05-21 more...
1. e3 Sc6 2. La6 b5 3. Lb7 Tb8 4. La8 La6 5. a4 Tb7 6. Ta3 Db8 7. Td3 Kd8 8. Td6 Kc8 9. d3 Sd8 10. Tb6 c6 11. Ld2 Kc7 12. Lc3 Kd6 13. Lf6 Kc5 14. Sc3 Kb4 15. Dg4+ Ka5 16. Sce2 De5
Cook: 1. d3 b5 2. Lg5 La6 3. e3 Sc6 4. Dg4 Db8 5. Le2 Db6 6. Lf3 0-0-0 7. a4 Kb7 8. Ta3 Dc5 9. Sc3 De5 10. Sce2 Kb6 11. Tc3 Tb8 12. Lf6 Sd8 13. La8 Tb7 14. Tc6+ Ka5 15. Tb6 c6





Cook: 1. d3 b5 2. Lg5 La6 3. e3 Sc6 4. Dg4 Db8 5. Le2 Db6 6. Lf3 0-0-0 7. a4 Kb7 8. Ta3 Dc5 9. Sc3 De5 10. Sce2 Kb6 11. Tc3 Tb8 12. Lf6 Sd8 13. La8 Tb7 14. Tc6+ Ka5 15. Tb6 c6
Moldenhauer: Ergänzung: Stelvio 1.2. Keine Lösung: BP 14.0, BP 14.5.
BP 15.0 und BP 15.5 cooked.
Notation BP 15.0: 1.Sc3 Sc6 2.a4 b5 3.Ta3 La6 4.d3 Db8 5.Lg5 Db6 6.Lf6 0–0–0
7.e3 Kb7 8.Dg4 Dc5 9.Le2 Kb6 10.Lf3 Ka5 11.Sce2 Tb8 12.Tc3 Sd8 13.La8 De5
14.Tc6 Tb7 15.Tb6 c6
Notation BP 15.5: 1.Sc3 Sc6 2.a4 b5 3.Ta2 La6 4.Ta3 Db8 5.d3 Db6 6.Lg5 0–0–0
7.e3 Kb7 8.Dg4 Dc5 9.Le2 Kb6 10.Lf3 Ka5 11.Sce2 Tb8 12.Tc3 Sd8 13.La8 De5
14.Tc6 Tb7 15.Tb6 c6 16.Lf6.
Alles schlagfrei und ohne Umwandlung. (2023-05-20)
comment
BP 15.0 und BP 15.5 cooked.
Notation BP 15.0: 1.Sc3 Sc6 2.a4 b5 3.Ta3 La6 4.d3 Db8 5.Lg5 Db6 6.Lf6 0–0–0
7.e3 Kb7 8.Dg4 Dc5 9.Le2 Kb6 10.Lf3 Ka5 11.Sce2 Tb8 12.Tc3 Sd8 13.La8 De5
14.Tc6 Tb7 15.Tb6 c6
Notation BP 15.5: 1.Sc3 Sc6 2.a4 b5 3.Ta2 La6 4.Ta3 Db8 5.d3 Db6 6.Lg5 0–0–0
7.e3 Kb7 8.Dg4 Dc5 9.Le2 Kb6 10.Lf3 Ka5 11.Sce2 Tb8 12.Tc3 Sd8 13.La8 De5
14.Tc6 Tb7 15.Tb6 c6 16.Lf6.
Alles schlagfrei und ohne Umwandlung. (2023-05-20)
comment
Keywords: Unique Proof Game, Capture-free
Genre: Retro
FEN: B2n1bnr/pr1ppppp/bRp2B2/kp2q3/P5Q1/3PP3/1PP1NPPP/4K1NR
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2014-05-23 more...
Genre: Retro
FEN: B2n1bnr/pr1ppppp/bRp2B2/kp2q3/P5Q1/3PP3/1PP1NPPP/4K1NR
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2014-05-23 more...
1. f3 Sc6 2. Kf2 Sd4 3. Kg3 Sxe2+ 4. Kg4 Sg3 5. hxg3 Tb8 6. Th5 Ta8 7. Ta5 Tb8 8. Lb5 Ta8 9. c4 Tb8 10. Dc2 Ta8 11. Dg6 Tb8 12. d3 Ta8 13. Ld2 Tb8 14. Le1 Ta8 15. Sd2 Tb8 16. Tc1 Ta8 17. Tc3 Tb8 18. Tca3 Ta8 19. T3a4 Tb8 20. a3 Ta8 21. Lxd7+ Dxd7+





Henrik Juel: Natch 3.1 tests the first 20.0 moves OK in 13 seconds, but the first 20.5 moves would take more than an hour, and the entire problem more than a couple of hours, because of the possibility of [Pd7] promoting
So we may never know for sure whether this proof game with 16 oscillations by Ta8 is correct (2018-12-08)
Mario Richter: Henrik, I think certainty about the correctness of this problem can be achieved, if we take into account that Black's last move must have been a capture. (2018-12-10)
A.Buchanan: Henrik: the times you propose for testing don't seem outrageous, even without Mario's sensible heuristic. Also, the last move must have been DxLd7 from one of 5 squares only. (2018-12-12)
Reto: Stelvio is now able to retract moves and solve the resulting problems individually. That helps a lot here, but still, the 5 reasonable last move retractions took over 13h in total to solve. (2023-06-11)
more ...
comment
So we may never know for sure whether this proof game with 16 oscillations by Ta8 is correct (2018-12-08)
Mario Richter: Henrik, I think certainty about the correctness of this problem can be achieved, if we take into account that Black's last move must have been a capture. (2018-12-10)
A.Buchanan: Henrik: the times you propose for testing don't seem outrageous, even without Mario's sensible heuristic. Also, the last move must have been DxLd7 from one of 5 squares only. (2018-12-12)
Reto: Stelvio is now able to retract moves and solve the resulting problems individually. That helps a lot here, but still, the 5 reasonable last move retractions took over 13h in total to solve. (2023-06-11)
more ...
comment
Keywords: Unique Proof Game
Genre: Retro
Computer test: Stelvio 1.33, 13:30h
FEN: r1b1kbnr/pppqpppp/6Q1/R7/R1P3K1/P2P1PP1/1P1N2P1/4B1N1
Reprints: 101 Shortest Proof Games 11/1991
58b 64 Proof Games 2012
Input: Gerd Wilts, 1995-06-03
Last update: Reto, 2023-06-11 more...
Genre: Retro
Computer test: Stelvio 1.33, 13:30h
FEN: r1b1kbnr/pppqpppp/6Q1/R7/R1P3K1/P2P1PP1/1P1N2P1/4B1N1
Reprints: 101 Shortest Proof Games 11/1991
58b 64 Proof Games 2012
Input: Gerd Wilts, 1995-06-03
Last update: Reto, 2023-06-11 more...
7 - P0002296
Andrey Frolkin
Dmitri W. Pronkin
2179 diagrammes 91 10-12/1989
Lob

(13+15) C+
BP in 25.0
Andrey Frolkin
Dmitri W. Pronkin
2179 diagrammes 91 10-12/1989
Lob

(13+15) C+
BP in 25.0
1. a4 h5 2. Ta3 h4 3. Tc3 h3 4. Tc6 bxc6 5. g3 La6 6. Lg2 Lc4 7. Le4 Sa6 8. f3 Db8 9. Kf2 Db4 10. Ke3 0-0-0 11. Kf4 Dxd2+ 12. Kf5 Dxc2 13. Dd5 Kb7 14. Dxf7 Kb6 15. a5+ Kc5 16. b4+ Kd4 17. Lb2+ Ke3 18. La1 Kf2 19. e3 d5 20. Se2 Td6 21. Td1 Tdh6 22. Td4 g6+ 23. Ke6 Ke1 24. Kd7 e6 25. Ke8 Sf6+





paul: Checked for the first 19 moves, by Euclide. (2011-07-01)
Moldenhauer: Computerprüfung: C+ Stelvio 1. Std. 16 Min.
Keine Lösung BP 24.0 (2023-02-06)
comment
Moldenhauer: Computerprüfung: C+ Stelvio 1. Std. 16 Min.
Keine Lösung BP 24.0 (2023-02-06)
comment
Keywords: Unique Proof Game, Promenade (K), Castling, Belfort (Kk)
Genre: Retro
Computer test: Stelvio 1.0
FEN: 4Kb1r/p1p2Q2/n1p1pnpr/P2p4/1PbRB3/4PPPp/2q1N2P/BN2k3
Reprints: 114 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: Silvio Baier, 2023-03-02 more...
Genre: Retro
Computer test: Stelvio 1.0
FEN: 4Kb1r/p1p2Q2/n1p1pnpr/P2p4/1PbRB3/4PPPp/2q1N2P/BN2k3
Reprints: 114 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: Silvio Baier, 2023-03-02 more...
8 - P0002337
Michel Caillaud
4019 Die Schwalbe 76 08/1982
Dr. Karl Fabel zum Gedenken
1. Preis

(11+15) C+
BP in 47,0
Michel Caillaud
4019 Die Schwalbe 76 08/1982
Dr. Karl Fabel zum Gedenken
1. Preis

(11+15) C+
BP in 47,0
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. a3 Ta4 5. Ta2 bxa2 6. Tg1 axb1=S 7. Th1 Sc3 8. Tg1 Sd5 9. Th1 Sb6 10. Tg1 Sa8 11. Th1 b6 12. Tg1 La6 13. Th1 Dc8 14. Tg1 Db7 15. Th1 Df3 16. gxf3 h5 17. Lh3 h4 18. Le6 h3 19. La2 Lc4 20. Lb1 La2 21. b3 Thh4 22. Lb2 Thb4 23. Lf6 gxf6 24. Kf1 Lh6 25. Kg1 Kf8 26. Df1 Kg7 27. Dg2+ hxg2 28. h4 Kg6 29. Kh2 g1=S 30. Kg2 Lf4 31. h5+ Kg5 32. Th4 Lh2 33. Td4 Sh3 34. f4+ Kh4 35. Kf3 Sg5+ 36. Ke3 Kh3 37. h6 Kg2 38. h7 Kf1 39. h8=T Ke1 40. Th5 Sh7 41. Ta5 Kd1 42. Ta7 Kc1 43. Tb7 Ta7 44. Kd3 Sa6 45. Tb8 Kb2 46. Tf8 Ka1 47. Kc3 Lg1





Henrik Juel: So Michel's proof game is not cooked; yet... (2019-09-10)
Reto: This is now the length record for a fully tested SPG. (2023-09-17)
more ...
comment
Reto: This is now the length record for a fully tested SPG. (2023-09-17)
more ...
comment
Keywords: Unique Proof Game, Move Length Record, Non-standard material (ss), Promotion (ssT)
Genre: Retro
Computer test: Stelvio 1.64 in around 20min (highly parallelized).
FEN: n4Rn1/r1pppp1n/np3p2/8/1r1R1P2/PPK5/b1PPPP2/kB4b1
Reprints: diagrammes 69 01-02/1985
989 FIDE Album 1980-1982 1988
81 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-09-17 more...
Genre: Retro
Computer test: Stelvio 1.64 in around 20min (highly parallelized).
FEN: n4Rn1/r1pppp1n/np3p2/8/1r1R1P2/PPK5/b1PPPP2/kB4b1
Reprints: diagrammes 69 01-02/1985
989 FIDE Album 1980-1982 1988
81 Shortest Proof Games 11/1991
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-09-17 more...
1. Ld8
1. ... Sf2/Sc3~ 2. De3#
1. ... Sa2/Sd1~ 2. Se2#
1. ... Kxf4 2. Lxc7#
1. ... g5 2. Sh5#
1. ... Sf2/Sc3~ 2. De3#
1. ... Sa2/Sd1~ 2. Se2#
1. ... Kxf4 2. Lxc7#
1. ... g5 2. Sh5#





Henrik Juel: with a black pawn on h3, we have all eight black pawns on the board, but none of them could come from a7 (2022-11-26)
comment
comment
Genre: Retro, 2#
Computer test: C+ Popeye v4.87
FEN: 8/2p3p1/2p3p1/2Q3B1/5Npp/2n3kr/7p/K2n3B
Reprints: RA13 diagrammes 15 06/1975
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2022-11-27 more...
1. ... h6 2. La4 Kxa2 3. Tf3 Ka1 4. Ta3#
retro try: 1. Lg8?? h6 2. Tf7 Kxa2 3. Ta7#
retro try: 1. Lg8?? h6 2. Tf7 Kxa2 3. Ta7#





Keywords: No legal last move for Black, Minimal
Genre: Retro, 3#
Computer test: C+ Popeye 4.61
FEN: 8/7p/8/7P/8/1B6/P1P2R2/k1K5
Reprints: RA14 diagrammes 15 06/1975
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2022-11-27 more...
Genre: Retro, 3#
Computer test: C+ Popeye 4.61
FEN: 8/7p/8/7P/8/1B6/P1P2R2/k1K5
Reprints: RA14 diagrammes 15 06/1975
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2022-11-27 more...
1. cxd6ep





paul: Since the wB couldnt leave c1, the captured piece on b6 is the promoted wPh2. If last black move was f7-f5, then h-Pawn captured four pieces to promote on d8, among which bRh8, impossible. Thus, the h-Pawn could only have been promoted from f7 and therefore d7-d5 remains as the last move. (2011-07-02)
more ...
comment
more ...
comment
Keywords: En passant as key
Genre: Retro, 2#
Computer test: C+ Popeye 4.61
FEN: qrRNkb2/PpQ1p1pp/1pp1R3/2PpKpP1/6N1/7B/1P1PPP2/8
Reprints: RA15 diagrammes 15 06/1975
(51) Mat Plus 12 10-12/2009
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2022-11-27 more...
Genre: Retro, 2#
Computer test: C+ Popeye 4.61
FEN: qrRNkb2/PpQ1p1pp/1pp1R3/2PpKpP1/6N1/7B/1P1PPP2/8
Reprints: RA15 diagrammes 15 06/1975
(51) Mat Plus 12 10-12/2009
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2022-11-27 more...
12 - P0003839
Radu Dragoescu
RA44 diagrammes 23 09-10/1976
Jean Oudot gewidmet

(16+16)
Wieviele Figuren muß man entfernen, damit die Stellung legal wird?
Radu Dragoescu
RA44 diagrammes 23 09-10/1976
Jean Oudot gewidmet

(16+16)
Wieviele Figuren muß man entfernen, damit die Stellung legal wird?
A.Buchanan: In each of the 4 pairs of adjacent files, one cross-capture suffices. So removing 8 officers is enough. However, they need to be an even number from each side.
However it's possible to do better by removing pawns: wPadgh bPcf = 6 units. Now wPaxb bPcxb wPdxe bPfxe.
Is it possible with 5 or less? (2022-03-17)
Bob Baker: I find it interesting that the composer specified piece removals, since six captures suffice. Does that imply that 5 or less is possible by removing pieces? (2023-04-27)
A.Buchanan: I think the German term "Figuren" (like the English "pieces") can have two senses, either all 16 pieces or just the officers. Wikipidie.ge uses the phrase "im engeren Sinne" = "in the narrower sense" to distinguish. But maybe a native German speaker can be more authoritative here:
Auf dem Schachbrett befinden sich zu Beginn einer Partie insgesamt 32 Schachfiguren (auch als Steine bezeichnet), 16 weiße und 16 schwarze. Beide Spieler (bezeichnet als Weiß und Schwarz oder als Anziehender und Nachziehender) haben je folgende Schachfiguren zur Verfügung:
- acht Figuren im engeren Sinne:
= den König
= die Dame und zwei Türme (Schwerfiguren)
= zwei Springer und zwei Läufer (Leichtfiguren)
- acht Bauern (2023-04-27)
A.Buchanan: And the Originaldforderung would have been in French, surely (2023-04-27)
Bob Baker: A stipulation might have been "Reach the position with the greatest number of pieces still on the board." A position with six fewer men can be reached with no removals from the initial array. It would be a harder problem than if pieces can just be taken off the board. But maybe allowing removals could make 5 or less possible. (2023-04-28)
A.Buchanan: Not quite sure what you are saying. Generally, capturing pawns is more efficient than capturing officers to get pawns past one another, but here we have no doubled pawns. If we have a solution with 5 units including a missing officer, then might as well promote a pawn to replace it. So we can reduce our search to positions where 5 pawns have been removed (2023-04-28)
Bob Baker: I'm suggesting if six really is the answer, it would be a better (more challenging) problem to require a proof game with no removals except by capturing. (2023-04-28)
Bob Baker: Also, I think this may have been the composer's intent, but the stipulation was misunderstood as allowing pieces to be taken off the board without being captured. (2023-04-28)
Bob Baker: I just realized that the misunderstanding of the composer's intent was on my part, so all my previous comments should be disregarded. (2023-04-28)
Carot: I understand that all 16+16 figures are meant.
So for the e-row 1. e4 e5 2. e4f5 e5f4 3. f5e6 f4f3
This is illegal, so only the e-line is considered, one e-pawn too many to reach the given position legally.
I am just a beginner in Chess, but i think en passant is useable and therefore maybe less then 8 pieces have to removed, but i tried an hour and found no way for optimisation. :(..
I would be happy about an idea. Please share. I go study pawn endgames now.
I am happy to found this site and many old combinations of Max Lange. (2023-04-28)
Bob Baker: Play this game for a quick way to remove six pieces.
1. a4 a5 2. b4 b5 3. c4 c5 4. d4 d5 5. e4 e5 6. f4 f5 7. g4 g5 8. h4 h5 9. axb5
hxg4 10. bxc5 gxf4 11. exf5 dxc4 12. b6 a4 13. c6 a3 14. d5 c3 15. d6 e4 16. f6
e3 17. h5 f3 18. h6 g3 (2023-04-29)
more ...
comment
However it's possible to do better by removing pawns: wPadgh bPcf = 6 units. Now wPaxb bPcxb wPdxe bPfxe.
Is it possible with 5 or less? (2022-03-17)
Bob Baker: I find it interesting that the composer specified piece removals, since six captures suffice. Does that imply that 5 or less is possible by removing pieces? (2023-04-27)
A.Buchanan: I think the German term "Figuren" (like the English "pieces") can have two senses, either all 16 pieces or just the officers. Wikipidie.ge uses the phrase "im engeren Sinne" = "in the narrower sense" to distinguish. But maybe a native German speaker can be more authoritative here:
Auf dem Schachbrett befinden sich zu Beginn einer Partie insgesamt 32 Schachfiguren (auch als Steine bezeichnet), 16 weiße und 16 schwarze. Beide Spieler (bezeichnet als Weiß und Schwarz oder als Anziehender und Nachziehender) haben je folgende Schachfiguren zur Verfügung:
- acht Figuren im engeren Sinne:
= den König
= die Dame und zwei Türme (Schwerfiguren)
= zwei Springer und zwei Läufer (Leichtfiguren)
- acht Bauern (2023-04-27)
A.Buchanan: And the Originaldforderung would have been in French, surely (2023-04-27)
Bob Baker: A stipulation might have been "Reach the position with the greatest number of pieces still on the board." A position with six fewer men can be reached with no removals from the initial array. It would be a harder problem than if pieces can just be taken off the board. But maybe allowing removals could make 5 or less possible. (2023-04-28)
A.Buchanan: Not quite sure what you are saying. Generally, capturing pawns is more efficient than capturing officers to get pawns past one another, but here we have no doubled pawns. If we have a solution with 5 units including a missing officer, then might as well promote a pawn to replace it. So we can reduce our search to positions where 5 pawns have been removed (2023-04-28)
Bob Baker: I'm suggesting if six really is the answer, it would be a better (more challenging) problem to require a proof game with no removals except by capturing. (2023-04-28)
Bob Baker: Also, I think this may have been the composer's intent, but the stipulation was misunderstood as allowing pieces to be taken off the board without being captured. (2023-04-28)
Bob Baker: I just realized that the misunderstanding of the composer's intent was on my part, so all my previous comments should be disregarded. (2023-04-28)
Carot: I understand that all 16+16 figures are meant.
So for the e-row 1. e4 e5 2. e4f5 e5f4 3. f5e6 f4f3
This is illegal, so only the e-line is considered, one e-pawn too many to reach the given position legally.
I am just a beginner in Chess, but i think en passant is useable and therefore maybe less then 8 pieces have to removed, but i tried an hour and found no way for optimisation. :(..
I would be happy about an idea. Please share. I go study pawn endgames now.
I am happy to found this site and many old combinations of Max Lange. (2023-04-28)
Bob Baker: Play this game for a quick way to remove six pieces.
1. a4 a5 2. b4 b5 3. c4 c5 4. d4 d5 5. e4 e5 6. f4 f5 7. g4 g5 8. h4 h5 9. axb5
hxg4 10. bxc5 gxf4 11. exf5 dxc4 12. b6 a4 13. c6 a3 14. d5 c3 15. d6 e4 16. f6
e3 17. h5 f3 18. h6 g3 (2023-04-29)
more ...
comment
Keywords: Remove pieces, Illegal position
Genre: Retro
FEN: rnbqkbnr/8/PPPPPPPP/8/8/pppppppp/8/RNBQKBNR
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-04-27 more...
Genre: Retro
FEN: rnbqkbnr/8/PPPPPPPP/8/8/pppppppp/8/RNBQKBNR
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2023-04-27 more...
Henrik Juel: 1... Txa2#, not 1.Dxb2? -1.Td1xSe1 Sf3 -2.Te1 h7 -3.Td1 Sh4 -4.Te1 Sf5 -5.Td1 Sh6 -6.Te1 Sg4xPh6 -7.Td1 Sf2 -8.Te1 Sd1 -9.h5 Kc1 -10.h4 Ld3 -11.h3 Kc2 -12.h2 Sf2 -13.Td1, retract sLd3 to c8, b7-b6, etc. Black promoted b2-b1=T and f2xTg1=L. The shortest proof game is rather long! (2003-12-19)
Moldenhauer: Histogramm Stelvio 1.2 128/0k bei BP 37.0.
Kein Histogramm bei BP 36.0, BP 36.5. Computerprüfung wird sehr lange dauern
da eine 5+1 auch nach 5 Stunden noch nicht fertig ist! Nur 49 Strategien sind
unter 5+1. Vielleicht kommt aber das "cooked" früher dazwischen. (2023-05-10)
comment
Moldenhauer: Histogramm Stelvio 1.2 128/0k bei BP 37.0.
Kein Histogramm bei BP 36.0, BP 36.5. Computerprüfung wird sehr lange dauern
da eine 5+1 auch nach 5 Stunden noch nicht fertig ist! Nur 49 Strategien sind
unter 5+1. Vielleicht kommt aber das "cooked" früher dazwischen. (2023-05-10)
comment
Keywords: Whose move?, Non-standard material, Non-Unique Proof Game
Genre: Retro
FEN: N7/2Pp2p1/1prp3p/b1p5/1b6/PPP5/QrkPP1P1/Kb2RB2
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2014-05-21 more...
Genre: Retro
FEN: N7/2Pp2p1/1prp3p/b1p5/1b6/PPP5/QrkPP1P1/Kb2RB2
Input: Gerd Wilts, 1995-06-03
Last update: A.Buchanan, 2014-05-21 more...
S N Ravi Shankar: This problem is not mine. (2019-01-02)
Mario Richter: My first guess for the solution was:
R: 1. Ke2xLf1 2. Kd3xLe2 3. Kc4xLd3 4. Kb5xLc4 5. Ka6xLb5 Lc6-b5+ 6. Sd7xLb8, dann 1. Sb6#, but that doesn't work because of 5. ... Ld7-b5+!
Does someone see (or know) the correct solution? (2019-01-03)
Henrik Juel: No, because with 1... Lh3-f1+, 5.Ka6-b5 thr. 6.Sd7xLb8 fails similarly on 5... Ld7-h3 (2019-01-03)
S N Ravi Shankar: Does adding a black knight on e6 cure? 1. Ke2xLf1 2. Kd3xLe2 3. Kc4xLd3 4. Kb5xLc4 5. Ka6-b5! followed by 6. Sd7xLb8 and now 1. Sb6#. (2023-02-20)
comment
Mario Richter: My first guess for the solution was:
R: 1. Ke2xLf1 2. Kd3xLe2 3. Kc4xLd3 4. Kb5xLc4 5. Ka6xLb5 Lc6-b5+ 6. Sd7xLb8, dann 1. Sb6#, but that doesn't work because of 5. ... Ld7-b5+!
Does someone see (or know) the correct solution? (2019-01-03)
Henrik Juel: No, because with 1... Lh3-f1+, 5.Ka6-b5 thr. 6.Sd7xLb8 fails similarly on 5... Ld7-h3 (2019-01-03)
S N Ravi Shankar: Does adding a black knight on e6 cure? 1. Ke2xLf1 2. Kd3xLe2 3. Kc4xLd3 4. Kb5xLc4 5. Ka6-b5! followed by 6. Sd7xLb8 and now 1. Sb6#. (2023-02-20)
comment
Keywords: Defensive Retractor, Type Proca, Rex solus (s), Aristocrat
Genre: Retro
FEN: kN6/8/8/8/8/8/8/5K2
Input: Gerd Wilts, 1995-06-03
Last update: Alfred Pfeiffer, 2019-01-04 more...
Genre: Retro
FEN: kN6/8/8/8/8/8/8/5K2
Input: Gerd Wilts, 1995-06-03
Last update: Alfred Pfeiffer, 2019-01-04 more...
15 - P0006162
Eric Angelini
3240 diagrammes 112 01-03/1995

(7+16)
BP in 23,0
Wo und durch wen wurde der wLf1 geschlagen?
Eric Angelini
3240 diagrammes 112 01-03/1995

(7+16)
BP in 23,0
Wo und durch wen wurde der wLf1 geschlagen?
1. f4 h6 2. f5 Th7 3. f6 exf6 4. d4 Sa6 5. d5 c6 6. d6 Lxd6 7. g4 Lc7 8. h4 d6 9. h5 Lxg4 10. Lh3 Lxh5 11. Lc8 Se7 12. e4 Sf5 13. e5 Ke7 14. e6 fxe6 15. c4 Lf7 16. c5 Sxc5 17. b4 g6 18. b5 Sg7 19. b6 axb6 20. a4 Dd7 21. a5 Ta7 22. a6 bxa6 23. Lb7 Sxb7





Moldenhauer: Computerprüfung: C+ da NUPG Stelvio 1.11 47 Sekunden.
Keine Lösung: BP22.0, BP 22.5.
Auf b7 wird der wLf1 durch Sb8 der auf später auf c5 steht geschlagen. (2023-03-28)
comment
Keine Lösung: BP22.0, BP 22.5.
Auf b7 wird der wLf1 durch Sb8 der auf später auf c5 steht geschlagen. (2023-03-28)
comment
Keywords: Non-Unique Proof Game
Genre: Retro
FEN: 8/rnbqkbnr/pppppppp/8/8/8/8/RNBQK1NR
Input: Gerd Wilts, 1995-07-19
Last update: A.Buchanan, 2012-04-08 more...
Genre: Retro
FEN: 8/rnbqkbnr/pppppppp/8/8/8/8/RNBQK1NR
Input: Gerd Wilts, 1995-07-19
Last update: A.Buchanan, 2012-04-08 more...
1. Sf3 a5 2. Sd4 a4 3. Sb3 axb3 4. a4 Ta6 5. a5 Td6 6. a6 Txd2 7. a7 d5 8. a8=S Ld7 9. Sb6 cxb6 10. c4 b5 11. c5 Db6 12. c6 Dd4 13. c7 Lc6 14. c8=S Sd7 15. Sd6 exd6 16. e4 Se7 17. e5 Sc8 18. e6 Se5 19. e7 Kd7 20. e8=S Ke6 21. Sf6 gxf6 22. g4 Lg7 23. g5 Te8 24. g6 Lh8 25. g7 Te7 26. g8=S Sf3+
Brilliant cavalcade in a very clear construction.





Brilliant cavalcade in a very clear construction.
Keywords: Ceriani-Frolkin Theme (SSS), Unique Proof Game, Promotion
Genre: Retro
Computer test: Resolution time : 18 mn 14.45 s., Natch 2.3 Copyright (C) 1997,98,99,2001,2002,2003,2004 Pascal Wassong
FEN: 2n3Nb/1p2rp1p/2bpkp2/1p1p4/3q4/1p3n2/1P1r1P1P/RNBQKB1R
Input: Gerd Wilts, 1996-06-16
Last update: James Malcom, 2023-06-24 more...
Genre: Retro
Computer test: Resolution time : 18 mn 14.45 s., Natch 2.3 Copyright (C) 1997,98,99,2001,2002,2003,2004 Pascal Wassong
FEN: 2n3Nb/1p2rp1p/2bpkp2/1p1p4/3q4/1p3n2/1P1r1P1P/RNBQKB1R
Input: Gerd Wilts, 1996-06-16
Last update: James Malcom, 2023-06-24 more...
17 - P0008449
Jean-Michel Trillon
3574 diagrammes 118 07/1996

(6+4)
Orthorekonstruktion in 12.5
Echecs sentinelles
Weiß am Zug
Jean-Michel Trillon
3574 diagrammes 118 07/1996

(6+4)
Orthorekonstruktion in 12.5
Echecs sentinelles
Weiß am Zug
1. e5 Kb8 2. e6 Ka8 3. e7 Kb8 4. e8=T Ka8 5. Th8 Kb8 6. Th1 Ka8 7. Te1 Kb8 8. Te2 Ka8 9. Te1[+wBe2] Kb8 10. Tb1+ Ka8 11. Tb8+ Kxb8 12. e4 Ka8 13. e3





Frank Müller: Welche Bauern sind Berolinabauern? (2010-08-15)
Joost de Heer: No berolina pawns.
Solution: 1.é5 Rb8 2.é6 Ra8 3.é7 Rb8 4.é8=T Ra8 5.Th8 Rb8 6.Th1 Ra8 7.Té1 Rb8 8.Té2 Ra8 9.Té1(+é2) Rb8 10.Tb1+ Ra8 11.Tb8+ R×b8 12.é4 Ra8 13.é3 (2023-08-27)
A.Buchanan: Quite delightful. Can it be validated in Jacobi as an A-B PG? (2023-08-28)
comment
Joost de Heer: No berolina pawns.
Solution: 1.é5 Rb8 2.é6 Ra8 3.é7 Rb8 4.é8=T Ra8 5.Th8 Rb8 6.Th1 Ra8 7.Té1 Rb8 8.Té2 Ra8 9.Té1(+é2) Rb8 10.Tb1+ Ra8 11.Tb8+ R×b8 12.é4 Ra8 13.é3 (2023-08-27)
A.Buchanan: Quite delightful. Can it be validated in Jacobi as an A-B PG? (2023-08-28)
comment
1. Sf3 d5 2. Se5 Le6 3. Sc4 dxc4 4. h4 Dd4 5. Th3 Sd7 6. Tb3 cxb3 7. a3! Lc4 8. Ta2 bxa2 9. a4 axb1=S 10. a5 Sc3 11. a6 Sxd1 12. axb7 Se3 13. b8=L Sf5 14. Kd1 Sxh4 15. Ke1 f5 16. Kd1 Kf7 17. Ke1 Kg6 18. Kd1 Kh5 19. Ke1 g6 20. Kd1 Lg7 21. Ke1 Le5 22. Kd1 Sgf6 23. Ke1 Td8 24. Kd1 Sf8 25. Ke1 Td5 26. Kd1 Ta5 27. Ke1 Dc5 28. Kd1





Moldenhauer: Computerprüfung: C+ Stelvio 1.11 4 Sekunden.
Keine Lösung: BP 26.5, BP 27.0. (2023-03-30)
comment
Keine Lösung: BP 26.5, BP 27.0. (2023-03-30)
comment
Keywords: Unique Proof Game, Pendulum (K x15)
Genre: Retro
Computer test: Stelvio 1.11
FEN: rB3n2/p1p1p2p/5np1/r1q1bp1k/2b4n/8/1PPPPPP1/2BK1B2
Input: Gerd Wilts, 1998-06-26
Last update: James Malcom, 2023-05-02 more...
Genre: Retro
Computer test: Stelvio 1.11
FEN: rB3n2/p1p1p2p/5np1/r1q1bp1k/2b4n/8/1PPPPPP1/2BK1B2
Input: Gerd Wilts, 1998-06-26
Last update: James Malcom, 2023-05-02 more...
1. Sg5? droht 2. Sxf7#
1. ... f5!
1. dxc6ep! droht 2. Kb6#
1. ... bxc6+ 2. Kxc6#
Le Fnf1 provient de la promotion du PNh7 (2 prises) après capture à domicile du Fbf1 (1 prise). bxc5, dxc5 ou dxe6 comme dernier coup N sont à rejeter puisqu'ils nécessiterait 2 prises supplémentaires. Le RN n'a pu venir de d6 au coup précédent car cela impliquerait exf8:F+ comme dernier coup B. Dans ce cas les PB auraient effectué 9 prises or il ne manque que 8 PN. Le RN n'a pu venir de f4 ou de f5 après fxe4 car la position des PB e2, f3 et g2 rendrait inexpli- cable la présence simultanée de la TB en f2 et du FN en f1. Le PNe6 ne vient pasde e7 car le FB n'aurait pu accéder à f8 et le PNc5 ne vient pas de c6 à cause de l'+ non paré au RB.
1. ... f5!
1. dxc6ep! droht 2. Kb6#
1. ... bxc6+ 2. Kxc6#





Le Fnf1 provient de la promotion du PNh7 (2 prises) après capture à domicile du Fbf1 (1 prise). bxc5, dxc5 ou dxe6 comme dernier coup N sont à rejeter puisqu'ils nécessiterait 2 prises supplémentaires. Le RN n'a pu venir de d6 au coup précédent car cela impliquerait exf8:F+ comme dernier coup B. Dans ce cas les PB auraient effectué 9 prises or il ne manque que 8 PN. Le RN n'a pu venir de f4 ou de f5 après fxe4 car la position des PB e2, f3 et g2 rendrait inexpli- cable la présence simultanée de la TB en f2 et du FN en f1. Le PNe6 ne vient pasde e7 car le FB n'aurait pu accéder à f8 et le PNc5 ne vient pas de c6 à cause de l'+ non paré au RB.
No. 1111 HN
Correction of P0003822
A.Buchanan: Odd that the correction has fewer composers than the cooked original (2023-05-27)
HENRI: To be corrected :
The third author Jean-Claude Dumont must be add as mentioned in the award 1975-1976 page 539 diagrammes n° 31 jan - feb 1978. (2023-05-30)
more ...
comment
Correction of P0003822
A.Buchanan: Odd that the correction has fewer composers than the cooked original (2023-05-27)
HENRI: To be corrected :
The third author Jean-Claude Dumont must be add as mentioned in the award 1975-1976 page 539 diagrammes n° 31 jan - feb 1978. (2023-05-30)
more ...
comment
Keywords: En passant as key
Genre: Retro
Computer test: HC+ Popeye 4.61 and (french) analysis
FEN: 5B2/1p3ppN/4p3/RKpPk3/3pP3/3P2P1/2P1PRP1/5b2
Input: Henri Nouguier, 2004-01-11
Last update: A.Buchanan, 2023-05-30 more...
Genre: Retro
Computer test: HC+ Popeye 4.61 and (french) analysis
FEN: 5B2/1p3ppN/4p3/RKpPk3/3pP3/3P2P1/2P1PRP1/5b2
Input: Henri Nouguier, 2004-01-11
Last update: A.Buchanan, 2023-05-30 more...
1. dxc3ep 2. Kxb5 3. Kc6 4. Kd7 5. Ke8 6. 0-0 Txg7#
Un des PNd a pris 1 pièce blanche. pour venir de e7. Donc les PB b, c et d ne peuvent se croiser. Le PBg6 ne peut venir de f5 car il faudrait 2 prises noires! Seule reste le dernier coup blanc 0... c2-c4 Ceci implique que le FNb1 est issue de promtion ! C'est le PNb7, il aurait pris 2 pièces blanches. Les PNg5 et h5 ont pris 2 pièces blanches.





Un des PNd a pris 1 pièce blanche. pour venir de e7. Donc les PB b, c et d ne peuvent se croiser. Le PBg6 ne peut venir de f5 car il faudrait 2 prises noires! Seule reste le dernier coup blanc 0... c2-c4 Ceci implique que le FNb1 est issue de promtion ! C'est le PNb7, il aurait pris 2 pièces blanches. Les PNg5 et h5 ont pris 2 pièces blanches.
No. 11661 HN
A.Buchanan: “Obvious promotion” is intended to refer to something visible in the initial diagram position, not what is reached during series play (2022-09-14)
A.Buchanan: Similarly “non-standard material (2022-09-14)
more ...
comment
A.Buchanan: “Obvious promotion” is intended to refer to something visible in the initial diagram position, not what is reached during series play (2022-09-14)
A.Buchanan: Similarly “non-standard material (2022-09-14)
more ...
comment
Keywords: Seriesmover, Consequent, En passant as key, Promotion in the retro play (sLb1), Castling, Valladao Task
Genre: Retro, Fairies
FEN: 7r/5pnR/5PnR/1Pp2ppq/1kPp4/p2P4/P2pP3/Kbb4r
Input: Henri Nouguier, 2004-01-11
Last update: Mario Richter, 2022-09-14 more...
Genre: Retro, Fairies
FEN: 7r/5pnR/5PnR/1Pp2ppq/1kPp4/p2P4/P2pP3/Kbb4r
Input: Henri Nouguier, 2004-01-11
Last update: Mario Richter, 2022-09-14 more...
Show statistic for complete result. Show search result faster by using ids.
https://pdb.dieschwalbe.de/search.jsp?expression=COMMENTDATE%3E%3D20220810+AND+G%3D%27Retro%27+AND+S%3D%27diagrammes%27
The problems of this query have been registered by the following contributors:
Gerd Wilts (18)Henri Nouguier (2)
C+ Popeye 4.61 (2022-11-26)
A.Buchanan: Pleasant White tempo play in both phases (2022-11-27)
comment